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Missing, Presumed Death


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I only use the charges on Akrisae, he takes 2-3x as long to kill as other brothers (for me at least, and I really really hate switching weapons mid kill).

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6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

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Really enjoyed the storyline in that quest. Seemed better quality build. I dont think the dwarf storyline had to necessarily be bad but it didnt seem ready for release. This seemed put together correctly.

 

They seem to talk alot about scaling the foes so they could of had a bit more of a punch in them imo. Seemed the gods had a harder time about it than I did by their dialog.. I hadnt even equiped anything for safety reasons with any update and they all had weapons.. =p Im mightier than thok.

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It was an enjoyable quest though there were quite a few things unaccounted for, some are questions, whereas some are plot holes:

 

 

 

- We still don't know how Sliske got the Staff of Armadyl.

- We don't know how Sliske got the Stone of Jas, if he has it.

- How did Sliske manage to capture a Dragonkin? The Dragonkin had no problem dispensing of Lucien, Sliske is by no means substantially more powerful than Lucien was. Lucian had both the Staff and the Stone, whereas, Sliske, presumably, before he confronted the Dragonkin had neither of those things.

 

-Is Sliske really trying to start a World Event on the notion that the winner who kills the most other Gods gets the Stone? What kind of smart strategy is that? Only a complete idiot would believe Sliske, especially since he went to such great lengths to acquire his power. Does anyone actually think he will  just hand it over? Of course not! Also, everyone knows that Sliske is a pathological liar, so there's no point in believing him. This is a major plot-hole that needs to be refined. There needs to be more incentive for the other gods to join this World Event (only Bandos has a motive, and him only because he loves war).

 

- Is Zamorak actually deserting the Mahjarrat? After thousands of years of them having served him? Totally baffling. Not only are they of his race (prior to his godhood; and goods tend to favor their own races), but they are extremely powerful. Perhaps his most powerful followers, why would he consider deserting them? All over the fact that they didn't join BoL? Vampyres also didn't join that battle, I don't see Zamorak threatening to disown them, either. For a long time the story of the Mahjarrat was this rift between the Zarosians and Zamorakians, and it seemed like Kharshai was desperately trying to fix this; now it looks like they are rushing this plot.

 

- Why didn't the other Gods just attack Sliske? He's obviously a threat to them (if his ascension is to be believed). They could certainly easily kill him combined, without question. They banished Zammy for usurping Zaros, but they won't punish Sliske? Seems odd. Remember, that Sliske's slaying of Guthix was basically a fluke (it just happened that Guthix wanted  to die, if he hadn't, he would have easily fended off against him): Zamorak was the most powerful Mahjarrat of his time, and when confronting Zaros with the Staff + Stone, he still couldn't get the job done and won by fluke; so it stands to reason that Sliske who is probably weaker in his mortal Mahjarrat form than Zammy was, wouldn't be able to defeat an opponent like Guthix who was stronger than the opponent that Zammy faced and almost lost to. It seems simple that the other Gods could easily overpower Sliske in a combined effort, just as it was hinted that even Zaros didn't have enough power to fend a united effort from them all.

 

 

The thing is, none of the other gods actually trust each other enough to not fight each other over something like this, for a variety of reasons:

- Thinking that the other gods are going to fall for the trick and taking pre-emptive measures (thus becoming embroiled regardless of intelligence)

- Actually falling for the trick

- Self defence that isn't pre-emptive

- Not being able to take the risk that it's not a trick

- Just wanting to punch a mofo already

 

Secondly, the vampires can't exactly get past the river salve without losing a lot of their power, so there's still that, and their society still has unresolved issues, hopefully cleared up in time. The Mahjarrat willingly opted out of that fight, and since Zamorak lost, it's even more of a sore spot. Don't even say that they're busy, cause all of them can easily teleport huge distances. Combined with the tendency for Mahjarrat to both be untrustworthy/untrusting, and there's no way in hell anybody can control them for an extended period of time, seeing as all of the previous attempts have failed majorly in the past. Mahjarrat only collude for self interest, and as soon as those motivations fall apart, it's over and done with.

 

Thirdly, let's think about this for a moment. Sliske has:

- The Staff of Armadyl, an elder artifact renowned for killing two gods, one of which Sliske performed

- The Stone of Jas, a source of unimaginable cosmic power

- A majority holding of Guthix's life force, the amount of which presumably borders, if not overflows, with godhood

In addition, Sliske also had two more bargaining chips at the time like Ithclarin said, which were Death, and a really pissed dragonkin.

 

Now, if you were a god, and just looking at Sliske, the individual who killed Guthix, holding all that in his grasp, would you risk:

- Not being able to kill Sliske in one hit because Sliske has not actually admitted to being a god or not, and therefore makes it difficult to gauge those chances

- Sliske being able to kill YOU first, seeing as you were stupid enough to enter his controlled territory without any bodyguards, and he's holding a big ol god stabbin stick

- Sliske spending one of his two other bargaining chips after you fail to kill him first

 

as far as we're concerned, that's a bet that has horrible repercussions if you lose

 

 

 

Does anyone else think this is a set-up for a much greater plan. Sliske is basically a master of the shadows and his plan apparently ends on a solar eclipse when the whole world would be cast into shadow. Will this boost his powers? He mentions giving the stone to whichever person has killed the most Gods at that point...could his plan be to use the eclipse to boost his powers and have himself be the person that has killed the most other Gods?

 

It could end in basically two ways if Sliske "wins" by his terms:

- Sliske kills the remaining gods and claims the stone for himself, AND he takes all of them as his wights. GOD wights. From here, he either becomes a god and is best friends with Zaros, or he will claim Zaros with his own power.

- Sliske is trying to kill as many gods as possible, and is going to use the eclipse to bring Zaros back, with the world on a silver platter, either by default, or making it super easy for Zaros to win.

 

This is assuming that his goals are actually linear, and he's not [bleep]ing insane.

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It was an enjoyable quest though there were quite a few things unaccounted for, some are questions, whereas some are plot holes:

 

 

 

- We still don't know how Sliske got the Staff of Armadyl.

- We don't know how Sliske got the Stone of Jas, if he has it.

- How did Sliske manage to capture a Dragonkin? The Dragonkin had no problem dispensing of Lucien, Sliske is by no means substantially more powerful than Lucien was. Lucian had both the Staff and the Stone, whereas, Sliske, presumably, before he confronted the Dragonkin had neither of those things.

 

-Is Sliske really trying to start a World Event on the notion that the winner who kills the most other Gods gets the Stone? What kind of smart strategy is that? Only a complete idiot would believe Sliske, especially since he went to such great lengths to acquire his power. Does anyone actually think he will  just hand it over? Of course not! Also, everyone knows that Sliske is a pathological liar, so there's no point in believing him. This is a major plot-hole that needs to be refined. There needs to be more incentive for the other gods to join this World Event (only Bandos has a motive, and him only because he loves war).

 

- Is Zamorak actually deserting the Mahjarrat? After thousands of years of them having served him? Totally baffling. Not only are they of his race (prior to his godhood; and goods tend to favor their own races), but they are extremely powerful. Perhaps his most powerful followers, why would he consider deserting them? All over the fact that they didn't join BoL? Vampyres also didn't join that battle, I don't see Zamorak threatening to disown them, either. For a long time the story of the Mahjarrat was this rift between the Zarosians and Zamorakians, and it seemed like Kharshai was desperately trying to fix this; now it looks like they are rushing this plot.

 

- Why didn't the other Gods just attack Sliske? He's obviously a threat to them (if his ascension is to be believed). They could certainly easily kill him combined, without question. They banished Zammy for usurping Zaros, but they won't punish Sliske? Seems odd. Remember, that Sliske's slaying of Guthix was basically a fluke (it just happened that Guthix wanted  to die, if he hadn't, he would have easily fended off against him): Zamorak was the most powerful Mahjarrat of his time, and when confronting Zaros with the Staff + Stone, he still couldn't get the job done and won by fluke; so it stands to reason that Sliske who is probably weaker in his mortal Mahjarrat form than Zammy was, wouldn't be able to defeat an opponent like Guthix who was stronger than the opponent that Zammy faced and almost lost to. It seems simple that the other Gods could easily overpower Sliske in a combined effort, just as it was hinted that even Zaros didn't have enough power to fend a united effort from them all.

 

 

The thing is, none of the other gods actually trust each other enough to not fight each other over something like this, for a variety of reasons:

- Thinking that the other gods are going to fall for the trick and taking pre-emptive measures (thus becoming embroiled regardless of intelligence)

- Actually falling for the trick

- Self defence that isn't pre-emptive

- Not being able to take the risk that it's not a trick

- Just wanting to punch a mofo already

 

Secondly, the vampires can't exactly get past the river salve without losing a lot of their power, so there's still that, and their society still has unresolved issues, hopefully cleared up in time. The Mahjarrat willingly opted out of that fight, and since Zamorak lost, it's even more of a sore spot. Don't even say that they're busy, cause all of them can easily teleport huge distances. Combined with the tendency for Mahjarrat to both be untrustworthy/untrusting, and there's no way in hell anybody can control them for an extended period of time, seeing as all of the previous attempts have failed majorly in the past. Mahjarrat only collude for self interest, and as soon as those motivations fall apart, it's over and done with.

 

Thirdly, let's think about this for a moment. Sliske has:

- The Staff of Armadyl, an elder artifact renowned for killing two gods, one of which Sliske performed

- The Stone of Jas, a source of unimaginable cosmic power

- A majority holding of Guthix's life force, the amount of which presumably borders, if not overflows, with godhood

In addition, Sliske also had two more bargaining chips at the time like Ithclarin said, which were Death, and a really pissed dragonkin.

 

Now, if you were a god, and just looking at Sliske, the individual who killed Guthix, holding all that in his grasp, would you risk:

- Not being able to kill Sliske in one hit because Sliske has not actually admitted to being a god or not, and therefore makes it difficult to gauge those chances

- Sliske being able to kill YOU first, seeing as you were stupid enough to enter his controlled territory without any bodyguards, and he's holding a big ol god stabbin stick

- Sliske spending one of his two other bargaining chips after you fail to kill him first

 

as far as we're concerned, that's a bet that has horrible repercussions if you lose

 

 

 

Does anyone else think this is a set-up for a much greater plan. Sliske is basically a master of the shadows and his plan apparently ends on a solar eclipse when the whole world would be cast into shadow. Will this boost his powers? He mentions giving the stone to whichever person has killed the most Gods at that point...could his plan be to use the eclipse to boost his powers and have himself be the person that has killed the most other Gods?

 

It could end in basically two ways if Sliske "wins" by his terms:

- Sliske kills the remaining gods and claims the stone for himself, AND he takes all of them as his wights. GOD wights. From here, he either becomes a god and is best friends with Zaros, or he will claim Zaros with his own power.

- Sliske is trying to kill as many gods as possible, and is going to use the eclipse to bring Zaros back, with the world on a silver platter, either by default, or making it super easy for Zaros to win.

 

This is assuming that his goals are actually linear, and he's not [bleep]ing insane.

 

 

Yea, I was just discussing that with a friend...what if the SOJ and the Gods competition is a complete ruse. Sliske is keeping everyone off of his real goal of bring back Zaros. As I think someone else here pointed out we have no proof at all that he even has the SOJ. So he distracts the other Gods and maybe gets a few of them to kill each other off. Meanwhile, waiting for the eclipse to increase his powers...and possibly Zaros' powers since Zaros is known to be powerful in the shadow realm as well.

R.I.P. The olde nite. A legend is gone but not forgotten.

 

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Thirdly, let's think about this for a moment. Sliske has:

- The Staff of Armadyl, an elder artifact renowned for killing two gods, one of which Sliske performed

- The Stone of Jas, a source of unimaginable cosmic power

- A majority holding of Guthix's life force, the amount of which presumably borders, if not overflows, with godhood

In addition, Sliske also had two more bargaining chips at the time like Ithclarin said, which were Death, and a really pissed dragonkin.

 

 

 

-The Staff of Armadyl, as been affirmed both in the case of Zaros and Guthix is not an instant-kill dart. It actually requires effort to use it to kill a god, unless they don't bother resisting you at all (like Guthix). 

-The Stone of Jas may have unimaginable power, but it certainly doesn't grant its user unlimited power. That's been shown to be true numerous times. Lucien fell to Dragonkin, easily, and he had both the Stone and the Staff (and the Dragonkin probably weren't given enough power at that time to rival that of the gods). Similarly, Zamorak, even with the Stone + Staff, has to struggle very fiercely against Zaros, and only ends up winning by a fluke -- and Zammy is supposed to be the most powerful Mahjarrat of his time. 

-We don't know if Sliske has Guthix's lifeforce or not, it is not clear if he was actually able to use the Staff as a conduit during his killing of Guthix. In any case, when Guthix died, he unleashed a vast amount of energy, and both Zammy and Sara got huge quantities of it.

- The Dragonkin, especially, alone, doesn't seem to be that great of a bargaining chip against gods. Icthlarin, alone, was able to hold him off for a while, and Icthlarin is probably the weakest god present.

 

 

 

Now, if you were a god, and just looking at Sliske, the individual who killed Guthix, holding all that in his grasp, would you risk:

- Not being able to kill Sliske in one hit because Sliske has not actually admitted to being a god or not, and therefore makes it difficult to gauge those chances

- Sliske being able to kill YOU first, seeing as you were stupid enough to enter his controlled territory without any bodyguards, and he's holding a big ol god stabbin stick

- Sliske spending one of his two other bargaining chips after you fail to kill him first

 

as far as we're concerned, that's a bet that has horrible repercussions if you lose

 

 

 

 

Sliske has already basically placed a bounty on all their heads; he has already threatened their lives. Also, God's, it seems don't kill each other instantaneously (just look at Battle of Lumbridge, and how long Zamorak and Saradomin were in deadlock). So it wouldn't be a one-hit thing. Also, Presumably, Sliske has to be weaker than, at the very least, Sara, Zammy, Bandos and Arma. For even Saradomin (or someone) references the fact that Sliske, if he is a god, is completely new to this and hasn't had centuries, or millennia to refine and develop his powers.

 

It would be much more sane to unite with the other Gods (who all seemed at the end of it not to fall for Sliske's words) and take him out, then to wait and possibly end up in a situation where you have the other gods (who are more dangerous than Sliske) hunting for you.

 

It could end in basically two ways if Sliske "wins" by his terms:

- Sliske kills the remaining gods and claims the stone for himself, AND he takes all of them as his wights. GOD wights. From here, he either becomes a god and is best friends with Zaros, or he will claim Zaros with his own power.

- Sliske is trying to kill as many gods as possible, and is going to use the eclipse to bring Zaros back, with the world on a silver platter, either by default, or making it super easy for Zaros to win.

 

This is assuming that his goals are actually linear, and he's not [bleep]ing insane.

 

 

You can't have god wights. Once gods are destroyed, they explode and release all their energy; apparently they don't actually go to the Underworld or whatever.

 

 

 

 

 

Off-topic: this new quote system is a pain in the ass. Why is it here?

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Is it just me or did anyone else notice the James Bond reference in the quest?

 

[hide]

If you didn't, when you were talking to the statue of Death, the statue will say "You are cleverer than you look.", and your character will respond with "You look cleverer than you are". These are reference to Die Another Day where just after Q have demonstrated the glass shattering sonic ring, Bond will say "You are cleverer than you look.", while Q responds with "Still, better than looking cleverer than you are."

[/hide]

 

Had a bit of thought over Sliske, here is basically what I have concluded.

 

1. Sliske didn't really have any intention of doing anything with either Death nor the Dragonkin, but more a very short term thing because Death ensures Icthlarin's presence at the party, while Dragonkin will ensure every other god's cooperation, at least for the duration of the Party.

 

2. Dragonkin was going on about a "false user". Now, Sliske claims that a Dragonkin will only call someone a false user of SoJ if they actually used it. There are three other people in there that we know for sure that fits that description: Saradomin, Zamorak and you (you used it in WGS just after the balance elemental and before the TDs), so the Dragonkin could be referring to anyone of these. The Dragonkin must also have been powerful enough (at least in theory), to be able to defeat the gods on their own, otherwise the Kin's presence at the party would have been completely pointless.

 

Which I draw these conclusions:

 

1. Icthlarin is important enough for Sliske to kidnap Death JUST to get him to attend the party.

 

2. The gods fear Dragonkin, at least to a certain extent.

 

3. He had no long term plans for either Dragonkin or Death.

 

4. Even if Sliske has not reached godhood, the fact he is able to both capture and imprison both Death and a Dragonkin means that he must have significant power (or at least a powerful source).

 

5. We can all agree that we can always predict Sliske to be wildy unpredictable.

 

6. His possession of SoJ is in serious question. If he says he can easily imprison a Dragonkin, why has he not used the SoJ to gain enormous power and simply imprison any and every Dragonkin that tries to go after him? It does seem a little strange when he has full control of the SoJ's fail safe and not use SoJ to its full potential. Then again, Sliske may ALREADY have done that.
 

As a Zaros follower, I have to say that while Sliske is certainly devious enough, I really don't like the idea of him around, especially when he leaves everyone else in the dark, both figuratively and literally.

 

 

Final Note, Sliske is probably the best written god so far.

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6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

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for your first conclusion: I also think having a captured dragonkin was also a show of strength. Basically he was saying "Look what I can do".

 

About your 2nd batch of conclusions:

 

I think Icthlarin is important because Sliske deems him almost as his main or even only rival. Sliske's main power is his wights and Icthlarin has shown not only the ability to take them away from Sliske but also a willingness.

 

I think the gods either fear the dragonkin, or fear those who can capture one, or both.

 

I'm not sure if he has a longterm plan for the dragonkin. Probably not for that one but they may figure into his plans in other ways later down the road.

 

In reference to the SOJ I wonder not only if he has it, but does he even want it. Part of that unpredictability is what if he's been completely honest. He has the SOJ and he's willing to give it away. I mean he said come to the party to get Death back and you showed up and he just handed over the key. The hardest part to him is we have no idea at all on his end-game or whether he even has one. Is he like Bandos in a way that the actions are the game and he doesn't seek an end. Bandos seems to seek war for war's sake, does Sliske seek jokes and tricks just for the sake of jokes and tricks? Is he still trying to bring back Zaros?

 

I reserve my judgement on whether he's the best written god until we get more on him to know if he even is a god =), but he's definitely an interesting character.

 

I read a theory about him, I believe it was on the RSOF, that had few facts towards proof that could explain some of his character. Could Sliske have been the Frenskae's death gone rogue? It would explain his control over the dead that seems so much more advanced than any of the other mahjarrat. He's a bit darker than Gielinor's death in a twisted sort of way. But that's understandable, Frenskae is by all accounts a much harsher plane. It would also explain his possible rivalry with Icthlarin, with Icthlarin doing basically half of death's job over on this plane. He appeared to be a follower of Icthlarin and then Zaros but thats not unheard of with Death on Gielinor apparently having a Guthixian bent. I don't know, just something that peaked my curiosity when I read it, had little to no evidence so take it or leave it as you will.

R.I.P. The olde nite. A legend is gone but not forgotten.

 

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Is it just me or did anyone else notice the James Bond reference in the quest?

 

[hide]

If you didn't, when you were talking to the statue of Death, the statue will say "You are cleverer than you look.", and your character will respond with "You look cleverer than you are". These are reference to Die Another Day where just after Q have demonstrated the glass shattering sonic ring, Bond will say "You are cleverer than you look.", while Q responds with "Still, better than looking cleverer than you are."

[/hide]

I don't remember Mierin being in Die Another Day.

 

 

I really enjoyed this quest, but I think that jagex needs to rethink their idea of restarting all the quests. As a new player, jumping into MPD as your first members quest would be ridiculously confusing. You would have no idea who most of the characters are (esp. Ichthalarian and Silske). I like the idea of making quests accessible to everyone but I think this should be done by removing skill requirements from all quests and scaling combat (but better then it was done in this quest). Leave the requirements to claim the rewards, and leave the quest requirements in their logical order. 

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i imagine that he didn't capture all of the dragonkin cause it was only entertaining the first time

 

i think that making the quest publicly available was key to demonstrating an event happening in basically real time, however you do miss out on a lot if you did not resolve those other quests...however, they might just be altered to be represented as past events as opposed to current ones

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Or perhaps he couldn't capture all 3 Dragonkin? Now that he has the Stone, I imagine it would be stupid to leave the Dragonkin alive on his trail (by the end of the quest, all 3 are free). 

 

So far, the only power we know the Dragonkin to have is fire, but I imagine they have plenty more. If the Stone grants them enough power, they could be gods themselves, and be on roughly equivalent power to Sliske. Remember, that Sliske is among the weaker gods, his ascendancy if it has happened is nascent; he hasn't had the thousands of years the others have had to perfect and develop his powers. Guthix became the most powerful Younger God because he had centuries of isolation with the Stone. Saradomin, similarly has has thousands of years with the Crown. Zamorak probably had a few centuries as well with the Stone. And so on...

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A bit off topic but I think an idea for a minigame that would be kinda cool/interesting would be one where Icthlairn asks you to help ferry people to the underworld because he was hurt in this quest and needs time to recover. It would be like the temple trekking minigame but maybe every now and then you meet someone from the eastern lands and learn some lore from them or the odd person from other planes who have come to rest in this underworld (since some people here are from different planes why can't some of the people on other plans be from this plane? )

That's a really good idea

 

There can't really be people on other planes from Gielinor because Gielinor had no native intelligent species gods brought them all here; then with the world gate and such lost we haven't had access to travel to other worlds for a long time aside from the odd small world that is utterly dead (Kethsi etc) so as it stands logically speaking there can be no-one who thinks of Gielinor as home (enough to make them come to its underworld opposed to the one for the plane they are in) who isn't already on Gielinor.

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[hide]Thing is, if some of the Gods do end up dying, then the few that remain will probably have exhausted a lot of power to kill the others. That would probably mean they'd be easier to kill after the "event" is over.

Also, the moon is called "Zanaris"....so the fairies live on the moon or just a shared planar name?[/hide]

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A bit off topic (but dragonkin related), has there been any hints at to what using a dragonkin lamp might do? After using one it says it comes at a cost ("As you focus on your chosen memories, you feel a burning malevolence in the back of your mind. You have gained new insight into [skill]... but at what cost?"). Maybe the Dragonkin somehow managed to extract some of the experience from the Stone of Jas and put it in the lamp, and when you use it the Dragonkin will get more powerful?

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That would be an amusing feature in another quest, every dragonkin lamp you've used gives the Kin higher stats if/when we battle them...

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I hope at some point in the Dragonkin line we meet one who has been receiving our memories via the lamps for sure.

 

I don't think fighting us would be their goal necessarily, I could imagine it being the some like the guy who made the QBD interested in research and study who put these effigies out there to be opened by only the best of the best so he could study them for ways to overcome the Jas connection.

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Is it just me or did anyone else notice the James Bond reference in the quest?

 

[hide]

If you didn't, when you were talking to the statue of Death, the statue will say "You are cleverer than you look.", and your character will respond with "You look cleverer than you are". These are reference to Die Another Day where just after Q have demonstrated the glass shattering sonic ring, Bond will say "You are cleverer than you look.", while Q responds with "Still, better than looking cleverer than you are."

[/hide]

 

I don't remember Mierin being in Die Another Day.

I really enjoyed this quest, but I think that jagex needs to rethink their idea of restarting all the quests. As a new player, jumping into MPD as your first members quest would be ridiculously confusing. You would have no idea who most of the characters are (esp. Ichthalarian and Silske). I like the idea of making quests accessible to everyone but I think this should be done by removing skill requirements from all quests and scaling combat (but better then it was done in this quest). Leave the requirements to claim the rewards, and leave the quest requirements in their logical order.

 

 

I highly doubt a new player's first quest will be a member quest on the opposite end of the continent from where you start.

 

 

[hide]Thing is, if some of the Gods do end up dying, then the few that remain will probably have exhausted a lot of power to kill the others. That would probably mean they'd be easier to kill after the "event" is over.

Also, the moon is called "Zanaris"....so the fairies live on the moon or just a shared planar name?[/hide]

Zanaris is Gielinor's moon. It's on the same plane, but, you know, in space. You can see it in an orrery, orbiting the main planet.

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Is anyone else bothered by the fact that the running gag that is Brassica Prime is continued from TWW to here? I just can't bring myself to believe that an April Fool's Joke is an important god.

 

[hide]I think Sliske added the Brassica Prime podium just for the sake of mocking the other gods, as if he viewed them in a similar tier to the cabbage god.

 

Or are you wondering why Jagex decided to take their hidden April Fools' content and turn it into an actual god? Lol[/hide]

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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A bit off topic but I think an idea for a minigame that would be kinda cool/interesting would be one where Icthlairn asks you to help ferry people to the underworld because he was hurt in this quest and needs time to recover. It would be like the temple trekking minigame but maybe every now and then you meet someone from the eastern lands and learn some lore from them or the odd person from other planes who have come to rest in this underworld (since some people here are from different planes why can't some of the people on other plans be from this plane? )

 

That's a really good idea

There can't really be people on other planes from Gielinor because Gielinor had no native intelligent species gods brought them all here; then with the world gate and such lost we haven't had access to travel to other worlds for a long time aside from the odd small world that is utterly dead (Kethsi etc) so as it stands logically speaking there can be no-one who thinks of Gielinor as home (enough to make them come to its underworld opposed to the one for the plane they are in) who isn't already on Gielinor.
That's true but maybe a god (or someone else) brought them there while investigating other planes for their armies, elder items or whatever and they either got left behind or stayed there for w/e reason. If Jagex wanted to I'm sure they could come up with something to explain them there.

howlin1eeveesig.png

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Is anyone else bothered by the fact that the running gag that is Brassica Prime is continued from TWW to here? I just can't bring myself to believe that an April Fool's Joke is an important god.

 

[hide]I think Sliske added the Brassica Prime podium just for the sake of mocking the other gods, as if he viewed them in a similar tier to the cabbage god.

 

Or are you wondering why Jagex decided to take their hidden April Fools' content and turn it into an actual god? Lol[/hide]

 

 

They have sorted of hinted, I think, on the podcasts, that Bassica Prime is here because of 'popular demand' (not necessarily in this quest, but its continued appearances in the game).

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Is it just me or did anyone else notice the James Bond reference in the quest?

 

[hide]

If you didn't, when you were talking to the statue of Death, the statue will say "You are cleverer than you look.", and your character will respond with "You look cleverer than you are". These are reference to Die Another Day where just after Q have demonstrated the glass shattering sonic ring, Bond will say "You are cleverer than you look.", while Q responds with "Still, better than looking cleverer than you are."

[/hide]

I don't remember Mierin being in Die Another Day.

I really enjoyed this quest, but I think that jagex needs to rethink their idea of restarting all the quests. As a new player, jumping into MPD as your first members quest would be ridiculously confusing. You would have no idea who most of the characters are (esp. Ichthalarian and Silske). I like the idea of making quests accessible to everyone but I think this should be done by removing skill requirements from all quests and scaling combat (but better then it was done in this quest). Leave the requirements to claim the rewards, and leave the quest requirements in their logical order.

 

 

I highly doubt a new player's first quest will be a member quest on the opposite end of the continent from where you start.

first MEMBERS quest. Which is very possible as it's directly on the way to one of the larger members areas, and all the dead monks dry interest to the quest.

 

 

 

 

Is anyone else bothered by the fact that the running gag that is Brassica Prime is continued from TWW to here? I just can't bring myself to believe that an April Fool's Joke is an important god.

 

[hide]I think Sliske added the Brassica Prime podium just for the sake of mocking the other gods, as if he viewed them in a similar tier to the cabbage god.

 

Or are you wondering why Jagex decided to take their hidden April Fools' content and turn it into an actual god? Lol[/hide]

 

 

They have sorted of hinted, I think, on the podcasts, that Bassica Prime is here because of 'popular demand' (not necessarily in this quest, but its continued appearances in the game).

 

Inb4 Brassica Prime wins Silskes contest

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

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