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10-01-11 God Wars - The Ancient Prison


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#1
Jimmyw3000
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10-Jan-2010 - God Wars Dungeon - The Ancient Prison

Nex, one of Zaros's most powerful weapons of war, has reawakened after unknown years of enchanted sleep and imprisonment. Only the strongest will survive the encounter if they dare enter the ancient prison that lies behind the fabled frozen door.

To open the frozen door, you will first need to obtain a frozen key. This key has been divided into four parts, with the four existing factions each guarding one of those parts. Given that they have sensed Nex’s reawakening, you might find them more willing to drop their part of the key, and with it pass to you the responsibility of keeping Nex contained.

Only the most dedicated followers of Armadyl, Bandos, Saradomin and Zamorak were entrusted with a key part, so you will need to access each faction's stronghold (not the boss room) and defeat them for the drop. As such, the requirements to get all four key parts are 70 Agility, Constitution, Strength and Ranged. Once reformed, the frozen key has five charges before stuffing it in the frozen door will destroy it, but this can be prevented if you have a repair stand in your player-owned house and at least 50,000 spare coins.

Some things to keep in mind for those who dare to brave the ancient prison:
The last army of Zaros has been frozen for longer than anything else in the dungeon. As such, you'll find them even more aggressive than the other creatures here (and some have special abilities). Have a plan of attack ready, or even getting into the boss room will be harder than you think.
If you are strong enough to get your Zaros kill count up to 40, you’ll be able to proceed to the next chamber where the prison’s warden resides. This is a good and safe opportunity to fully prepare yourself (and make a new friend) before heading on to fight Nex.
Nex is extremely dangerous! She can navigate the map with great intelligence, and uses a very powerful arsenal of attacks and special abilities – you will need help. Please do not take this warning lightly and only go if you are prepared to suffer death.
The only way to exit Nex’s chamber is to teleport out...or to die! Memento mori...

If you (and your friends) manage to beat the odds and Nex, you might be lucky enough to receive one of her unique drops. These consist of level 80 life point-boosting torva (melee), pernix (Ranged) and virtus (magic) armour, cosmetic ancient ceremonial robes, and the desirable zaryte bow!

Mod Chris L
RuneScape Content Developer


In other news...

With all this action in the dungeon, you might find the other factions' leaders have cleared their throats, as they now feature full voice acting and general improvements to their sound effects!

Adventurers who have completed the Love Story quest may wish to travel to East Keldagrim to talk to a dwarf called Runvastr (in the building north-east of the Laughing Miner inn). If you deliver something from him to the Wise Old Man back in Draynor, you’ll earn the ability to chip Teleport to House teletabs to take you to Trollheim instead.

The Overload potion’s 'wearing off' message is now a dark red to make it stand out. This may help while fighting Nex!

TzTok-Jad has had his magic attack animation priority raised above his defend animation, making it clearer when he's about to use a magic attack.

It is now possible to kick (and add a temporary ban to) players who are not currently in a Clan Chat channel. It is also now possible to 'top up' a temporary ban by re-kicking a banned player.

From the next update onwards, broadcasted system update warnings will appear more clearly both in-game and in the Lobby. It now appears dark red in the chat window (in all tabs), and in bright red in both of the Friends and Clan Chat sections of the Lobby.


Patch Notes 10/01/11


The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

Graphical

  • Spiritual warriors will no longer have maces in strange positions when standing still.
  • Jelly familiars will now play their attack animation more frequently when attacking.
  • Using an emerald lantern in a crate during Lunar Diplomacy no longer stretches.
  • Hellhound animations have been updated to use more than just one of their legs.
  • Magic trees in player-owned houses now have the stars running down the tree instead of up.
  • Players now wield wands in a more wand-like fashion.
  • The Constitution skillcape's animation has been updated to not show the cape’s shoulder pads.
  • The toy kite has been updated to allow female characters to hold it correctly.
  • A flickering issue with injured or dead dwarves has been resolved in King of the Dwarves.
  • Buildings no longer have gaps on Lunar Island.
  • Bubbling sulphur in the Poison Wasteland has been updated to use new particle effects.


Quests and Tasks

  • Using a dark bow now counts towards the "Get the Point" Task.
  • Strongbones in Land of the Goblins now drops the correct bones.
  • Mordred no longer ignores the player at a certain point in Merlin's Crystal.
  • The golden hammer now works for the anvil in Elemental Workshop.
  • The “Ardougne Express” Task is now showing the correct Magic requirement.
  • The Burgh key now correctly shows that it's part of the In Aid of the Myreque quest.
  • A new mining animation has been added to Legends' Quest.
Activities and Distractions

  • Hank in Temple Trekking is no longer invisible.
  • The Castle Wars viewing orbs will no longer take way a player's tinderboxes.
Miscellaneous

  • Sitting on a chair will now face the correct direction in more circumstances.
  • It is no longer possible to stand on top of a player if they are sitting down.
  • Attacking a tormented demon with the ancient mace's special attack no longer does nothing.
  • It is now possible to unlock Dorgesh-Kaan chests with lockpicks by using them on the chest.
  • Attacking with a salamander's magic attack no longer claims every hit is a max hit.
  • Miasmic Barrage no longer claims that every hit is a max hit.
  • The Ivandis flail no longer reverts to crush animations when switching stances.
  • Descriptions for the celestial surgebox and magical blastbox now state they only work when wielded.



#2
SanNo1
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[bleep] yeah!!
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#3
Ezkaton
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YAYS! :D

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


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#4
Pinkbullet3
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Have fun on all your Nex attempts, my fellow P2Pers. :P

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#5
Neglexis
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Time to check it out I'd say!

*buys back members*
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#6
Star.
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Frozen key lol! Some said you had to kill each god xD

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☢ CAUTION ☢ CAUTION ☢ CAUTION ☢ CAUTION ☢


#7
Askthedude
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Inb4[bleep]storm as some would say :shades:
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Why can't the Big Bang be done by the hand of God?

It could have, but it is next to impossible because it also could have been caused by the flying spaghetti monster, or one of the other infinite number of deity possibilities.


#8
SanNo1
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So Nex is female? Who knew :P
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There are three sides to every story: There's one side, there's the other, and there's the truth.


#9
Hajutze
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50k to repair the key .. 50k! ... seriously.

#10
anonymouse_
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sounds cool

With all this action in the dungeon, you might find the other factions' leaders have cleared their throats, as they now feature full voice acting


:thumbdown:

#11
miner2006
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looks like there is a bank before Nex :x
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#12
Michael
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Looks good, I'll leave it a while before I think about going though.

#13
Quyneax
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Eh alright I'll try to get one of them keys.

I think their particular agressiveness may mean you can't use Zaros items to protect yourself, but I hope not.
Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions
99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)
99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)
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99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)
Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring
Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace
30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

#14
Ezkaton
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Oh god.... Torva on the KB looks amazing.... Bandos is obsolete.

34gU8.png

ezk120dg_zps0de40221.png

zP2k8Ej.png

7d95f5db02.png

Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D


#15
bored321
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So for the key its just killing stuff in the kc rooms, not the boss/minions right?


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Thanks Gradeskip93 for my awesome sig!


#16
Quorra
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Bandos is gonna crash....

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#17
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Much like the crystal bow, the zaryte bow does not require any ammunition to fire. Unlike the crystal bow, the power of the zaryte bow does not lessen over time, rather it has a set amount of charge that will last for 10 hours of combat (as is the way with gravite and chaotic weapons, and life-point boosting armour). After being depleted, the zaryte bow can be recharged either by Bob in Lumbridge or at a POH repair stand.



#18
Albel
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Prices for the armor is crazy high. Since I've never even done god wars I wont even look at this, but it does look awesome.

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#19
Askthedude
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Oh god.... Torva on the KB looks amazing.... Bandos is obsolete.


But at 150m-200m starting price a piece, it'll be a long long while before the average player can own a set. :(
Posted Image


Why can't the Big Bang be done by the hand of God?

It could have, but it is next to impossible because it also could have been caused by the flying spaghetti monster, or one of the other infinite number of deity possibilities.


#20
Range_This11
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Yay another boss I'll probably never get around to killing!

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"He could climb to it, if he climbed alone, and once there he could suck on the pap of life, gulp down the incomparable milk of wonder."





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