Nobody Posted October 10, 2013 Share Posted October 10, 2013 NO.... -.-Too bad for you if they make it a trim requirement :P I would *love* to see at least second prestige be a Trim requirement. Then at least it would be a cape of true completion, and not just the AFK Castlewars cape. You mean get 99 all skills 2x and still have to AFK Castle Wars cape. With love to one, friendship to many, and good will to all. Link to comment Share on other sites More sharing options...
Fallstar Posted October 10, 2013 Share Posted October 10, 2013 Not a fan of the way they word it that the overall hiscores will be based on prestige, and the xp hiscores will be the 'old hiscores.' 1 Asmodean <3 Link to comment Share on other sites More sharing options...
Aiel Posted October 10, 2013 Share Posted October 10, 2013 and why would anyone want to do this ever? Makes it seem like jagex is too lazy to come up with endgame content, so they just added a restart option instead. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
A_Mace Posted October 10, 2013 Share Posted October 10, 2013 I'm not sure if I'll utilise this but it does sound interesting. "low level" areas will be more crowded again as people who want to increase their combat skills prestige level will start fighting there again.I think it might be a nice way to even out the population density between all the areas a bit. Link to comment Share on other sites More sharing options...
Nobody Posted October 10, 2013 Share Posted October 10, 2013 and why would anyone want to do this ever? Makes it seem like jagex is too lazy to come up with endgame content, so they just added a restart option instead.A better option would be to let people reset EVERYTHING to a new character and then prestige by earning max/comp again while keeping their same username. EDIT: Once they max again they can get a pretty prestige star and some cosmetic shit while they're at it. With love to one, friendship to many, and good will to all. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted October 10, 2013 Share Posted October 10, 2013 I'll only look at prestiging once I am 100% maxed and even then it depends what the rewards are since I dont care for ranks. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Riptide Mage Posted October 10, 2013 Share Posted October 10, 2013 I'm not sure if I'll utilise this but it does sound interesting. "low level" areas will be more crowded again as people who want to increase their combat skills prestige level will start fighting there again.I think it might be a nice way to even out the population density between all the areas a bit.No they won't you only have to reset one combat skill at a time, so we'll just see people training at high level areas using bronze weapons, or using drygores but barely hitting, or wearing bronze while praying SS and using vamp aura/scrim. You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level. Link to comment Share on other sites More sharing options...
Quyneax Posted October 10, 2013 Share Posted October 10, 2013 I don't think it's going to hurt the game, it may even help the economy a bit*, and it might be a bit fun to reset a whole account to level 1, rather than starting a new account, but I don't think it's the update that the game needs to grow and get better. That said, prestiging hp anyone? *I suppose it's also possible that experienced players will hog critical resources that new low-mid levels need, but then the low-mid levels could at least harvest those resources while prestigers buy them with their high-level wealth. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Maxingmck Posted October 10, 2013 Share Posted October 10, 2013 I think this is completely dumb, however it probably is because i play RS in an objective manor therefor I just want to reach the highest possible goals. This is like taking my bar I set and making it infinitely high, therefore ruining the point. Thats probably everyone else high level's view too 1 Noobs: We pay we sayJaGeX: How much will you pay? Link to comment Share on other sites More sharing options...
Ruinous Edge Posted October 10, 2013 Share Posted October 10, 2013 wait i'm confused about one thing here...is each reset still going to require 13mil xp to go level 1-99 and your lifetime xp in that skill becomes 26milor does each reset require an additional 13mil xp to got level 1-99 so 1st reset then requires 26mil to be 99 again so therefore your lifetime xp will be 39mil in said skill? Quest Cape Achieved 10/08/2012TFU: Ruinous Edge http://www.transformersuniverse.comA piece of glass in the sand under your feet, it cuts you deep and it makes you hate the beauty that you see. Link to comment Share on other sites More sharing options...
strilmus Posted October 10, 2013 Share Posted October 10, 2013 small issue, OP...could you maybe stick some indentation like it was in the original article? thanks. anything with the potential to uncover balance issues is okay in my book should probably invest in some bones now before they get flippin bought out again NO.... -.-Too bad for you if they make it a trim requirement :P I would *love* to see at least second prestige be a Trim requirement. Then at least it would be a cape of true completion, and not just the AFK Castlewars cape. adding more requirements to an annoying, pointless cape trimming milestone does not make it less annoying or pointless "oh boy, now with the new prestige system, i totally don't regret having to spend every waking moment in castle wars" Link to comment Share on other sites More sharing options...
Maxingmck Posted October 10, 2013 Share Posted October 10, 2013 Not to mention I could reset def but have atk and str at 99 and go wreck pvp or get it up super quick Noobs: We pay we sayJaGeX: How much will you pay? Link to comment Share on other sites More sharing options...
Hedgehog Posted October 10, 2013 Share Posted October 10, 2013 Not to mention I could reset def but have atk and str at 99 and go wreck pvp or get it up super quickDreyri is apparently planning to reset def and get 1-99 in ~14-15 hours at glacors L Link to comment Share on other sites More sharing options...
Sy_Accursed Posted October 10, 2013 Share Posted October 10, 2013 Not to mention I could reset def but have atk and str at 99 and go wreck pvp or get it up super quickGood luck 'wrecking' pvp in a game where pvp barely exists and pures are next to useless. 1 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Alg Posted October 10, 2013 Share Posted October 10, 2013 What. Whose idea was this? 1 I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
strilmus Posted October 10, 2013 Share Posted October 10, 2013 this idea has been tossed around for ages, so i can't really pinpoint a definite source Link to comment Share on other sites More sharing options...
Sy_Accursed Posted October 10, 2013 Share Posted October 10, 2013 Random thought: Could this not be totally abused for dg? Turn on all the prestiges > start floor > turn them off > enjoy floor designed for lvl 1 skills with maxed stats. I know not a major abuse, but could aid people in some situations. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Reliable Posted October 10, 2013 Share Posted October 10, 2013 Wow, been wanting this in RS for so so so long, and it's finally coming :D Honestly, I don't see why there is such a negative reaction to this. I do understand based on people with 200m in skills being rated as lower than someone who got 99 and just reset immediately, but how could refreshing competition in the highscores be a bad thing? I personally have 1.2b overall exp, a few skills over 100m, and almost all skills at 26m+, and I am still incredibly excited to reset all of that to have a new beginning again. Sure I lose alot of my higher ranks, but it gives everyone an equal playing ground, while still not taking away any past accomplishments as you can just revert to normal at any time. I only hope I am reading it right that if I have 50m exp in a skill, reset, and gain 10m exp as Prestige 1, that my "lifetime" exp on the "old" highscores becomes 60m. Also would be cool if that 60m comes when I revert to my old stats again, so progress isn't SOLELY allocated to my prestige instead of my overall account. @ Sy, I believe both turning off, as well as turning on prestige has to be done at a bank. So you wouldn't be able to reset anything once you're in a dungeon. Link to comment Share on other sites More sharing options...
Platinum_Myr Posted October 10, 2013 Share Posted October 10, 2013 This could be interesting.. I wish they would require combats to reset all at once, so that way you can't just keep most at 99 and still not have to do lower lvl things. The nice thing is that if enough poeple prestige, the lower tier resources will matter a tiny bit more because the lower levels will take more xp and more time, so those spots could stll be somewhat crowded. I think the thing I see is that it ruins the bar for new players even more though, because those new players still can't catch up. It doesn't give someone who's starting tomorrow a chance for the number 1 spot. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Urza285 Posted October 10, 2013 Share Posted October 10, 2013 I suggested and talked about a prestige system a long while ago. This is a good update and there is nothing wrong with it. Heck this would breath life into the lesser areas that players feel they shouldn't have to train at. I'm sorry but everyone who feels its a bad update is probably based off of the glaringly obvious characteristic that you might have to pay to turn it off. That part I understand because at that point you shouldn't have to when new content comes out and you way to play it. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
PereGrin Posted October 10, 2013 Share Posted October 10, 2013 This could be interesting.. I wish they would require combats to reset all at once, so that way you can't just keep most at 99 and still not have to do lower lvl things. The nice thing is that if enough poeple prestige, the lower tier resources will matter a tiny bit more because the lower levels will take more xp and more time, so those spots could stll be somewhat crowded. I think the thing I see is that it ruins the bar for new players even more though, because those new players still can't catch up. It doesn't give someone who's starting tomorrow a chance for the number 1 spot. An extreme example would be prestige 200. It is 231k xp for levels 1-10. So yeah, for smithing, copper and tin would be used for longer. But 92-99 is still 1.3 billion xp at prestige 200. So higher level ores are going to be way way more in demand. Because you will use them for so so much longer. Link to comment Share on other sites More sharing options...
Reliable Posted October 10, 2013 Share Posted October 10, 2013 I'm pretty sure that with prestige 15 = 195m, that 16 + would always be the same exp per level @ 200m for 99. This would mean that after prestige 16, there is no more increasing of base exp, and would be the same exp per level for every prestige after. This would make the most sense to me. Link to comment Share on other sites More sharing options...
Kimberly Posted October 10, 2013 Share Posted October 10, 2013 Prestige systems have always been a way to remove the level cap in gaming - a lazy way, yes, but a way. I'm not terribly surprised that they're doing this, but I feel like they'll cite the people who urged the skill caps to be raised to 120 as a reason behind an update such as this. Problem with that is this is completely different than increasing the level cap. Eventually they'll start adding benefits to the prestige system, like many games do, to urge people to keep playing and leveling. And with it, they'll start adding items, for-pay, to bypass some of the leveling as the exponential growth of resetting your skill's prestige becomes too ridiculous. This sort of thing absolutely should not be taking place in the game, or like the joking references I've made to Conquer Online over the years, Runescape will become that joke mmo that all other MMOs are warned against becoming. They're obviously going to go through with it at this point regardless of player feedback to the contrary, just like they did with Microtransactions. Because of that, I'm not going to waste my time and energy into a pointless battle. Just be prepared to milk the game for all the fun you can. Leave your bags packed at the door to be prepared for a hasty retreat. So very disheartening. So very shameful. (wow such update so shame not same dogescape anymore) Link to comment Share on other sites More sharing options...
Seismos Posted October 10, 2013 Share Posted October 10, 2013 I'm pretty sure that with prestige 15 = 195m, that 16 + would always be the same exp per level @ 200m for 99. This would mean that after prestige 16, there is no more increasing of base exp, and would be the same exp per level for every prestige after. This would make the most sense to me.That is correct: https://twitter.com/JagexJack/status/388404027588759552 Link to comment Share on other sites More sharing options...
Urza285 Posted October 10, 2013 Share Posted October 10, 2013 Prestige will probably cap at a certain number like maybe 10? Hopefully there is a system to pull how much xp players already have when this goes live. I would hate to see people with 200m stats lose xp to use on it. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
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