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Dungeonsweepers (DGS) - Huge changes; read first post.


Obtaurian

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I really just want something different than BAxe/2H (can't get Primal yet, if ever) that won't get everyone all pissy... <_<

 

Binding anything other than a 2h/baxe before 100 dungeoneering will severely hinder the entire team (including a hex, but the rarity of the bow warrants an exception). It's unfortunate, but that's Jagex for you.

 

What are the appearance rates for Soulgazers for Warped floors?

 

Just as bad as all the other floors :thumbup:

 

(guessing)

 

Soulgazers are more common the deeper you descend into Daemonheim. ;) However, they're still incredibly rare.

 

I've seen 2 soulgazers, 95 slay. 27.5m dng xp. I've heard they're about one per 5m dng xp with 99 slayer.

And I heard bow drop is like 1/10.

 

The drop rate is 1/16, which is the same for most slayer monsters in dungeoneering (not night spiders, unfortunately).

 

So...kind of a random question

But since I got my blood necklace, I've been thinking about how I could make it even useful for my team....if I even can.

 

Does me having a blood necklace benefit the team, or just me?

In what ways can I use the necklace to benefit more.

 

One thing I try to do already, is lure any meleeing monsters all on me, so the 40 damage hits multiple ones, but that's really all I've gotten out of it.

 

Would any other binds make me more useful? (obviously a hex...but with as rare as that is, not really worth mentioning unless I actually DO get it.)

 

Green already kinda answered this, but I'll add that you can expect a 5-10% increase in DPS with a blood necklace (numbers courtesy of Grimy and Ancient). You have the right idea about using it, too - just try to always position yourself in such a way that you have most monsters in the room next to you. Also, the quickest way to draw aggro is to remove your hood. ;)

 

But yeah, blood necklace is a great bind.

 

EDIT: I should compile a compendium of useful bind combinations for 100+ dungeoneers. I don't know how useful it'd be, exactly, but too many non-keyers use platebodies when they could be maximizing offense.

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To put it bluntly, [bleep] off.

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Crazy how rare those slayer drops are! I think it'd be better if you could just buy a hexhunter bind for a high amount of tokens, along with a dungeoneering level requirement.

 

Or Jagex could just try and re-balance the skill a little better such that there's a greater variety of "top" items in there.

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I'm at an average of 27.19 mins per floor with DGS atm, Bah that's so bad lol.

 

have you guys been recording your floor times since the update?

 

I'm averaging 32:30. <_< Granted I've only keyed seven floors since the update.

 

Crazy how rare those slayer drops are! I think it'd be better if you could just buy a hexhunter bind for a high amount of tokens, along with a dungeoneering level requirement.

 

Or Jagex could just try and re-balance the skill a little better such that there's a greater variety of "top" items in there.

 

It would be really nice if every t11 item was worth using, I agree, but that's probably way too much to ask of Jagex.

 

EDIT:

 

I havn't been doing any team dungeoneering since the first month or so it came out and don't have too much experience with teams.

 

I've decided that I want to get a rapier to help with slayer, and want to join DGS. I'm willing to listen and do whatever is asked. I've got a prom plate and 2h bound. Would I be able to join or what else would I need to do?

 

It's viable for you to start using DGS as soon as you can access f30, but it'lll be difficult to find teams at first. Other than that, your binds are good and I like your attitude. :thumbup: Make sure to upgrade your zerker ring as required.

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It would be really nice if every t11 item was worth using, I agree, but that's probably way too much to ask of Jagex.

they could just ask me :P

It's not as though half the items in normal rs are worth using, so i don't really see a reason for that to be the case in dg.

 

Grimy, you just aren't uber enough... <_<

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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I'm at an average of 27.19 mins per floor with DGS atm, Bah that's so bad lol.

 

have you guys been recording your floor times since the update?

I will start recording them. I realized today that I prefer keying to dps, so I should be doing it more now.

 

I will be taking a short break from dging once I get close to 99 to max combat.

 

It's going to be annoying keeping my hp cape untrimmed with every dg level though...

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Lol I write everyone's name into swiftkit notepad at the begining to call gates, the ht keys and any near ht like org cres n n e ht, everyone's gate as I call them to gate it and sometimes which area of the dng it is. And if someone says they have a gd or puzzle they can't solo I write that too. Oh and altars if someone gates or n e n w ht if it's fairly near ht and nobody is making one.

I have no memory, I would take 40 mins for my dngs before I wrote stuff down cuz I always had to run doors randomly since I hated to ask what someone had gated and I would never tell people to gate stuff.

I try and write down stuff while rcing cosmics at begining, while doing gds, but sometimes I have to waste a few seconds typing while I should be running.

So although those who can memorize the doors easily can probably become faster keyers, don't let it stop you, most of my fls are <30 now ^^, fastest at 22 occult :D

 

Also sorry I had to leave mid floor today. First time in ages, but sometimes important things pop up.

 

 

& at the where to learn to key thing, I learned from suiciding in w148, if that isn't evident in my keying style lmao.

Guess I'll start trying again, but with pen & paper.

 

And don't worry about having to leave, its understandable that once in a while something important pops up suddenly. I've had that happen as well.

 

What are the appearance rates for Soulgazers for Warped floors?

Not sure, I've been seeing one per two resets lately.

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Reason I wanted a different weapon is because BAxe feels weak and having access to only T10 2H just doesn't feel right. Not gonna troll about fun here but 2H also looks like a POS. I wish that I could be "rewarded" for getting 95 by binding the LS but if it's really that bad I'll just stick with BAxe until I can get HHB or T11 2H. If I had 4 binds I'd definitely go for T11 spear or maul or something to fill in that gap, since those weapons CAN have some niche uses.

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Maul has no niche uses, but when you hit 100 having a 2h and a rapier can be quite useful. If you really want a nonstandard weapon to tide you over until you find a hex, that's what I'd do. If you're 95 dg already, you're quite close to 100- stick it out with your baxe. Regardless of how weak baxe feels to you, nothing besides prom 2h is stronger right now.

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

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There's no weapon that satisfactorily covers slash and stab, so the point is moot. Maul is BARELY better at crush than a 2h and only has that. Rapier is a LOT better at stab than anything else (I think it's the only weapon that can stab with berserker ring), and 2h is really really good at slash and good at crush. There also aren't a whole lot of very crush-weak monsters, and the few that exist are usually better off being maged than crushed anyway. It's just not a useful niche to occupy.

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

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Maul isn't the absolute best thing for crush if you also have weapons to cover slash/stab?

I think baxe(might be warhammer, but that is otherwise limited) crush is overall best in the game but... can you tell be a slash/stab weapon that is good for both low and high defense? likely not. Spear is a TERRIBLE weapon as berserker doesn't work with it(15% worse than rapier for stab, 25% worse than rapier for slash). If you are going to have 2 melee weapons, you have to cover all 3 styles with berserker and have something for high defense, and basically only rapier+2h covers that(maul/warhammer has no high def slash, which is needed for mages/rangers).

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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I'm wondering where the emphasis on HAVING the ability to stab is coming from since most people bind a battleaxe or 2h. Of course, I know that slash and crush are very important. Is a rapier the obligatory 3rd bind after 100DG?

Because I would say LS + Maul (and hood ofc). Stranger combinations have worked! Then again, I haven't gotten to play any Warped floors. Is stab incredibly important on them?

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I'm wondering where the emphasis on HAVING the ability to stab is coming from since most people bind a battleaxe or 2h. Of course, I know that slash and crush are very important. Is a rapier the obligatory 3rd bind after 100DG?

Because I would say LS + Maul (and hood ofc). Stranger combinations have worked! Then again, I haven't gotten to play any Warped floors. Is stab incredibly important on them?

Rapier is one of the better binds you should get at 100 dg (assuming you don't key often). You really shouldn't bind a platebody unless you key a lot. Either:

 

-Hex hunter

-Blood Necklace

-Prom Pick

-Primal Rapier

 

And with rapier accessible to you at 100 dg, there's no reason to go without one of these.

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I'm wondering where the emphasis on HAVING the ability to stab is coming from since most people bind a battleaxe or 2h. Of course, I know that slash and crush are very important. Is a rapier the obligatory 3rd bind after 100DG?

Because I would say LS + Maul (and hood ofc). Stranger combinations have worked! Then again, I haven't gotten to play any Warped floors. Is stab incredibly important on them?

 

Primal battleaxe has more strength and slightly less accuracy than the longsword, thus the battleaxe is better, and if you're already using the battleaxe, you don't really need the maul. It's better to have two weapons that excel in all three styles than two weapons that are mediocre in one style and barely better in another, respectively. Thus, the best melee weapon combination is a 2h + rapier.

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To put it bluntly, [bleep] off.

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I'm wondering where the emphasis on HAVING the ability to stab is coming from since most people bind a battleaxe or 2h. Of course, I know that slash and crush are very important. Is a rapier the obligatory 3rd bind after 100DG?

Because I would say LS + Maul (and hood ofc). Stranger combinations have worked! Then again, I haven't gotten to play any Warped floors. Is stab incredibly important on them?

The emphasis on having the ability to stab is coming from the fact that it's already possible to have an excellent slash/crush weapon in one bind. Longsword is a mediocre slash weapon and a horrendous stab weapon, so you're saying why not have crap stab, mediocre slash and great crush rather than best stab, best slash and good crush. I think it's pretty obvious why that's a poor exchange.

 

Warped floors do have dogs and brutes, but that's not the reason why stab is important. It's purely the fact that everything besides stab is covered well in one weapon bind, so getting a second melee weapon bind without gaining stab is foolish.

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

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You have some options. I'll list a few real quick:

 

2h + rapier

2h/baxe + blood neck

2h/baxe + hexhunter

2h/baxe + celestial staff

 

I think those are probably the most useful.

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To put it bluntly, [bleep] off.

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