ghjkl Posted March 21, 2011 Share Posted March 21, 2011 you're looking at a 10% damage difference between celestial and empoweredthe difference between primal/promethium rapier/2h is not as signifigant and the time difference to make both of them is less than 20 seconds Link to comment Share on other sites More sharing options...
Dragonlordjl Posted March 21, 2011 Share Posted March 21, 2011 Being honest, I'd like to ask - Why does it seem like all of the pro keyers/DGers - as in, the ones who started this entire thing - always seem to DG together? I would really like to commend DG Sweepers for the sub 35 minute dungeons I was lucky to be part of. However, when I can't find people to DG with for hours at a time, the whole thought becomes rather worthless.Basically, you guys do a good job but your availability and favoritism suck. My times seem to average the same either way: hour-long W148 dungeons or 35 and 45 min dungeons waiting an hour or more in between with DGS.I'll still try occasionally but W148 is far more consistent.Eh, this seems like a fairly common complaint. Part of it is that the Keyers are pretty much the only people high enough to do Warped floors. So if they don't go with each other, then more than likely they'll just end up C1ing F52+ and lose a lot of potential exp. Link to comment Share on other sites More sharing options...
SirIzenhime Posted March 21, 2011 Share Posted March 21, 2011 Being honest, I'd like to ask - Why does it seem like all of the pro keyers/DGers - as in, the ones who started this entire thing - always seem to DG together? I would really like to commend DG Sweepers for the sub 35 minute dungeons I was lucky to be part of. However, when I can't find people to DG with for hours at a time, the whole thought becomes rather worthless.Basically, you guys do a good job but your availability and favoritism suck. My times seem to average the same either way: hour-long W148 dungeons or 35 and 45 min dungeons waiting an hour or more in between with DGS.I'll still try occasionally but W148 is far more consistent. It's not that they play favorites, it's just that when they DO ask, it's always the same people who respond to join.If you want teams to be made in DGS, do what I do...keep mentioning what floors you have open every 5 minutes when you want to dung :P Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
xpx Posted March 21, 2011 Share Posted March 21, 2011 Being honest, I'd like to ask - Why does it seem like all of the pro keyers/DGers - as in, the ones who started this entire thing - always seem to DG together? I would really like to commend DG Sweepers for the sub 35 minute dungeons I was lucky to be part of. However, when I can't find people to DG with for hours at a time, the whole thought becomes rather worthless.Basically, you guys do a good job but your availability and favoritism suck. My times seem to average the same either way: hour-long W148 dungeons or 35 and 45 min dungeons waiting an hour or more in between with DGS.I'll still try occasionally but W148 is far more consistent.Uhm, we dg together because dging with people who don't know what they are doing is painful. With dgs, we can usually dilute some unexperienced dungeoneers into good teams and teach them. At the same time, the goal of dgs can't be to just teach, as that's neither fun or productive to any of us. If you've learned to dungeoneer in an intelligent way and go back to 148 you'll just rage at everything everyone is doing wrong(and there is no point in trying to teach anyone as a) they will not listen and b) it's highly unlikely you'll ever dg with them again). As for the staff, with 2h and rapier bind, i only ever have to mage forgotten warriors and some bosses, and i really like it that way. As i'm never planning on getting t10 blitzer(haven't got reset left) i'm fairly sure making emp fire(emp cat and fire runes for bosses) will be enough for me to handle. As said, i'm keeping an open mind, and if i don't get enough berserker titles i might switch the binds. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
Obtaurian Posted March 21, 2011 Author Share Posted March 21, 2011 Being honest, I'd like to ask - Why does it seem like all of the pro keyers/DGers - as in, the ones who started this entire thing - always seem to DG together? I would really like to commend DG Sweepers for the sub 35 minute dungeons I was lucky to be part of. However, when I can't find people to DG with for hours at a time, the whole thought becomes rather worthless.Basically, you guys do a good job but your availability and favoritism suck. My times seem to average the same either way: hour-long W148 dungeons or 35 and 45 min dungeons waiting an hour or more in between with DGS.I'll still try occasionally but W148 is far more consistent.Eh, this seems like a fairly common complaint. Part of it is that the Keyers are pretty much the only people high enough to do Warped floors. So if they don't go with each other, then more than likely they'll just end up C1ing F52+ and lose a lot of potential exp. This, in a nutshell. There are other circumstances where you'll see more than two ranks on a team, too, like when we're reviewing potential keyers. I always prefer to have two ranks on a team -- if I'm keying, I can't watch the rest of the team and give them advice on how to improve, so it's useful for me to have a second rank to do that. Today was warped floor day for everyone, btw. Bad timing. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
green9090 Posted March 21, 2011 Share Posted March 21, 2011 Being honest, I'd like to ask - Why does it seem like all of the pro keyers/DGers - as in, the ones who started this entire thing - always seem to DG together? I would really like to commend DG Sweepers for the sub 35 minute dungeons I was lucky to be part of. However, when I can't find people to DG with for hours at a time, the whole thought becomes rather worthless.Basically, you guys do a good job but your availability and favoritism suck. My times seem to average the same either way: hour-long W148 dungeons or 35 and 45 min dungeons waiting an hour or more in between with DGS.I'll still try occasionally but W148 is far more consistent.Every time I come into the chat with a wide open set of floors and ask who wants them, I get one or maybe two people saying they'll join, besides ranks. I do a lot of dungeons with ranks because they're the ones who do a lot of floors. You can't expect keyers to be waiting around for people to join their teams 24/7- they're going to be doing floors, and they'll be doing those floors with people who have floors open and JOIN. People become ranked because they're good and active, and people become good because they're active. It's not favoritism whatsoever. If you aren't active, you won't be there when teams are forming. Simple as. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
TDC Posted March 21, 2011 Share Posted March 21, 2011 With regards to the ranked players sticking together. I don't blame them seeing as they can finish dungeons quicker and therefore get more xp. I believe that its a privilege not a given right to have someone ranked keying for you. Glacors Drops - 33 shards. Armadyl Drops - 1 Chestplate. 1 Hilt. 2 gloves . 2 Skirts. Link to comment Share on other sites More sharing options...
Obtaurian Posted March 21, 2011 Author Share Posted March 21, 2011 With regards to the ranked players sticking together. I don't blame them seeing as they can finish dungeons quicker and therefore get more xp. I believe that its a privilege not a given right to have someone ranked keying for you. Eh, that's a cynical way to look at it. We enjoy showing people the ropes -- if we didn't, this clan would be exclusive and 100+. But like Green said, when we ask for floors, we take the first five people to raise their hands. Not getting onto a floor with a ranked keyer means two things: 1) You weren't there when the floors were being advertised, and 2) you should probably take some initiative and host your own floors. And in regards to #2, a LOT of unranked users have been keying for themselves lately, which makes me extremely happy. The goal of every person using DGS longterm should be to become a consistent keyer, so the influx of people striving for that is really cool. Also, kinda unrelated, but due to the timer on the winterface, I was thinking maybe we could host monthly competitions for fastest floors. I imagine two categories - ranked and unranked keyers (it wouldn't be fair to anyone if Grimy and Games won every month :P). I don't know what the prizes or incentives would be other than just having fun trying to improve your own times (I guess maybe a custom banner for a signature? Maybe?), but that's not really important. Would anyone be interested in that? To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Bladewing Posted March 21, 2011 Share Posted March 21, 2011 Being honest, I'd like to ask - Why does it seem like all of the pro keyers/DGers - as in, the ones who started this entire thing - always seem to DG together? I would really like to commend DG Sweepers for the sub 35 minute dungeons I was lucky to be part of. However, when I can't find people to DG with for hours at a time, the whole thought becomes rather worthless.Basically, you guys do a good job but your availability and favoritism suck. My times seem to average the same either way: hour-long W148 dungeons or 35 and 45 min dungeons waiting an hour or more in between with DGS.I'll still try occasionally but W148 is far more consistent.i can't think of any good reasons why high levelled dungeoneers would prefer doing warped floors instead of abandoned. oh wait xp and tokens How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
ghjkl Posted March 22, 2011 Share Posted March 22, 2011 I find warped easier because the bosses are a joke. Link to comment Share on other sites More sharing options...
notasoupbowl Posted March 22, 2011 Share Posted March 22, 2011 Also I prefer to dng with my friends, so I dng with them, I dnged with chee and mc before dgs so I don't see much of a problem preferring them. If they're in a fl though I do just start my own, although yeah, ranks in general actually respond to my advertisements of floors. Link to comment Share on other sites More sharing options...
Zaaps1 Posted March 22, 2011 Share Posted March 22, 2011 I find warped easier because the bosses are a joke.Honestly, this. Blink is the only Warped boss (that I can do) that may present difficulties. Occult has quite a few. Or maybe it's just because by the time you get to Warped floors, you have teammates who are all good at killing bosses. But that aside, Warped bosses are definitely much easier. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Obtaurian Posted March 22, 2011 Author Share Posted March 22, 2011 Except for World-gorger. [bleep] World-gorger. <_< Its not that hard, exactly, but it has insane defense and is just annoying. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Zaaps1 Posted March 22, 2011 Share Posted March 22, 2011 Bring out the ragers. I still think familiar/familiar scroll binds would be one of the best updates to DG, and honestly I'd love it a lot more than extra binds. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Obtaurian Posted March 22, 2011 Author Share Posted March 22, 2011 It'd be nice if blue charms were more common so we could use deathslingers throughout the floor. Familiar binds would certainly be interesting. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
green9090 Posted March 22, 2011 Share Posted March 22, 2011 So we definitely have solid methods for killing dread and hope now? I haven't been around for a while. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
SirIzenhime Posted March 22, 2011 Share Posted March 22, 2011 I find Gulgua harder then Blink tbh. What's the method for Hope, I haven't had him since update. Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
Obtaurian Posted March 22, 2011 Author Share Posted March 22, 2011 Dread is easy, but definitely takes longer than before (can't solo). It's exactly like team Zilyana - just run in a big square when he targets you while everyone else stands back and shoots. You get hit with a ranged attack once in awhile, but I just use soul split. I'm not 100% sure about Hope yet. So far I've tried binding and gating out if he's targeting me when he starts moving again. There's probably a better way, though. I know Tui has a different method. @ Sir Izenhime: I like Gulega now. Nine times out of ten I can do Gulega without taking damage. :P To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Neltak Posted March 22, 2011 Share Posted March 22, 2011 Being honest, I'd like to ask - Why does it seem like all of the pro keyers/DGers - as in, the ones who started this entire thing - always seem to DG together? I would really like to commend DG Sweepers for the sub 35 minute dungeons I was lucky to be part of. However, when I can't find people to DG with for hours at a time, the whole thought becomes rather worthless.Basically, you guys do a good job but your availability and favoritism suck. My times seem to average the same either way: hour-long W148 dungeons or 35 and 45 min dungeons waiting an hour or more in between with DGS.I'll still try occasionally but W148 is far more consistent.As was said many times, they don't just DG together. I've been able to tag along in quite a few floors with ranks, often with a single rank (and like to think I held my own), and I probably could get in more floors, but I'd rather keep dungeoneering rather than waiting for them to finish their floors. For me if I don't get a response (from anybody) about floors I'm looking for in 10 minutes I'll just go to 148 and hope I get a decent team (there are a few there). I would learn to key better so I could offer that service to DGS, but I find my memory's too awful to do it fast. Maybe I'll try again. :unsure: Link to comment Share on other sites More sharing options...
Zaaps1 Posted March 22, 2011 Share Posted March 22, 2011 I find Gulgua harder then Blink tbh. What's the method for Hope, I haven't had him since update.Everyone spreads out and mages, I think. For Dreadnaut it's the same thing, and you can have 2 people melee without seeing a significant difference. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Neltak Posted March 22, 2011 Share Posted March 22, 2011 Dread is easy, but definitely takes longer than before (can't solo). It's exactly like team Zilyana - just run in a big square when he targets you while everyone else stands back and shoots. You get hit with a ranged attack once in awhile, but I just use soul split. I'm not 100% sure about Hope yet. So far I've tried binding and gating out if he's targeting me when he starts moving again. There's probably a better way, though. I know Tui has a different method. @ Sir Izenhime: I like Gulega now. Nine times out of ten I can do Gulega without taking damage. :P For hope I was on a team that did a 1 tank, 4 mage method that seemed to work good. The tank protects melee and stands between hope and the mages (preventing hope from meleeing anybody else), everyone turns prayer off when he does his "groaaaaaaar", and its a quick fight. That method may have worked because one of the mages was the character hope would switch to attack whenever he was in the room, therefore not damaging the tank much at all. I've only tried that method once, but as I said it seemed to work with 0 deaths and was quick. Link to comment Share on other sites More sharing options...
SirIzenhime Posted March 22, 2011 Share Posted March 22, 2011 had a close call with 148, someone made the ore into bars!!! (GASP SHOCK HORROR!@!@!!@!!Q@!)Boss was dreadnaught though, so it didn't make a difference. Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
Blutters Posted March 22, 2011 Share Posted March 22, 2011 I wasn't putting you guys down, just calling it how it's been when I've been in chat, which was quite a bit the last few days. The only one I got to get in that had people I recognized was the first one, which was also the fastest at 35 min (each, we did 3). After that, they were all 45-50min... All 3 of the ones I actually got to do. Link to comment Share on other sites More sharing options...
green9090 Posted March 22, 2011 Share Posted March 22, 2011 Well, if the keying wasn't up to your standards, you could always learn to key yourself. I feel that everyone should at least be able to key decently, or else it's difficult to be a good DPS. You get a feel of what the keyer goes through and what kind of information and help they need from the team. Plus, if you can key, that means you don't rely on someone else starting the floor you need, you're in control of the situation. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Aiel Posted March 22, 2011 Share Posted March 22, 2011 Well, if the keying wasn't up to your standards, you could always learn to key yourself. I feel that everyone should at least be able to key decently, or else it's difficult to be a good DPS. You get a feel of what the keyer goes through and what kind of information and help they need from the team. Plus, if you can key, that means you don't rely on someone else starting the floor you need, you're in control of the situation.I'd be interested in learning to key, I just don't really know how to get started without inconveniencing other DGSers (148 I guess?) and I feel I need a little more DPSer experience first and maybe a faster computer (15-25 seconds of doorlag). DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
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