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Chaotic Rapier vs Longsword


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Except the % marker isn't the ONLY timer, perhaps. EG, it could be divided each percent into 100 units.

 

I Wasn't talking about 1 wield=1%.

the point is, that the subpercents ur talking about, aren't visible, and are not recognized by marmaros the repair man.

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Except the % marker isn't the ONLY timer, perhaps. EG, it could be divided each percent into 100 units.

 

I Wasn't talking about 1 wield=1%.

the point is, that the subpercents ur talking about, aren't visible, and are not recognized by marmaros the repair man.

Ye, but that doesn't mean they aren't existent.

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Maybe the 10 hours degrade timer is derived from actual ticks spent in the combat animation.

 

so it would not count the 4 tick delay between hits of the rapier, but rather the 1 tick time of actually thrusting the rapier forward or slashing with it (i think it's exactly 1 tick)

 

So it might last (10*3600)/.6 = 60000 ticks of actual combat.

 

BUT...the 60k ticks also counts from the monsters attacking you!

 

So if you were attacking something that didn't retaliate, the combat tick occurs every 4 ticks of noncombat. the rapier would actually last 60k combat ticks + 240k noncombat ticks = 300k ticks = 50 hours

 

BUT if you were in single combat fighting a monster of the same speed, a combat tick occurs on average once every 2 ticks of noncombat! So the rapier there would last 60k ticks + 120k ticks = 180k ticks = 30 hours

But, only 30k of those combat ticks would be yours, the other 30k is the other monster because he attacks with the same speed.

 

If you were fighting a monster of Speed 4 (6 tick delay), a combat tick occurs on average once every 2.333 noncombat ticks so it would last 60k ticks + 140k ticks = 200k ticks = 33.3 hours

You get 40% more combat ticks than the other monster. So it's split 35k/25k.

 

That would explain why it degrades faster in multicombat or with speedier monsters.

 

Then of course, when you check charges, your % is shown to the nearest whole number. So if you spent 2k combat ticks, you would have 58k/60k = 96.666% charge left, which shows rounded as 97%

 

So in conclusion:

- The chaotic weapons degrade after the sum of the number of animations of both you attacking and you being attacked = 60k

- The slower the chaotic weapon, the slower it will degrade. (anyone with a CLS or CM wanna verify that?)

- The faster the monster attacking you, or the more monsters attacking you, the faster the degrade rate.

 

Again it's all speculation :^_^:

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Maybe the 10 hours degrade timer is derived from actual ticks spent in the combat animation.

 

so it would not count the 4 tick delay between hits of the rapier, but rather the 1 tick time of actually thrusting the rapier forward or slashing with it (i think it's exactly 1 tick)

 

So it might last (10*3600)/.6 = 60000 ticks of actual combat.

 

BUT...the 60k ticks also counts from the monsters attacking you!

 

So if you were attacking something that didn't retaliate, the combat tick occurs every 4 ticks of noncombat. the rapier would actually last 60k combat ticks + 240k noncombat ticks = 300k ticks = 50 hours

 

BUT if you were in single combat fighting a monster of the same speed, a combat tick occurs on average once every 2 ticks of noncombat! So the rapier there would last 60k ticks + 120k ticks = 180k ticks = 30 hours

But, only 30k of those combat ticks would be yours, the other 30k is the other monster because he attacks with the same speed.

 

If you were fighting a monster of Speed 4 (6 tick delay), a combat tick occurs on average once every 2.333 noncombat ticks so it would last 60k ticks + 140k ticks = 200k ticks = 33.3 hours

You get 40% more combat ticks than the other monster. So it's split 35k/25k.

 

That would explain why it degrades faster in multicombat or with speedier monsters.

 

Then of course, when you check charges, your % is shown to the nearest whole number. So if you spent 2k combat ticks, you would have 58k/60k = 96.666% charge left, which shows rounded as 97%

 

So in conclusion:

- The chaotic weapons degrade after the sum of the number of animations of both you attacking and you being attacked = 60k

- The slower the chaotic weapon, the slower it will degrade. (anyone with a CLS or CM wanna verify that?)

- The faster the monster attacking you, or the more monsters attacking you, the faster the degrade rate.

 

Again it's all speculation :^_^:

Sounds good.

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I bought rapier and maul so far. Everyone I've spoke to has told me CLS is only good for Bandos and if you don't have a div/ely you're better off sticking with rapier. Thinking i'll get Ccbow next.

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it's all speculation :^_^:

 

Chaotic melee weapons degrade when your in "combat".

You probably spend less than half of your time in "combat" in single zones.

Most of the time is spent looting, locating the next monster, and navigating to the next monster.

I usually spend about 40% of my time in "combat" and thus I degrade my cls at a 4% clip per hour.

If you 1 hit things like goblins you can slow the degrading of your weapon even more.

I spent about 2% in an hour looking for a champion scroll.

 

Shields are slightly different.

Again you only degrade in combat and the rate probably doubles on periods where you soak damage.

For reference, I can mage a whole soul wars game with farseer shield and usually loose about 1%.

However, if I spend a soul wars game with a ranger on me and constantly soaking damage in melee crowds then I have spent up to 4%.

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He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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it's all speculation :^_^:

 

Chaotic melee weapons degrade when your in "combat".

You probably spend less than half of your time in "combat" in single zones.

Most of the time is spent looting, locating the next monster, and navigating to the next monster.

I usually spend about 40% of my time in "combat" and thus I degrade my cls at a 4% clip per hour.

If you 1 hit things like goblins you can slow the degrading of your weapon even more.

I spent about 2% in an hour looking for a champion scroll.

 

Shields are slightly different.

Again you only degrade in combat and the rate probably doubles on periods where you soak damage.

For reference, I can mage a whole soul wars game with farseer shield and usually loose about 1%.

However, if I spend a soul wars game with a ranger on me and constantly soaking damage in melee crowds then I have spent up to 4%.

Top slayers spend around 3300 seconds of an hour(3600 seconds) in combat(by the number of hit's they deal) in single way combat, and the weapons still don't degrade more than 6% an hour. You must be really terrible at slaying.... In any case, it isn't as easy as: weapon degrades 6% in an hour meaning you only spend 60% of your time in combat, rather it's much more complex and rather depends on the number of hits being dealt to you(you don't hit faster at dagannoths, but it degrades much faster there-hence, the degrading is based on hits soaked, even for the weapons).

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it's all speculation :^_^:

 

Chaotic melee weapons degrade when your in "combat".

You probably spend less than half of your time in "combat" in single zones.

Most of the time is spent looting, locating the next monster, and navigating to the next monster.

I usually spend about 40% of my time in "combat" and thus I degrade my cls at a 4% clip per hour.

If you 1 hit things like goblins you can slow the degrading of your weapon even more.

I spent about 2% in an hour looking for a champion scroll.

 

Shields are slightly different.

Again you only degrade in combat and the rate probably doubles on periods where you soak damage.

For reference, I can mage a whole soul wars game with farseer shield and usually loose about 1%.

However, if I spend a soul wars game with a ranger on me and constantly soaking damage in melee crowds then I have spent up to 4%.

Top slayers spend around 3300 seconds of an hour(3600 seconds) in combat(by the number of hit's they deal) in single way combat, and the weapons still don't degrade more than 6% an hour. You must be really terrible at slaying.... numa numa numa

 

You always put a smile on my face when you follow me around on these forums.

Don't worry I won't follow you, afterall I lead you follow. :thumbup:

BTW, you sure its only 3300 seconds an hour instead of 3301 seconds?

I think you need to learn to click faster, it's making you look bad.

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He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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^failed troll

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CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

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^failed troll

 

 

This. Intelligent people normally would try to prove/disprove an opponents stance. The intelligence of one who is unwilling to try and do so, and instead mocks, is suspect.

 

 

(Sarcasm below, but this is well deserved)

Somewhere in Europe, a village is missing their idiot.

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DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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Hey guys, I'm an absurdly low level player trying to get a chaotic rapier. I will be 80 atk, 75 str, 77 def, and 71 pray, by the time I earn enough tokens for the weapon. My mind is set on a CR after reading through a portion of this thread. However, I've heard somewhere that the CR is less effective and the CLS more so at a lower combat level. Is this true?

 

Thanks in advance

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Hey guys, I'm an absurdly low level player trying to get a chaotic rapier. I will be 80 atk, 75 str, 77 def, and 71 pray, by the time I earn enough tokens for the weapon. My mind is set on a CR after reading through a portion of this thread. However, I've heard somewhere that the CR is less effective and the CLS more so at a lower combat level. Is this true?

 

Thanks in advance

 

If you're looking to train, rapier will be better regardless of your stats. PvM is nigh futile without near maxed stats, so the rapier and cls comparison doesn't really matter there. Pvp, sure it might be more effective.

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it's all speculation :^_^:

 

Chaotic melee weapons degrade when your in "combat".

You probably spend less than half of your time in "combat" in single zones.

Most of the time is spent looting, locating the next monster, and navigating to the next monster.

I usually spend about 40% of my time in "combat" and thus I degrade my cls at a 4% clip per hour.

If you 1 hit things like goblins you can slow the degrading of your weapon even more.

I spent about 2% in an hour looking for a champion scroll.

 

Shields are slightly different.

Again you only degrade in combat and the rate probably doubles on periods where you soak damage.

For reference, I can mage a whole soul wars game with farseer shield and usually loose about 1%.

However, if I spend a soul wars game with a ranger on me and constantly soaking damage in melee crowds then I have spent up to 4%.

Top slayers spend around 3300 seconds of an hour(3600 seconds) in combat(by the number of hit's they deal) in single way combat, and the weapons still don't degrade more than 6% an hour. You must be really terrible at slaying.... numa numa numa

 

You always put a smile on my face when you follow me around on these forums.

Don't worry I won't follow you, afterall I lead you follow. :thumbup:

BTW, you sure its only 3300 seconds an hour instead of 3301 seconds?

I think you need to learn to click faster, it's making you look bad.

 

"3300 seconds" and "around 3300 seconds" are notably different phrases.

I think you need to learn to read, its making you look bad.


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"3300 seconds" and "around 3300 seconds" are notably different phrases.

I think you need to read, its making you look bad.

Don't bother explaining, he just loves me THAT much...

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My friend has used 8 chaotic rapiers so far, and he has said that they almost ALL degraded at different times... :blink:

 

THEY ALL DIED AT DIFFERENT TIMES!

 

Er, anyway. Again, as people have pointed out in this thread, the degrading rate is largely influenced by how and where you slay/whatever.

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My friend has used 8 chaotic rapiers so far, and he has said that they almost ALL degraded at different times... :blink:

 

THEY ALL DIED AT DIFFERENT TIMES!

 

Er, anyway. Again, as people have pointed out in this thread, the degrading rate is largely influenced by how and where you slay/whatever.

 

No way this will really become a meme.

 

And I'm pretty sure the consensus is that it depends on the number of monsters attacking you, 4 monsters=10 hours, or something like that.

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My friend has used 8 chaotic rapiers so far, and he has said that they almost ALL degraded at different times... :blink:

 

THEY ALL DIED AT DIFFERENT TIMES!

 

Er, anyway. Again, as people have pointed out in this thread, the degrading rate is largely influenced by how and where you slay/whatever.

 

No way this will really become a meme.

 

And I'm pretty sure the consensus is that it depends on the number of monsters attacking you, 4 monsters=10 hours, or something like that.

 

Could it be linked with monster attack speeds too? Say, Nail Beasts/Scarab Swarms, vs Jad?

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