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26-Jul-2011 � Clan Citadels are Here!


Da_Latios

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Goddamn, I thought 'SKYBOXES WOO' then realised it's just the Citadel sky. Was hoping to get rid of the awful fog system.

 

However, it's a pretty good update. Very well done. A shame that the amount of time between build ticks is huge, since DGS has already done the weekly resource quota :l

 

Bigger clans are bound to hit the limits easily in the early tiers; might not be the case in the higher tiers though.

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Goddamn, I thought 'SKYBOXES WOO' then realised it's just the Citadel sky. Was hoping to get rid of the awful fog system.

 

However, it's a pretty good update. Very well done. A shame that the amount of time between build ticks is huge, since DGS has already done the weekly resource quota :l

 

 

 

We have not done our weekly quota. However, we have enough resources to pay for upkeep+upgrade the citadel to tier 2. We can still gather resources and build stuff, like the scenery hotspots, but we're restricted by the building timer. It's a stupid limitation that will keep clans from reaching tier 7 until week 11 or 12.

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I think the building timer start out is a bit of a catch 22 type thing:

 

One the one hand they could speed it up for first week or two to allow alll the clans to reach their natural tier and then everyone would face the longer timers, but natural clan growth fits with that.

But on the other hand if they do that the dilapidation and work requirement will be sped up too which couldmajorly muck up smaller clans in maintaining their citadel for the first few weeks

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

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Goddamn, I thought 'SKYBOXES WOO' then realised it's just the Citadel sky. Was hoping to get rid of the awful fog system.

 

However, it's a pretty good update. Very well done. A shame that the amount of time between build ticks is huge, since DGS has already done the weekly resource quota :l

 

 

 

We have not done our weekly quota. However, we have enough resources to pay for upkeep+upgrade the citadel to tier 2. We can still gather resources and build stuff, like the scenery hotspots, but we're restricted by the building timer. It's a stupid limitation that will keep clans from reaching tier 7 until week 11 or 12.

 

You can move the build tick ahead of time. 'Overseers' with build tick permission can do this. But it costs you that weeks upkeep.

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Reached the resource cap. It's a weekly cap, so I guess you can recharge you ring once a week? Also, charging the ring at a tier 1 tree lets the ring grant me an extra 16,521 exp before it breaks.

 

[hide=Resource Cap Reached]

resourcep.png

 

[/hide]

99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving.

 

Jagex'd out of my untrimmed hp cape on 6/14/2011.

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Goddamn, I thought 'SKYBOXES WOO' then realised it's just the Citadel sky. Was hoping to get rid of the awful fog system.

 

However, it's a pretty good update. Very well done. A shame that the amount of time between build ticks is huge, since DGS has already done the weekly resource quota :l

 

 

 

We have not done our weekly quota. However, we have enough resources to pay for upkeep+upgrade the citadel to tier 2. We can still gather resources and build stuff, like the scenery hotspots, but we're restricted by the building timer. It's a stupid limitation that will keep clans from reaching tier 7 until week 11 or 12.

 

You can move the build tick ahead of time. 'Overseers' with build tick permission can do this. But it costs you that weeks upkeep.

 

You cannot move the build tick yet, you must wait for the first one to happen before you can do so.

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Mad boring, it isn`t afkable :(And the only thing you can do is woodcut, boring :(
More skills are unlocked on the higher tiers. At tier 6, you have all the different skill plots available.

 

what you need to upgrade to get more skill spots? citadel itself cost like 12k wood to upgrade which means you have to have atleast 12 clan members to do full limit?

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Mad boring, it isn`t afkable :(And the only thing you can do is woodcut, boring :(
More skills are unlocked on the higher tiers. At tier 6, you have all the different skill plots available.

 

what you need to upgrade to get more skill spots? citadel itself cost like 12k wood to upgrade which means you have to have atleast 12 clan members to do full limit?

 

Or 5 members, which takes 2 and a half weeks to get 12k logs.

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Resource Spoiling

 

Every resource that isn't spent in one build tick will spoil, and will be removed from the resource pool. This is to stop large clans being able to shoot through the lower tiers by stockpiling up massive amounts of resource and then sitting back and doing nothing. It brings clans back each week – it also encourages clans to spend their resource pool and not just sit on it.

 

The amount that can be carried across each week is dependent on the tier of the clan's storehouse:

 

The cap with a Tier 1 storehouse is 5%.

 

AAAAAAAAAAAAAAAAARRRRRRRRRRRRRGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHH

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Mad boring, it isn`t afkable :(And the only thing you can do is woodcut, boring :(
More skills are unlocked on the higher tiers. At tier 6, you have all the different skill plots available.

 

what you need to upgrade to get more skill spots? citadel itself cost like 12k wood to upgrade which means you have to have atleast 12 clan members to do full limit?

 

Or 5 members, which takes 2 and a half weeks to get 12k logs.

 

How is that possible when the resources spoil each week?

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Mad boring, it isn`t afkable :(And the only thing you can do is woodcut, boring :(
More skills are unlocked on the higher tiers. At tier 6, you have all the different skill plots available.

 

what you need to upgrade to get more skill spots? citadel itself cost like 12k wood to upgrade which means you have to have atleast 12 clan members to do full limit?

You need 10 clanmates to even get a t2 citadel, so with 1850 upkeep for tier 1 I'd presume you can gather another 8150 each week which is enough to upgrade one building at the time?

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its ok for small clans...as long as you realllly like wcing and mining.

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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