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12-Apr-2010 - Dungeoneering Skill!


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[05:46] <+[\\]RuneScript> *** [ DUNGEONEERING ]: [Tuba 3] lvl: 51 | exp: 119,437 (0.11% of 120) | rank: 25 | EXP to lvl 52: 4,223 (63.9% to 52) | Penguin Points: 4 | ToG: 71

 

That's it for tonight.

 

Sadly I didn't make it to the frontpage this time :(

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I still don't understand how this skill is implimented else where in the game? I mean, how does it help?!

Short answer: it isn't and it doesn't. Unfortunately.

 

Jagex would have to be idiots not to introduce dungeons that require a Dung level to complete. I'm pretty sure that's what's in store in batch 2 or maybe even 3. There's just so many open slots for this skill. Rewards stop at 80, but the skill goes up to 120. Max floor is for a level 75. You know there has to be something else planned. This is just the start.

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I get pretty much everything about it except for prestige... It's confusing the hell out of me lol.

 

I agree. I've read posts about people explaining it, but I really want to know how to maximize it.

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I have no doubt that this will be addressed eventually, but my largest problem with it is that even the rewards that ARE offered take forever to get. The lowest one is 13K, which amounts to 130K exp required if you save all your tokens. That's level 52 at the EARLIEST. Forget the dungeoneering "requirements", the actual reqs are much, much higher due to the rate at which tokens are accrued. I know it'll be fixed eventually, but it still seems like bad design to have it be impossible to actually get ANY of the rewards (Exp doesn't count) at the listed level at launch. The most egregious example is definitely the weaponry though - listed level of 45, necessary level of 72 to get all the tokens.

 

Once this is fixed and more rewards are added, I'll like this skill a lot more. Right now I'm in the camp of "Fun to play, but not worth attempting to grind"

P2P forever!... Or at least 'til <insert excuse here> happens

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Aren't you supposed to get something other than 0 for higher prestige?

uwo5g.png

I still don't get how it works tbh.

I THINK in order to get prestige exp for completing a level, the prestige has to be one less than a level. So for your picture you'd have to beat level 7 to get the prestige. That would then bump your prestige to 8. From there you'd have to beat 8 to get prestige exp, and so on. Resetting sets your prestige to 0 so you get the exp from level 1 again.

P2P forever!... Or at least 'til <insert excuse here> happens

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I get pretty much everything about it except for prestige... It's confusing the hell out of me lol.

 

I agree. I've read posts about people explaining it, but I really want to know how to maximize it.

 

http://www.runescape.com/kbase/guid/dungeoneering_faq#prestige

 

That helped me understand it greatly.

 

It works like this:

 

Your prestige is the number of different floors you've done. Once you reset, your current prestige is frozen. (If you had 15 and reset, it stays 15 even on the first floor you complete)

 

If you get more then the frozen prestige, it becomes your new prestige. If you reset with the new prestige, it takes the place of the old frozen prestige. (Your old frozen prestige is 15. You clear 16 floors, making it 16. You reset and your frozen prestige becomes 16)

 

*from what I've gathered*

 

Aren't you supposed to get something other than 0 for higher prestige?

uwo5g.png

I still don't get how it works tbh.

I THINK in order to get prestige exp for completing a level, the prestige has to be one less than a level. So for your picture you'd have to beat level 7 to get the prestige. That would then bump your prestige to 8. From there you'd have to beat 8 to get prestige exp, and so on. Resetting sets your prestige to 0 so you get the exp from level 1 again.

Oh so if I beat them all but still can't progress to the next floor I should reset it before I go back and do them again? But if I do this and level at floor like 4 would my prestige be 4 when I go on to floor 7 or would it be back to 6?

 

You don't get points for prestige if you have already completed a floor once before. The pictured completed their second run of floor 6, so no prestige bonus.

The challenge of a mistake is not to avoid it. The challenge of a mistake is dealing with the outcome.

 

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Proud of who I am and what I am.

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Aren't you supposed to get something other than 0 for higher prestige?

uwo5g.png

I still don't get how it works tbh.

I THINK in order to get prestige exp for completing a level, the prestige has to be one less than a level. So for your picture you'd have to beat level 7 to get the prestige. That would then bump your prestige to 8. From there you'd have to beat 8 to get prestige exp, and so on. Resetting sets your prestige to 0 so you get the exp from level 1 again.

Oh so if I beat them all but still can't progress to the next floor I should reset it before I go back and do them again? But if I do this and level at floor like 4 would my prestige be 4 when I go on to floor 7 or would it be back to 6?

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Aren't you supposed to get something other than 0 for higher prestige?

uwo5g.png

I still don't get how it works tbh.

I THINK in order to get prestige exp for completing a level, the prestige has to be one less than a level. So for your picture you'd have to beat level 7 to get the prestige. That would then bump your prestige to 8. From there you'd have to beat 8 to get prestige exp, and so on. Resetting sets your prestige to 0 so you get the exp from level 1 again.

Oh so if I beat them all but still can't progress to the next floor I should reset it before I go back and do them again? But if I do this and level at floor like 4 would my prestige be 4 when I go on to floor 7 or would it be back to 6?

Ha. I was wrong. The Prestige and levels completed are two different things.

 

Prestige is the NUMBER of levels completed since you last reset. (Or your longest streak, whichever is better) However, if you have already beat a level on this streak, you will NOT get exp for the level, no matter what your prestige is. So if your prestige is 6, but the levels beat are 1,2,3,4,5 and 7, skipping 6, then when you do 6 you'll still get a prestige boost.

 

Resetting will set your prestige to a fixed number and reset the count. So say that you reset after reaching prestige 6. Now each level you HAVE beaten is listed as having NOT been beaten, allowing you to get prestige exp for it again. However, your count goes back to 0 for the current streak. You will continue getting exp based on your old streak until you get to the point where your new streak is longer. Does that make any sense?

P2P forever!... Or at least 'til <insert excuse here> happens

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why do items have dung reqs if the tokens needed to get them is 10x the xp of the lvl? like bone crusher takes 21 yet to get a bone crusher ud need like 60 dung.

 

and seriously is there a faster way to get xp? im soloing and taking 10 mins per game to get 300 xp per game

 

also ive never seen a slayer monster in there why is this

 

and what i hate is no matter how much lower i go the bosses dont get any harder, no matter lvl 1 or lvl 11 the boss is the same lvl, highly dissapointing

 

all the bosses are like lvl 100, not hard just annoying i want a non annoying but hard boss thats like 300+, whats so hard to ask there

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Aren't you supposed to get something other than 0 for higher prestige?

uwo5g.png

I still don't get how it works tbh.

I THINK in order to get prestige exp for completing a level, the prestige has to be one less than a level. So for your picture you'd have to beat level 7 to get the prestige. That would then bump your prestige to 8. From there you'd have to beat 8 to get prestige exp, and so on. Resetting sets your prestige to 0 so you get the exp from level 1 again.

Oh so if I beat them all but still can't progress to the next floor I should reset it before I go back and do them again? But if I do this and level at floor like 4 would my prestige be 4 when I go on to floor 7 or would it be back to 6?

Ha. I was wrong. The Prestige and levels completed are two different things.

 

Prestige is the NUMBER of levels completed since you last reset. (Or your longest streak, whichever is better) However, if you have already beat a level on this streak, you will NOT get exp for the level, no matter what your prestige is. So if your prestige is 6, but the levels beat are 1,2,3,4,5 and 7, skipping 6, then when you do 6 you'll still get a prestige boost.

 

Resetting will set your prestige to a fixed number and reset the count. So say that you reset after reaching prestige 6. Now each level you HAVE beaten is listed as having NOT been beaten, allowing you to get prestige exp for it again. However, your count goes back to 0 for the current streak. You will continue getting exp based on your old streak until you get to the point where your new streak is longer. Does that make any sense?

Not completely but it helps, I guess I'll have to try resetting it tomorrow when I get on again to see how it works.

 

Thanks for the help btw.

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I like it, it's creative, and a definitely a different approach to how we usually do things in RS, but I would like more outside-Daemonheim rewards. This seems like Summoning, only it only really helps combat skills. There's no aid to skilling like Summoning provided.

 

They also really need a quest about Daemonheim so I could learn why my character should give a flying rat's pa-tooty as to why the place is so important. I'm guessing once a video-maker gets in the high levels we'll get to see what the strange power really is. I feel a bit isolated training it, so it's going to be really tough prioritizing what I want to do; Dungeoneering, or not-Dungeoneering.

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Can somebody actually freakin explain something to me:

 

What is the problem with "rewards"? Wtf? Really? Just because they are CALLED rewards? Its still something you gain from your efforts that you put into the skill over a period of time.

 

Compare it to slayer. With slayer all you get to do is kill bigger monsters and use better slayer-specific equipment. At least in Dungeoneering you will have to actually DO the skill to use the items. Not like Slayer where anyone can just buy a whip even if they have level 1 slayer.

 

I fail to see how the benefits of this skill are any different from any other skill.

 

Can someone answer these questions?

 

I feel like I haven't been answered because you guys realise that your complaints against this skill are completely illogical. This is no less of a skill than slayer. In fact, I see many similarities between it and slayer, in terms of the way the skill works and how you get exp and rewards.

 

Slayer is probably the most popular skill, with a majority of the population in love with it, and also the exp is quite slow and nobody complains about it. Then Jagex releases a skill that is similar to slayer, but more complex and involving, and you guys complain.

 

The way I see it, you being given a random dungeon is exactly parallel to you being given a random task of monsters to kill. You complete the challenge, get exp, and move on to the next random chellenge.

 

*Compares this to Minigames. Fits w/ almost all of them in characteristics.*

 

*Compares to all skills (outside slayer, which I disagree is ANYTHING like this "skill") nothing like them.

 

*Choses category to put this update->minigame*

 

Its very nice content. My main caveats are:

 

1. It seems more like a minigame.

 

2. The rewards are amazing, but unless the tokens come in faster, or by some other method, at higher levels, you will need a very high dungeon level to buy equipment that is unlocked levels before.

 

3. It shouldn't be based off XP, but off skill, ability to get to a certain level, clearing levels, etc. More like raiding. Because, in essence, you need to *grind* to get to new content, or so it seems.

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Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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A quick question regarding leveling this skill quicker. Do you get more exp if you kill all the monsters in the rooms or if you just skip over them will you get the same experience?

 

 

Your xp is only based on the floor, the prestige, and those other modifiers you see at the end. You can leave every monster minus the boss and gain the same xp. So don't feel the need to waste your time killing all monsters.

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I have. I don't like it.

 

So basically if anyone says something you people don't agree with it's trolling? Every bit of criticism, sarcasm, or joking is also trolling? I can't figure out which stupid word is used more and annoying, trolling or failing.

 

And oh yeah, I said specifically that even if you don't agree with the song, it's not entirely my opnion. I was just coming up with whatever I could to make it all fit. I don't have everything.

 

And everyone, shut up about me not giving it a chance. I've given it a chance. It still sucks.

 

I have not mentioned anything insulting to your overall response to the new skill, at the time I was writing, I was referring to your message on how its similar to certain aspect in WoW, so its better to give it a try before stereotype it as something some else. If member if having such a hard time, then I am sure F2P will have a "grand" time doing this skill.

 

At least I think the parody is quite nice, the way its written ( it would probably take few days to get that part done, or more). And once again, there are truth in it since I can see similar points being made by other players. I don't mind opinions, even what other are consider as negative. There is really no right or wrong answer to those open discussion question, you don't have to conform to a "general" consensus to make it worth while.

 

For now, I am just trying to figure out how to do this skill without my head explode.

a happy Runescaper

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A quick question regarding leveling this skill quicker. Do you get more exp if you kill all the monsters in the rooms or if you just skip over them will you get the same experience?

 

 

Your xp is only based on the floor, the prestige, and those other modifiers you see at the end. You can leave every monster minus the boss and gain the same xp. So don't feel the need to waste your time killing all monsters.

 

Incorrect, if I'm not mistaken.. There is a penalty for leaving creatures.

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Remaining for Completionist Cape: Livid Farm spell (Borrowed Power)

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A quick question regarding leveling this skill quicker. Do you get more exp if you kill all the monsters in the rooms or if you just skip over them will you get the same experience?

 

 

Your xp is only based on the floor, the prestige, and those other modifiers you see at the end. You can leave every monster minus the boss and gain the same xp. So don't feel the need to waste your time killing all monsters.

 

Incorrect, if I'm not mistaken.. There is a penalty for leaving creatures.

Nope. There is a bonus for opening all the DOORS, but the number of creatures killed (And likewise resources mined, armor forged, etc.) doesn't affect your final score.

P2P forever!... Or at least 'til <insert excuse here> happens

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98% of people have signatures with made up statistics in them. If you're one of the 2% that doesn't, copy this and add it to your signature.

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