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200M in all Skills

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Mini update:

 

Elias is still powering through construction, he is up to 132m. He has Thieving maxed though, so it will be interesting to see if he stops soon to leave room for effigies from slayer.

 

Tg, one of the soon to be top15, is closing in on 200m crafting.

 

Tezz is almost 100m firemaking and posting some big gains in Dungeon.

 

Suomi posted a huge 1.4m slayer day, about 500k from 100m strength.

 

Telmo is going all out of Hunter, just got 31m.

 

Skiller703 is still working on 200m fletching, 6.8m away, He is also still hunting effigies.

 

Dapledo, after getting 279xp from 100m cons, he moved on to thieving to get another skill over 70m, which seems to a goal of his.

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  • Artemis1330
    Artemis1330

    That's a bit biased, taking tips on how jagex runs their polls kaida? So I'll add this- like this post if you don't want it changed.     Just playing devils advocate.

  • There will obviously be a huge arena,just like the Colosseum in italy, and server with a capasity to hold 10k players, then, suomi is in the middle of the arena, 10k people sitting on the seats, then,

  • From the data we have so far, it appears that anyone who is capable of achieving 200m in all skills would be overcome by their ego and then fail to get the final xp.   As of right now, it looks like i

Elias will stop somewhere around 150m construction. Then go back onto slayer.

 

Telmo will stick to 200m hunter once he can adjust to his new mouse.

I think the skills that have gone the longest before the best method changed are mining (granite), runecrafting (zmi), fishing (barb before cut/eat was discovered), slaying (slaying) and thieving (pyramid plunder)

Construction? Hasn't really changed since the day it came out tbh :P

 

Zombie implings are definitely faster for the average player, though I've never looked into whether traditional methods might be equivalent or faster for super-players like the top 15 ;).

 

Have fun opening 1.5million zombie jars (or buying them in the first place for that matter lol) and THEN running about 100k bones to the guy in dorgeshkaan to get construction xp at around 30gp/xp.

 

Personally I'm sticking to the traditional methods. :P

I think the skills that have gone the longest before the best method changed are mining (granite), runecrafting (zmi), fishing (barb before cut/eat was discovered), slaying (slaying) and thieving (pyramid plunder)

Construction? Hasn't really changed since the day it came out tbh :P

 

Zombie implings are definitely faster for the average player, though I've never looked into whether traditional methods might be equivalent or faster for super-players like the top 15 ;).

 

Have fun opening 1.5million zombie jars (or buying them in the first place for that matter lol) and THEN running about 100k bones to the guy in dorgeshkaan to get construction xp at around 30gp/xp.

 

Personally I'm sticking to the traditional methods. :P

 

Either in this thread or one of the efficiency chats, the number of jars opened per minute needed to be opened to beat conventional training methods, the number wasn't pretty.

Suomi has reached 100M str and 2,2B xp.

 

Good job Xensure on the update a couple posts back.

 

It's also nice to know what Aasiwat will do in the coming months.

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

Suomi has reached 100M str and 2,2B xp.

 

Good job Xensure on the update a couple posts back.

 

It's also nice to know what Aasiwat will do in the coming months.

 

Looking forward to his XP gains, he might need to Hunt for 30 hours non-stop, Foot did that too and he has the current Hunt daily.

Currently working towards 2496 total.

Oscar.png

fc5545332263a1968f03f87757f551c5.png

For those who were still having doubts wether it's a nerf or a bug.

sigtsg99tq3.png

fc5545332263a1968f03f87757f551c5.png

For those who were still having doubts wether it's a nerf or a bug.

gf emergent gameplay

oh wait, dont worry guys we can still have tea parties in our houses

o, Mod Hunter just hunted our fishing strategies.

o, Mod Hunter just hunted our fishing strategies.

 

 

^Has Hunter Cape as avatar.

 

 

I C WAT U DID THAR.

jagex has never said that they wont raise skills to 120, in fact its only a matter of time before they have to

 

the actual quote multiple times has been "we currently have no plans on raising skills to 120" this doesnt mean it cant happen in the future

a_final_name.png

fc5545332263a1968f03f87757f551c5.png

For those who were still having doubts wether it's a nerf or a bug.

gf emergent gameplay

oh wait, dont worry guys we can still have tea parties in our houses

 

tumblr_lav1zkTJV61qawi1qo1_500.jpg

 

In all seriousness, the exp was over twice what it was for an aboveground activity requiring the same amount of concentration.

2496 Completionist

Would the brackish blade be the best alternative to the rapier for monsters weak to stab?

 

No. For stabbing weapons, the order's something like Chaotic Rapier > Korasi's Sword > Zamorakian Spear > Brackish Blade (unless I've left out anything important).

 

All of them are the same speed. Assuming each of the one-handed weapons is used with a Dragon Defender, you get the following stats:

 

Chaotic Rapier: +119 Stab, +107 Strength

Korasi's Sword: +85 Stab, +76 Strength

Zamorakian Spear: +85 Stab, +75 Strength

Brackish Blade: +92 Stab, +72 Strength

 

Very close match there between Korasi and the spear. The only reason I could even possibly see for using the Brackish Blade is if you need a stab weapon, you don't have a rapier, and it's super-important to you not to train on a controlled setting.

Alphanos

Alphanos.png

I guess this nerf was bound to happen. Is there any benefit to fishing in there now?

It's still faster than other methods:

http://www.youtube.com/watch?v=iwxM-lAcsG0&feature=feedu

^ According to that it's still around 120k after the nerf, if you play concetrated.

(You may have to go to youtube itself to read the description.)

 

But if you were trying to get some fish levels, I suggest do it now, before Jagex nerfs it even more.

sigtsg99tq3.png

It's still faster than other methods:

http://www.youtube.com/watch?v=iwxM-lAcsG0&feature=feedu

^ According to that it's still around 120k after the nerf, if you play concetrated.

(You may have to go to youtube itself to read the description.)

 

But if you were trying to get some fish levels, I suggest do it now, before Jagex nerfs it even more.

 

How is it still 120K an hour if it was 130-150k before nerf and they halved the xp lol? It should be like 70k fish xp/hr now...

Makaveli_93.png

It's still faster than other methods:

http://www.youtube.com/watch?v=iwxM-lAcsG0&feature=feedu

^ According to that it's still around 120k after the nerf, if you play concetrated.

(You may have to go to youtube itself to read the description.)

 

But if you were trying to get some fish levels, I suggest do it now, before Jagex nerfs it even more.

 

How is it still 120K an hour if it was 130-150k before nerf and they halved the xp lol? It should be like 70k fish xp/hr now...

only half the fishing spots are "nerfed" (though I think THAT is the bug, every spot SHOULD be nerfed).

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

I guess this nerf was bound to happen. Is there any benefit to fishing in there now?

 

It's still the best fishing xp if you don't want the strength xp that heavy rod fishing gives. Though for the purposes of this thread, not really no.

I guess this nerf was bound to happen. Is there any benefit to fishing in there now?

 

It's still the best fishing xp if you don't want the strength xp that heavy rod fishing gives. Though for the purposes of this thread, not really no.

 

And agility xp. Whatever they'll probably nerf is again so all spots give 50% less xp than before and it'll probably be 80k max.

Makaveli_93.png

Barb cut/eat is still much better than c2 because of the other skill xp. C2 needs to be 162k/hr for it to be better than barb. But C2 rushing is better than C1 rushing for people who are training dung.

only half the fishing spots are "nerfed" (though I think THAT is the bug, every spot SHOULD be nerfed).

 

"On complexity levels 2-5, there is a chance that you will receive 50% less XP for mining, fishing, woodcutting, farming or thieving certain resources (the majority of resources in a dungeon will give you full XP). These resources are placed in lower complexity dungeons so that you can get used to how the skill works before moving on to higher complexities; as such, we did not intend them to be power-trained on for XP, and we have lowered their XP rates accordingly."

 

http://www.runescape.com/kbase/guid/dungeoneering_faq

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