Jump to content

Post all RS Screenshots, Videos, and Sounds here!


misterxman

Recommended Posts

^ ROW does affect clues now, remember reading that when the update first happened.

Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops.

Come support my max total goal here.

 

Briobe122's 10-step guide to staking:

1. Get cleaned

2. Vow to never stake ever again! (very important)

3. welfare tds and get claws

4. kill glacors til i get boots

5. bandos ffa or more tds til i have around 50m

6. realize that it is far too hard to rebuild using steps 3, 4, and 5

7. give up the vow to never stake again

8. go back staking and make your bank back

9. if you failed at step #8, Go back to step #1

10. if you succeed at step #8, you will eventually feel the need to make money for rich people stuff, have a bad day of staking, then get cleaned anyways

Pain is just weakness leaving the body.

Link to comment
Share on other sites

^ ROW does affect clues now, remember reading that when the update first happened.

Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops.

Taken from the game guide in the knowledge base:

 

The Ring of Wealth

 

The ring of wealth's magical power can sometimes have an effect on the drops that you receive from defeated creatures, and a few skill-related tasks. To understand how it works, we first need to define some terms.

 

100% drop - Most creatures have what is called a '100% drop' which they will drop every time they are defeated (e.g. bones or ashes).

Main drop - This will be an item drawn from a creature's 'drop table' based upon a random 'roll' (imagine a dice roll or roulette wheel).

Drop table - This is a list of all items that a creature could possibly drop. The percentage chance of receiving each item varies depending upon the item's relative value.

Rare drop table - Occasionally, a creature will have a drop table of more valuable items. To get onto this drop table, you must first 'roll' to land on it from the main drop table.

Second drop - Some creatures also have a second drop. So far, this only consists of charms used in Summoning.

Quest drops - in some instances, a creature will drop a quest-specific item (e.g. the unique bones required for the Rag and Bone Man or Fur 'n' Seek quests).

 

 

On most creatures' drop tables, there is a small chance that instead of receiving an item from its own drop table, you will instead get a roll again on the 'rare drop table'. The rare drop table contains some of the more exclusive items in the game, including, but not limited to, dragon items, certain rune items, shield halves, key parts and uncut gems. The rare table also contains 'empty slots' - the end result of landing on these empty slots is often referred to as receiving 'no drop' or 'bone drop'. We keep these slots empty for any future drops that we want to add to this table.

 

The rare drop table is shared between a variety of creatures - e.g. goblins, fire giants, most slayer creatures. A good way to tell if a creature has a rare drop table is if it is known to drop a half key; then it will drop other items from the rare drop table. There are, however, certain 'very rare' drops that are not on the rare drop table, because they are specific to certain enemies or enemy types (e.g. the draconic visage is only ever dropped by dragons; godsword pieces only by the God Wars Dungeon bosses) and it would not make sense for these items to be dropped by, say, a fire giant.

 

The ring of wealth comes into play whenever you are rolling on the rare drop table. Its ability effectively removes most of the empty slots, drastically increasing your chances of receiving an item from the rare drop table once you have been lucky enough to roll onto it. The effect of the ring of wealth differs between the enemies you fight. Adventurers who make regular use of a ring of wealth should find that they receive fewer 'no drops' than adventurers who do not, and, therefore, will receive more rare drops and, in the long run, gain more wealth. You will receive a message in your chatbox if the ring of wealth improves your drop from a specific creature.

 

The ring of wealth is not solely used to improve the drops from defeated creatures. It can also be used to give you a chance of the following:

 

Improving the items you get from catching kingly implings

Improving the items you get from urns in Pyramid Plunder

Improving your chance of getting the sceptre in Pyramid Plunder

Getting two gems instead of one while mining with the amulet of glory

 

It does not mention clues as one of the non-monster drops it affects. So no, it does not affect clues.

Link to comment
Share on other sites

^ ROW does affect clues now, remember reading that when the update first happened.

Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops.

Taken from the game guide in the knowledge base:

 

The Ring of Wealth

 

The ring of wealth's magical power can sometimes have an effect on the drops that you receive from defeated creatures, and a few skill-related tasks. To understand how it works, we first need to define some terms.

 

100% drop - Most creatures have what is called a '100% drop' which they will drop every time they are defeated (e.g. bones or ashes).

Main drop - This will be an item drawn from a creature's 'drop table' based upon a random 'roll' (imagine a dice roll or roulette wheel).

Drop table - This is a list of all items that a creature could possibly drop. The percentage chance of receiving each item varies depending upon the item's relative value.

Rare drop table - Occasionally, a creature will have a drop table of more valuable items. To get onto this drop table, you must first 'roll' to land on it from the main drop table.

Second drop - Some creatures also have a second drop. So far, this only consists of charms used in Summoning.

Quest drops - in some instances, a creature will drop a quest-specific item (e.g. the unique bones required for the Rag and Bone Man or Fur 'n' Seek quests).

 

 

On most creatures' drop tables, there is a small chance that instead of receiving an item from its own drop table, you will instead get a roll again on the 'rare drop table'. The rare drop table contains some of the more exclusive items in the game, including, but not limited to, dragon items, certain rune items, shield halves, key parts and uncut gems. The rare table also contains 'empty slots' - the end result of landing on these empty slots is often referred to as receiving 'no drop' or 'bone drop'. We keep these slots empty for any future drops that we want to add to this table.

 

The rare drop table is shared between a variety of creatures - e.g. goblins, fire giants, most slayer creatures. A good way to tell if a creature has a rare drop table is if it is known to drop a half key; then it will drop other items from the rare drop table. There are, however, certain 'very rare' drops that are not on the rare drop table, because they are specific to certain enemies or enemy types (e.g. the draconic visage is only ever dropped by dragons; godsword pieces only by the God Wars Dungeon bosses) and it would not make sense for these items to be dropped by, say, a fire giant.

 

The ring of wealth comes into play whenever you are rolling on the rare drop table. Its ability effectively removes most of the empty slots, drastically increasing your chances of receiving an item from the rare drop table once you have been lucky enough to roll onto it. The effect of the ring of wealth differs between the enemies you fight. Adventurers who make regular use of a ring of wealth should find that they receive fewer 'no drops' than adventurers who do not, and, therefore, will receive more rare drops and, in the long run, gain more wealth. You will receive a message in your chatbox if the ring of wealth improves your drop from a specific creature.

 

The ring of wealth is not solely used to improve the drops from defeated creatures. It can also be used to give you a chance of the following:

 

Improving the items you get from catching kingly implings

Improving the items you get from urns in Pyramid Plunder

Improving your chance of getting the sceptre in Pyramid Plunder

Getting two gems instead of one while mining with the amulet of glory

 

It does not mention clues as one of the non-monster drops it affects. So no, it does not affect clues.

 

Actually, it does.

 

15-Mar-2011 - Ring of Wealth, Shanties, Trolls and Dungeoneering

 

We’ve got a bumper pack of updates this week including making the ring of wealth more useful, shanties recounting your previous piratical adventures, new-look trolls roaming around their renovated home of Trollheim, and a raft of gameplay improvements for Dungeoneering.

 

 

Ring of Wealth

 

The ring of wealth has been a kind of lucky charm for RuneScape players for many years now – even though its effects were limited, and the wealth it brought was of dubious value, many still chose to wear it for good luck. We have now improved it so that it will better increase your chances of receiving rare items from drops or clue scrolls, occasionally improve some common drops, and give you bonus items in a few specific pieces of content. What’s more, the ring will now also let you know when it has made a difference to your drops, so you can better judge how useful wearing one is for how you play.

 

More specifically, wearing a ring of wealth will slightly increase the drop chances of many rare items obtained from Slayer monsters and various bosses, as well as all clue scrolls. The ring will also increase your chances of getting better rewards and more items from various activities, including looting the Barrows chest, Pyramid Plunder (including sceptres and new 'jewelled statuette' loot), taking out Bork (guaranteed improvement to his drops), catching kingly implings, and further improving your chances of receiving gems while mining (if also wearing a charged amulet of glory).

 

Additionally, we have added two teleport destinations to the ring: the Grand Exchange and, if you have finished the Throne of Miscellania quest, to Miscellania too. Rings of wealth can be recharged in the same ways as amulets of glory.

 

Mod Piesche

RuneScape QA

[qfc]13-14-882-62544610[/qfc]

Click for My Blog

Runescapew44.png

b3e1cfada6.png

670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012

Link to comment
Share on other sites

No Chaotics, why not build a Costume Room in your PoH. Will save you nearly 60 odd spaces?

I only say that, because i assume you don't wear all them in say a day?

 

Unspam:

[hide=Edit: Pic of Ranarr Seed]ranarrseed.png[/hide]

 

Only just come back from a few months break. WHATS HAPPENED TO RANARR SEEDS?!

I'm assuming it's the depreciation of herb prices (and by extension, depreciation of the seed price) because of bots in the Sorcerer's Garden that have been flooding the economy with herbs.

kaisershami.png

He who wears his morality but as his best garment were better naked... Your daily life is your temple and your religion
Link to comment
Share on other sites

^ ROW does affect clues now, remember reading that when the update first happened.

Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops.

Taken from the game guide in the knowledge base:

 

The Ring of Wealth

 

The ring of wealth's magical power can sometimes have an effect on the drops that you receive from defeated creatures, and a few skill-related tasks. To understand how it works, we first need to define some terms.

 

100% drop - Most creatures have what is called a '100% drop' which they will drop every time they are defeated (e.g. bones or ashes).

Main drop - This will be an item drawn from a creature's 'drop table' based upon a random 'roll' (imagine a dice roll or roulette wheel).

Drop table - This is a list of all items that a creature could possibly drop. The percentage chance of receiving each item varies depending upon the item's relative value.

Rare drop table - Occasionally, a creature will have a drop table of more valuable items. To get onto this drop table, you must first 'roll' to land on it from the main drop table.

Second drop - Some creatures also have a second drop. So far, this only consists of charms used in Summoning.

Quest drops - in some instances, a creature will drop a quest-specific item (e.g. the unique bones required for the Rag and Bone Man or Fur 'n' Seek quests).

 

 

On most creatures' drop tables, there is a small chance that instead of receiving an item from its own drop table, you will instead get a roll again on the 'rare drop table'. The rare drop table contains some of the more exclusive items in the game, including, but not limited to, dragon items, certain rune items, shield halves, key parts and uncut gems. The rare table also contains 'empty slots' - the end result of landing on these empty slots is often referred to as receiving 'no drop' or 'bone drop'. We keep these slots empty for any future drops that we want to add to this table.

 

The rare drop table is shared between a variety of creatures - e.g. goblins, fire giants, most slayer creatures. A good way to tell if a creature has a rare drop table is if it is known to drop a half key; then it will drop other items from the rare drop table. There are, however, certain 'very rare' drops that are not on the rare drop table, because they are specific to certain enemies or enemy types (e.g. the draconic visage is only ever dropped by dragons; godsword pieces only by the God Wars Dungeon bosses) and it would not make sense for these items to be dropped by, say, a fire giant.

 

The ring of wealth comes into play whenever you are rolling on the rare drop table. Its ability effectively removes most of the empty slots, drastically increasing your chances of receiving an item from the rare drop table once you have been lucky enough to roll onto it. The effect of the ring of wealth differs between the enemies you fight. Adventurers who make regular use of a ring of wealth should find that they receive fewer 'no drops' than adventurers who do not, and, therefore, will receive more rare drops and, in the long run, gain more wealth. You will receive a message in your chatbox if the ring of wealth improves your drop from a specific creature.

 

The ring of wealth is not solely used to improve the drops from defeated creatures. It can also be used to give you a chance of the following:

 

Improving the items you get from catching kingly implings

Improving the items you get from urns in Pyramid Plunder

Improving your chance of getting the sceptre in Pyramid Plunder

Getting two gems instead of one while mining with the amulet of glory

 

It does not mention clues as one of the non-monster drops it affects. So no, it does not affect clues.

 

Actually, it does.

 

15-Mar-2011 - Ring of Wealth, Shanties, Trolls and Dungeoneering

 

Weve got a bumper pack of updates this week including making the ring of wealth more useful, shanties recounting your previous piratical adventures, new-look trolls roaming around their renovated home of Trollheim, and a raft of gameplay improvements for Dungeoneering.

 

 

Ring of Wealth

 

The ring of wealth has been a kind of lucky charm for RuneScape players for many years now even though its effects were limited, and the wealth it brought was of dubious value, many still chose to wear it for good luck. We have now improved it so that it will better increase your chances of receiving rare items from drops or clue scrolls, occasionally improve some common drops, and give you bonus items in a few specific pieces of content. Whats more, the ring will now also let you know when it has made a difference to your drops, so you can better judge how useful wearing one is for how you play.

 

More specifically, wearing a ring of wealth will slightly increase the drop chances of many rare items obtained from Slayer monsters and various bosses, as well as all clue scrolls. The ring will also increase your chances of getting better rewards and more items from various activities, including looting the Barrows chest, Pyramid Plunder (including sceptres and new 'jewelled statuette' loot), taking out Bork (guaranteed improvement to his drops), catching kingly implings, and further improving your chances of receiving gems while mining (if also wearing a charged amulet of glory).

 

Additionally, we have added two teleport destinations to the ring: the Grand Exchange and, if you have finished the Throne of Miscellania quest, to Miscellania too. Rings of wealth can be recharged in the same ways as amulets of glory.

 

Mod Piesche

RuneScape QA

[qfc]13-14-882-62544610[/qfc]

I hate when jagex forgets to put things in the knowledge base.

Link to comment
Share on other sites

^ ROW does affect clues now, remember reading that when the update first happened.

Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops.

Taken from the game guide in the knowledge base:

 

The Ring of Wealth

 

The ring of wealth's magical power can sometimes have an effect on the drops that you receive from defeated creatures, and a few skill-related tasks. To understand how it works, we first need to define some terms.

 

100% drop - Most creatures have what is called a '100% drop' which they will drop every time they are defeated (e.g. bones or ashes).

Main drop - This will be an item drawn from a creature's 'drop table' based upon a random 'roll' (imagine a dice roll or roulette wheel).

Drop table - This is a list of all items that a creature could possibly drop. The percentage chance of receiving each item varies depending upon the item's relative value.

Rare drop table - Occasionally, a creature will have a drop table of more valuable items. To get onto this drop table, you must first 'roll' to land on it from the main drop table.

Second drop - Some creatures also have a second drop. So far, this only consists of charms used in Summoning.

Quest drops - in some instances, a creature will drop a quest-specific item (e.g. the unique bones required for the Rag and Bone Man or Fur 'n' Seek quests).

 

 

On most creatures' drop tables, there is a small chance that instead of receiving an item from its own drop table, you will instead get a roll again on the 'rare drop table'. The rare drop table contains some of the more exclusive items in the game, including, but not limited to, dragon items, certain rune items, shield halves, key parts and uncut gems. The rare table also contains 'empty slots' - the end result of landing on these empty slots is often referred to as receiving 'no drop' or 'bone drop'. We keep these slots empty for any future drops that we want to add to this table.

 

The rare drop table is shared between a variety of creatures - e.g. goblins, fire giants, most slayer creatures. A good way to tell if a creature has a rare drop table is if it is known to drop a half key; then it will drop other items from the rare drop table. There are, however, certain 'very rare' drops that are not on the rare drop table, because they are specific to certain enemies or enemy types (e.g. the draconic visage is only ever dropped by dragons; godsword pieces only by the God Wars Dungeon bosses) and it would not make sense for these items to be dropped by, say, a fire giant.

 

The ring of wealth comes into play whenever you are rolling on the rare drop table. Its ability effectively removes most of the empty slots, drastically increasing your chances of receiving an item from the rare drop table once you have been lucky enough to roll onto it. The effect of the ring of wealth differs between the enemies you fight. Adventurers who make regular use of a ring of wealth should find that they receive fewer 'no drops' than adventurers who do not, and, therefore, will receive more rare drops and, in the long run, gain more wealth. You will receive a message in your chatbox if the ring of wealth improves your drop from a specific creature.

 

The ring of wealth is not solely used to improve the drops from defeated creatures. It can also be used to give you a chance of the following:

 

Improving the items you get from catching kingly implings

Improving the items you get from urns in Pyramid Plunder

Improving your chance of getting the sceptre in Pyramid Plunder

Getting two gems instead of one while mining with the amulet of glory

 

It does not mention clues as one of the non-monster drops it affects. So no, it does not affect clues.

 

Actually, it does.

 

15-Mar-2011 - Ring of Wealth, Shanties, Trolls and Dungeoneering

 

Weve got a bumper pack of updates this week including making the ring of wealth more useful, shanties recounting your previous piratical adventures, new-look trolls roaming around their renovated home of Trollheim, and a raft of gameplay improvements for Dungeoneering.

 

 

Ring of Wealth

 

The ring of wealth has been a kind of lucky charm for RuneScape players for many years now even though its effects were limited, and the wealth it brought was of dubious value, many still chose to wear it for good luck. We have now improved it so that it will better increase your chances of receiving rare items from drops or clue scrolls, occasionally improve some common drops, and give you bonus items in a few specific pieces of content. Whats more, the ring will now also let you know when it has made a difference to your drops, so you can better judge how useful wearing one is for how you play.

 

More specifically, wearing a ring of wealth will slightly increase the drop chances of many rare items obtained from Slayer monsters and various bosses, as well as all clue scrolls. The ring will also increase your chances of getting better rewards and more items from various activities, including looting the Barrows chest, Pyramid Plunder (including sceptres and new 'jewelled statuette' loot), taking out Bork (guaranteed improvement to his drops), catching kingly implings, and further improving your chances of receiving gems while mining (if also wearing a charged amulet of glory).

 

Additionally, we have added two teleport destinations to the ring: the Grand Exchange and, if you have finished the Throne of Miscellania quest, to Miscellania too. Rings of wealth can be recharged in the same ways as amulets of glory.

 

Mod Piesche

RuneScape QA

[qfc]13-14-882-62544610[/qfc]

 

That's ambiguous though, does it mean it increases the chance of rare items from monsters and rare items from clues. Or does it increase the chance of rare items from drops, and chance of clue scrolls. It's not been confirmed which it is so really no way of telling. I've noticed no significant difference either way.

Link to comment
Share on other sites

^ ROW does affect clues now, remember reading that when the update first happened.

Hm, I'm probably wrong but I thought I remembered Jagex saying that ROW only affects monster drops.

It does have a small effect on barrows, too. You will occasionally get 2-dose prayer, super defense, and restore potions and more runes/racks.

Link to comment
Share on other sites

That's ambiguous though, does it mean it increases the chance of rare items from monsters and rare items from clues. Or does it increase the chance of rare items from drops, and chance of clue scrolls. It's not been confirmed which it is so really no way of telling. I've noticed no significant difference either way.

I believe it only increases the chance of recieving clue scrolls as a drop, as the ring 'shines more brightly' when they drop.

Link to comment
Share on other sites

Congratulations, all 70s and then the world :thumbsup:.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

70all.png

 

So I think I need to Change my binds now, oh and btw, 70+ all my stats now... Been a long goal of mine for a while. 11 skills to go before all 80+ though. :thumbsup: 0 99s. yay me.

Ugh, I needa get 80 RC too... Wanna split a pack of straight razors?

2dgucz6.png

Link to comment
Share on other sites

wutk.png

 

Wut?

 

Shouldn't the price of the set be like 2.226B? Or does Jagex not make the price of the set equal to the price of all the items in the set added up? I thought the price on sets were tied to the price of the items that make up the set. That way if one of the items rised in price, the set would go up an equal amount.

 

I saw something like that with rune sets awhile ago. The price for the skirt set was higher even though a skirt was cheaper than legs.. something like that. lol

 

Buy that 3a set

take apart

sell pieces

profit.

^My merchanting guide.

35b9enp.jpg

Link to comment
Share on other sites

70all.png

 

So I think I need to Change my binds now, oh and btw, 70+ all my stats now... Been a long goal of mine for a while. 11 skills to go before all 80+ though. :thumbsup: 0 99s. yay me.

Ugh, I needa get 80 RC too... Wanna split a pack of straight razors?

No, I think I'll need the whole pack of I continue this much longer...

Mlskid.png
Summoning help:
[hide=Wio, lol]logioh.png[/hide]

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.