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It can surpass max cash therefore I feel it's going to be a second currency. Then again junktrading was always at use for things that surpass max cash but now it's something with an established worth that everyone wants (and is getting)

 

I don't mind, i'd love having a load of these and just sell some of them from time to time.

That would make sense, but spirit shards are better for that purpose.

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As spirit shards have a fixed value each =3

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As spirit shards have a fixed value each =3

I was just thinking that, but there are likely a few other items close to alch value that would still be split into pieces. Godsword Shards, perhaps? Dragon Meds? Nice for collecting if nothing else.

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Shards can be converted from and to gp at will, virtually instantly, any amount you want (up to max cash of course). So yeah, not a chance that anything will take over unless someone was holding over a max stack of spirit shards (~50b), and even then it's probably spirit shard packs (which are 5000 shards each, or about 250.000b gp in a max stack).

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But what will happen to the twenty thousand divine sigils that are already on the GE?

 

 

When they push this out, everything that is on the GE from coinshare should be dropped down to 1gp to ensure it gets out of the GE and gets put into the market.

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Wouldn't that create a massive crash in those items? Say there are 1000 'stuck' divine sigils in the GE, and 500 buy offers. Pushing those stuck sigils to 1gp each would fill all the pre-existing offers and then there would be 500 divine sigils just sitting at 1gp each waiting to be picked up for essentially free. This would only happen if stuck items > unfilled buy offers, but I see that happening for sigils.

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Wouldn't that create a massive crash in those items? Say there are 1000 'stuck' divine sigils in the GE, and 500 buy offers. Pushing those stuck sigils to 1gp each would fill all the pre-existing offers and then there would be 500 divine sigils just sitting at 1gp each waiting to be picked up for essentially free. This would only happen if stuck items > unfilled buy offers, but I see that happening for sigils.

 

Well if they do it right those placed at 1gp will fill the highest value earliest offers first meaning they wouldn't be put out there for nothing. Besides they don't have to drop them all the way down they could right a simple script, run during the server downtime for update, that matches existing GE buy offers to the stuck stock of items and leave any remaining stock to be matched live as offers appear with priority given to them over new from player ones. Or they could even take stuck items and replace them entirely with shards using the same principle of filling offers first. Or they could just match what they can and delete the rest as a lost cause.

 

Equally if they are indeed stuck due to CS their prices crashing a bit isn't a bad thing, they get stuck because people aren't buying them (for example in sigils case because they cost more than the shield they produce) they really ought to drop to flow correctly.

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Wouldn't that create a massive crash in those items? Say there are 1000 'stuck' divine sigils in the GE, and 500 buy offers. Pushing those stuck sigils to 1gp each would fill all the pre-existing offers and then there would be 500 divine sigils just sitting at 1gp each waiting to be picked up for essentially free. This would only happen if stuck items > unfilled buy offers, but I see that happening for sigils.

 

Well if they do it right those placed at 1gp will fill the highest value earliest offers first meaning they wouldn't be put out there for nothing. Besides they don't have to drop them all the way down they could right a simple script, run during the server downtime for update, that matches existing GE buy offers to the stuck stock of items and leave any remaining stock to be matched live as offers appear with priority given to them over new from player ones. Or they could even take stuck items and replace them entirely with shards using the same principle of filling offers first. Or they could just match what they can and delete the rest as a lost cause.

 

Equally if they are indeed stuck due to CS their prices crashing a bit isn't a bad thing, they get stuck because people aren't buying them (for example in sigils case because they cost more than the shield they produce) they really ought to drop to flow correctly.

 

 

Personally I think they should just scrap whatever items are in the GE due to coinshare, certainly not give them away to the highest bidders.. it would cause items to crash even more if they were just injected into the market all of a sudden.

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Better to fill current buy offers then to scrap them imo as the money has already been put into the game and if one would scrap it the items, there would be no money taken out of the game as compensation at all!

 

So with filling current buy offers it would atleast compensate partially..

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I think I'm of the opinion that whilst the servers are down update being made stuck items should be matched to existing buy offers (within a reasonable price margin) and any left over should be scrapped.

 

Though I don't think this should be a huge issue afaik sigils are the only one with a huge issue of getting stuck and that is entirely because their prices were never anchored to their respective shields (an issue which ought to be fixed as well)

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Depending on the amount, filling the offers can create a massive supply of sigils.

Have a charity shop, instead of the well, people can donate, the amount donated by a person then allows them to have a chance of recieving a certian item which has been stuck in the ge e.g. sigils.

This way money leaves the games and a large supply of items doesn't enter the game.

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Depending on the amount, filling the offers can create a massive supply of sigils.

Have a charity shop, instead of the well, people can donate, the amount donated by a person then allows them to have a chance of recieving a certian item which has been stuck in the ge e.g. sigils.

This way money leaves the games and a large supply of items doesn't enter the game.

 

I fail to see how this is any different than completing buy offers.

The items still come in to the game and the money 'paid' still leaves the game.

 

I also fail to see peoples major aversion to the small supply surge causing a bit of a price dent - the reason they are stuck in the first place is because their ge values are too high compared to their related products. They NEED to come down in value in order for the market to move correctly.

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I also fail to see peoples major aversion to the small supply surge causing a bit of a price dent - the reason they are stuck in the first place is because their ge values are too high compared to their related products. They NEED to come down in value in order for the market to move correctly.

The issue is that they're also going to affect the spirit shields they make. There's no way to steathily introduce them into the market without having some kind of effect on it because the CS wall is that big for sigils.

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Or... why don't they do the logical route?

 

complete shield price = sigil price + (exlxir + unblessed shield)

 

Yes, you can still have a free market if you lock them in like that.

 

Do people think that unblessed spirit shields are the next big thing and start buying them up? the price if blessed shields and completed shields will go up accordingly.

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I don't see why they should hit shield prices much. Sigils are stuck precisely because they are ge valued at considerably more than the shields in the first place.

 

Plus it's not like spirit shields can't survive a bit of a dent considering in terms of the meta-game now they are outclassed by both the dg shields and the rise of the 6 shields so they are kinda over-valued.

 

Plus it's not like sigils actually flowing around thanks to the shard cs aren't going to have the exact same effect in the long run, it's essentially a choice of a short sharp price denting from the releasing of the trapped sigils or a prolonged process of them slowly spiralling down.

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Spirit shields are better because the only place you really need a shield is vorago bomb tanking, and that attack never misses, which makes any armour advantage the t90 shields have completely useless compared to the soak effect.

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I don't get why anyone is worried about the price of shields crashing.

 

The price of shields have been going down for a while, and have more or less stabilized.

 

The only thing that is going to happen when they change coinshare is this:

 

1. sigils will start to come back into the game, thus more shields will start coming into the game

2. the price of sigils will crash, hard, until they are more in line with the shields

 

The ONLY bad thing about this is that money won't be coming into the game anymore from coinshared' sigils. Which... isn't a bad thing at all. In fact, every single sigil that is stuck on the GE should be sold to the highest offers that are currently there, so THAT money gets taken out of the game

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Depending on the amount, filling the offers can create a massive supply of sigils.

Have a charity shop, instead of the well, people can donate, the amount donated by a person then allows them to have a chance of recieving a certian item which has been stuck in the ge e.g. sigils.

This way money leaves the games and a large supply of items doesn't enter the game.

 

I fail to see how this is any different than completing buy offers.

The items still come in to the game and the money 'paid' still leaves the game.

 

I also fail to see peoples major aversion to the small supply surge causing a bit of a price dent - the reason they are stuck in the first place is because their ge values are too high compared to their related products. They NEED to come down in value in order for the market to move correctly.

 

It is different because money is going out but there is a chance of a sigil coming into supply, it's a money sink and doesn't cause a lot of sigils/shields to come into the game suddenly.

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Depending on the amount, filling the offers can create a massive supply of sigils.

Have a charity shop, instead of the well, people can donate, the amount donated by a person then allows them to have a chance of recieving a certian item which has been stuck in the ge e.g. sigils.

This way money leaves the games and a large supply of items doesn't enter the game.

 

I fail to see how this is any different than completing buy offers.

The items still come in to the game and the money 'paid' still leaves the game.

 

I also fail to see peoples major aversion to the small supply surge causing a bit of a price dent - the reason they are stuck in the first place is because their ge values are too high compared to their related products. They NEED to come down in value in order for the market to move correctly.

 

It is different because money is going out but there is a chance of a sigil coming into supply, it's a money sink and doesn't cause a lot of sigils/shields to come into the game suddenly.

 

 

The ones stuck on the ge are a money sink, the money paid for them vanishes in to the abyss never to be seen again and regardless of whether you stagger the items coming in or not they are still arriving in game buy either means.

 

Again I see no difference both methods will introduce the same total number of sigils and both methods will eat the gold paid for them. The charity shop concept is just likely to leave thing as stuck as they were before as people are not going to put more gp in than they get out, so they'll only go so far then call it quits leaving items stuck in limbo once more; unless of course the chance of getting the items for a small amount of gold is quite high; but then that is self defeating as it'd be a worse money sink than the ge sales and getting them so cheap will make people gladly sell them much cheaper creating a price crash anyway.

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Scrapping them is the safest way, but it would be nice if they could fill current ge buy offers..

 

Now this would be bad. Buying a wand for 600m(or less) is unfair indeed.

 

 

Are any wands actually stuck in g.e. through coinshare? I would think since their value is over the g.e. value that any that did get coinshared would be scooped up pretty quick.

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If there's an offer in GE for the item above CS price, it will just go for CS price to whoever has the highest offer in, and if it's been in the longest. (Badly worded, but meh)

Brings me back to the good old days of sniping coinshared sigils in the GE. :')

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