Sister Nicci Posted April 12, 2010 Share Posted April 12, 2010 Oh, and that's another thing... skills don't have tutorials. Minigames do. Soul Wars, Castle Wars, Stealing Creation, Barbarian Assault, etc. Summoning comes to mind. Seeing as it was the most recent skill released before Dungeoneering, I'd say jagex is looking to start explaining all of their new skills. I don't remember any Summoning tutorial... I remember a quest, called Wolf Whistle, but no actual tutorial. Herblore had that same thing, a quest that introduced the skill. And an introductory quest is far different from an uninformative minigame tutorial. fuer grissa ost drauka "Once committed to fight, cut. Everything else is secondary, cut. That is your duty, your purpose, your hunger. There is no rule more important, no committment that overrides that one. Cut. Cut from the void, not from bewilderment. Cut the enemy as quickly and directly as possible. Cut with certainty. Cut decisively, resolutely. Cut into his strength. Flow through the gaps in his guard. Cut him. Cut him down utterly. Don't allow him a breath. Cut him without mercy to the depths of his spirit. It is the balance of life: death. It is the dance with death." "Dance with me, Death." Bringer of death. "I am ready." Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted April 12, 2010 Share Posted April 12, 2010 D First of all, while you can solo, this is a secondary option. it's clearly designed for group play. Much like GWD, while you can solo it it is rather despite the fact that it is meant to be teamed. Second, it's slow and tedious. I find it rather repetitive and not very rewarding. Third: It's a minigame, not a skill. Fourth: It's like Shattered Heart but with some combat. Fifth: It's a skill made up of every other kind of skill. Interesting concept, but in this case I think it's failed. In summary, I think the skill falls in the category of Mobiliging Armies. I think Jagex was too blinded by the concept, interesting to code, large size of update, and the graphics involved. And I think they had a bit of a "Honeymoon phase" when playing it because of all the hard work into it they were predisposed to liking it. I think they saw it as a little brighter than it was. Now that most of players are in it, well... they don't like it. Let's be real here. The whole community is taking a dump on it. Granted they may be able to tweak and fix it, but from what you read of their posts they seriously believed that people were going to love this from day one. They are not. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Torlen Posted April 12, 2010 Share Posted April 12, 2010 For all of you who don't like it, play with some friends. I'm having a blast. Link to comment Share on other sites More sharing options...
Omali Posted April 12, 2010 Share Posted April 12, 2010 Now that most of players are in it, well... they don't like it. Let's be real here. The whole community is taking a dump on it. Granted they may be able to tweak and fix it, but from what you read of their posts they seriously believed that people were going to love this from day one. They are not. There you go, thinking you speak for most of the community again. You silly goose. Link to comment Share on other sites More sharing options...
Zepheras Posted April 12, 2010 Share Posted April 12, 2010 D First of all, while you can solo, this is a secondary option. it's clearly designed for group play. Much like GWD, while you can solo it it is rather despite the fact that it is meant to be teamed. Second, it's slow and tedious. I find it rather repetitive and not very rewarding. Third: It's a minigame, not a skill. Fourth: It's like Shattered Heart but with some combat. Fifth: It's a skill made up of every other kind of skill. Interesting concept, but in this case I think it's failed. In summary, I think the skill falls in the category of Mobiliging Armies. I think Jagex was too blinded by the concept, interesting to code, large size of update, and the graphics involved. And I think they had a bit of a "Honeymoon phase" when playing it because of all the hard work into it they were predisposed to liking it. I think they saw it as a little brighter than it was. Now that most of players are in it, well... they don't like it. Let's be real here. The whole community is taking a dump on it. Granted they may be able to tweak and fix it, but from what you read of their posts they seriously believed that people were going to love this from day one. They are not. Fourth's wrong. It's Stealing Creation but labelled as a skill. "Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?" -F1775 Link to comment Share on other sites More sharing options...
Jeffery Posted April 12, 2010 Share Posted April 12, 2010 At the moment I HATE the new skill, I honestly would of preferred Sailing at this point of time, it's more like a minigame than a Skill... 180th to 99 Divination + 1st W36er Rambo, cannot pk call your friends bro :). Wait nevermind none of SAPK/PKS can. Kappa. Link to comment Share on other sites More sharing options...
Hajutze Posted April 12, 2010 Share Posted April 12, 2010 any idea how to solve the statues puzzle ? Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted April 12, 2010 Share Posted April 12, 2010 Rav, it's not like SC because SC doesn't have Farming. So it's like Shattered Heart + Combat or SC + Farming. And Omali, basing that on what I've seen on here and talking to people on RS. Most, as far I can tell, don't seem to care for it much. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Pirate_Felix Posted April 12, 2010 Share Posted April 12, 2010 Congratulations jagex, you have just advanced another level in copying, your level is now 99. [hide]Felix, je moeder.Je moeder felixJe vader, felix.Felix, je oma.Felix, je ongelofelijk gave pwnaze avatar B)Felix, je moeder.[/hide] Link to comment Share on other sites More sharing options...
a_bert Posted April 12, 2010 Share Posted April 12, 2010 ^_^ I'm having fun EDIT: lol, system update cut out the boss kill.. he was on 200hp left or something >.< 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Myweponsg00d Posted April 12, 2010 Share Posted April 12, 2010 So something new and different comes along, and all you guys do is complain that it isnt the same old crap. "This isnt a skill, its a mini game!" Who gives? I remember people saying the same crap when Slayer was released. Dungeoneering is something that brings you to a specific area, you engage with the content for a certain ammount of time, and then you are rewarded with exp. Sounds like a skill to me. Need assistance in any of these skills? PM me in game, my private chat is always ON Link to comment Share on other sites More sharing options...
Neltak Posted April 12, 2010 Share Posted April 12, 2010 I agree that this is quite a bit more like a minigame than a skill. With that said, I noticed complaints about having to rely on others for this. There's two options around this: play solo (already mentioned) and you can also change the exp so that it isn't shared. That way if you find you're doing the brunt of the work you'll get most of the exp, eliminating freeloaders in teams. Though with that second option I think you'd need to be the party leader. Link to comment Share on other sites More sharing options...
SanNo1 Posted April 12, 2010 Share Posted April 12, 2010 I've seen a lot of people complaining about it being a skill, but I don't understand why it is a problem that it is calles a skill, does this devaluate the content in some way? I don't mind them calling it a skill as long as the content is good, which it is without a doubt. There are three sides to every story: There's one side, there's the other, and there's the truth. Link to comment Share on other sites More sharing options...
Punitive_D Posted April 12, 2010 Share Posted April 12, 2010 D First of all, while you can solo, this is a secondary option. it's clearly designed for group play. Much like GWD, while you can solo it it is rather despite the fact that it is meant to be teamed. Second, it's slow and tedious. I find it rather repetitive and not very rewarding. Third: It's a minigame, not a skill. Fourth: It's like Shattered Heart but with some combat. Fifth: It's a skill made up of every other kind of skill. Interesting concept, but in this case I think it's failed. In summary, I think the skill falls in the category of Mobiliging Armies. I think Jagex was too blinded by the concept, interesting to code, large size of update, and the graphics involved. And I think they had a bit of a "Honeymoon phase" when playing it because of all the hard work into it they were predisposed to liking it. I think they saw it as a little brighter than it was. Now that most of players are in it, well... they don't like it. Let's be real here. The whole community is taking a dump on it. Granted they may be able to tweak and fix it, but from what you read of their posts they seriously believed that people were going to love this from day one. They are not. Did you find soloing was not a viable option? What things did you find yourself doing repetitively? Link to comment Share on other sites More sharing options...
langer Posted April 12, 2010 Share Posted April 12, 2010 I guess I'm gonna jump up a lot in ranks if everyone claiming they are done with the game really quit... Fine with me tbh! Follow the progress of top players and my weekly updates here: 200M in all SkillsLatest Milestones Chart update : page 602Latest top 15 update : page 6026 slowest skills chart : page 563 Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted April 12, 2010 Share Posted April 12, 2010 Also, I'd like to point out that as far as Instanced Dungeons go, Runescape is terribly outclassed by other games. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Hajutze Posted April 12, 2010 Share Posted April 12, 2010 The statues room is annoyin =/ Link to comment Share on other sites More sharing options...
lordkafei Posted April 12, 2010 Share Posted April 12, 2010 ... You're looking at a replica of almost every skill and skill resources within this one single skill, when they can just use the resources we had, from potions to food to armour. You're looking at a list of over 500 new items easily, some filling existing level gaps, some beyond the best of what we have, but only within the dungeon. You're looking at this mini-underground RuneScape world, that brings the real RuneScape world a few new level 80 gear that has nothing to do with what you saw and used in the dungeon. ... It's like they put the game in a bottle inside of itself... renaming every ore, wood, herb, food, etc. The learning curve on what to keep and what to drop is a [bleep] and slows things down considerably. And some wiseass at Planet Jagex named a lot of the tunes "Glacialis" HA FREAKING HA The armors & weaponry look good, I will have to admit. Thumbs up on that. But the concept - eh, I'm not smitten, either in solo or group mode. YMMV. PvP is not for meIn the 3rd Year of the BoycottReal-world money saved since FT/W: Hundreds of DollarsReal-world time saved since FT/W: Thousands of Hours Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted April 12, 2010 Share Posted April 12, 2010 D, I found the whole thing repetitive because of the slow skill experience that you, as a solo player, have to do the same floors over and over again for the minimal experience. It just wears and tears on your patience until you find something more interesting. That's just my experience with it though. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Denith Posted April 12, 2010 Share Posted April 12, 2010 I can imagine the new skill name.... "Dragoneering". All that to say, the skill looks great, but there is a system update happening, so I can't play atm :( Link to comment Share on other sites More sharing options...
Myweponsg00d Posted April 12, 2010 Share Posted April 12, 2010 I am a little confused. I'm only level 4 dungeoneering atm, but I have a question. If I go up to like 80 dungeoneering, am I going to be running dungeons that are much more difficult? Or what.. In other words, how will the training of this skill change as I level. I know the answer is probably in the manual, but I am really confused by all the loads of terminology. Need assistance in any of these skills? PM me in game, my private chat is always ON Link to comment Share on other sites More sharing options...
killmenub Posted April 12, 2010 Share Posted April 12, 2010 I am a little confused. I'm only level 4 dungeoneering atm, but I have a question. If I go up to like 80 dungeoneering, am I going to be running dungeons that are much more difficult? Or what.. In other words, how will the training of this skill change as I level. I know the answer is probably in the manual, but I am really confused by all the loads of terminology. Gets harder as you get it up. At different levels you face different bosses that are different levels. IGN: HesFearless. -Jamie Link to comment Share on other sites More sharing options...
jonni Posted April 12, 2010 Share Posted April 12, 2010 having fun! dedicate your idle computer power to a scientific project. Link to comment Share on other sites More sharing options...
mega_vegeta6 Posted April 12, 2010 Share Posted April 12, 2010 So, how do you quit a game? lol. It seems if i leave i lose exp somehow, since i leave the party or something. Link to comment Share on other sites More sharing options...
killmenub Posted April 12, 2010 Share Posted April 12, 2010 So, how do you quit a game? lol. It seems if i leave i lose exp somehow, since i leave the party or something. Thats only if your halfway through a dungeon, you lose the exp you'd gain from that dungeon. IGN: HesFearless. -Jamie Link to comment Share on other sites More sharing options...
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