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3rd Age/Spirit shields/Phats Discussion


bedman

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Traded 33 mints for an easter egg, although i got it off a player not a merchant so the price was lower.

 

 

cakes are doing fairly well i suppose. they're peaking around 5-6M ea although i doubt they would stay at that price very long.

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Not to get to far off topic, but these mint cakes, how does one get them through playing? A random reward for gnome mini game? I just don't understand the point of using that for currency, it seems something Jagex could/would increase the rate they enter the game and anyone caught having them could lose alot. Is there something im not seeing?

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Not to get to far off topic, but these mint cakes, how does one get them through playing? A random reward for gnome mini game? I just don't understand the point of using that for currency, it seems something Jagex could/would increase the rate they enter the game and anyone caught having them could lose alot. Is there something im not seeing?

 

they ARE considered rare as a reward. Despite the rumors saying that they're easy to get is false. you mostly get around 2-3 cakes of playing the minigame continuously per day.

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Not to get to far off topic, but these mint cakes, how does one get them through playing? A random reward for gnome mini game? I just don't understand the point of using that for currency, it seems something Jagex could/would increase the rate they enter the game and anyone caught having them could lose alot. Is there something im not seeing?

they ARE considered rare as a reward. Despite the rumors saying that they're easy to get is false. you mostly get around 2-3 cakes of playing the minigame continuously per day.

I don't think that when people say they are 'not rare' they mean like something you can get any time, any where. What most people mean by not rare is that despite the high price they are regularily coming into the game and, like you said, you can get 2-3 per day. From what I can see this super inflated price is being pushed by stakers who are using this as a way to get around the limit. So anyone with mints, beware. As soon as mints go above the staking limit on the GE, they will take a serious blow. I don't know if it will be a minor crash back to 2-3M which they were at not too long ago, or a total crash. But there will be some implications of higher GE price.

 

Using the staking limits, and an average rise of 4% per day, here are my estimates on when mints will hit specific staking limits.

•270+ qp: 60,000 gp----28 Days

•225 qp: 50,480gp-------23 Days

•200 qp: 45,192gp-------20 Days

•150 qp: 34,615gp-------12 Days

•100 qp: 24,038gp------- 3 Days

So, my estimates put a 1 month max on mints being at a very elivated price. Even though most mints are not in the hands of stakers, the lower demand from stakers, stakers selling off their stocks, and of couse the stead stream on mints coming in from players trying to capitalize on this money maker will be enough to put a large dent in the street price.

 

EDIT: Appearantly mints are approaching 7M right now. I never knew that people were stupid enough to pay that much for them...

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From forums a big mercher is trading 19 red masks for 5mints each. Wouldn't this value mints at over 10m? Have mints really gone up this much are is it just too good to be true?

That means the difference between the GE value and the street value is 5 mints now.

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Side note, besides z spear and dragon claws (as discussed a few days ago), armadyl armor seems to be the first major gear falling. Ags/Sgs have been stable for a while, but not truly sloping as of yet so it's hard to say. Bandos gear may be next, and I'd say DFS will most likely be the last to fall.

 

I think it's ironic because I find armadyl armor more appealing that bandos, at least for MHing. I'd rather wear torags than bandos for melee purposes for boss fights. Although there are many more variables why bando/arma prices are how they are, these variables don't apply to my personal gameplay.

 

We are near the peak prices in my opinion.

 

Edit: Oh, if anyone was wondering, furies are on the max rise again, for the moment.

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Anyone got an idea on how low arcane and spec shields are going to drop?

There looking better and better for the money.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

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looks like mint cakes are dominating the market. edibles and phats are all being traded off for lower numbers of mints than before. (I understand they taste good, but seriously.... totally not worth it <_< )

 

I believe I_D_R is correct with the items dropping in price. It may be that some of the items have reached their equilibrium and some haven't. Seems inflations hit its peak potential so I think it would be a safe time to sell items.

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Can someone explain to me how this mint cake trading works? For example, if I would buy a h'ween mask using mints, how would we do? I mean, there are still trade limits.

Say street price of x item is 50m and the GE price is 40m, with mints being 5m each.

 

Using junk the buyer would trade 50m cash for x item with 10m in junk.

Using mint cakes the buyer would trade 2 mints and 40m cash for x item.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

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Can someone explain to me how this mint cake trading works? For example, if I would buy a h'ween mask using mints, how would we do? I mean, there are still trade limits.

Say street price of x item is 50m and the GE price is 40m, with mints being 5m each.

 

Using junk the buyer would trade 50m cash for x item with 10m in junk.

Using mint cakes the buyer would trade 2 mints and 40m cash for x item.

 

Interesting how the mintcakes are taking off. Could be a result of crazy RS inflation?

Guide - How To Prepare For (And profit From) Free Trade & the Return of the Wilderness

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2.17B Total Wealth ~ The Original Grand Exchange Merchant

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looks like mint cakes are dominating the market. edibles and phats are all being traded off for lower numbers of mints than before. (I understand they taste good, but seriously.... totally not worth it <_< )

 

I believe I_D_R is correct with the items dropping in price. It may be that some of the items have reached their equilibrium and some haven't. Seems inflations hit its peak potential so I think it would be a safe time to sell items.

 

 

While it might be theoretically possible to buy these things with mints, it would not be easy to come up with enough mints to buy even the lowest level edible.

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Can someone explain to me how this mint cake trading works? For example, if I would buy a h'ween mask using mints, how would we do? I mean, there are still trade limits.

Say street price of x item is 50m and the GE price is 40m, with mints being 5m each.

 

Using junk the buyer would trade 50m cash for x item with 10m in junk.

Using mint cakes the buyer would trade 2 mints and 40m cash for x item.

 

Interesting how the mintcakes are taking off. Could be a result of crazy RS inflation?

 

Mints aren't really based on inflation, but instead based off imaginary demand. There is no "real" demand for mints, other than one person saying the item is valuable and another buying the item because of that.

 

(It's like me saying that Torag's hammers are 1 million GP, and everyone suddenly trading for that price. The only reason mints have gotten as far as they have, is because there are so few of them coming into the game.)

 

Mints are actually more like a game of hot potato. They will keep going up and bouncing around until people stop investing in them. Once that happens, the poor people who bought them will find their once "5-10m junk-adding" items were devalued to 26k.

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Mints aren't really based on inflation, but instead based off imaginary demand. There is no "real" demand for mints, other than one person saying the item is valuable and another buying the item because of that.

 

Actually, mints are related to inflation. Certain high demand items (partyhats, divines and elysians) developed a street value above their GE price. So it became necessary to "junk trade" for them. The problem now is that, because of inflation, gp is itself junk (and crashing junk at that). It has become almost impossible to buy a partyhat with pure cash. Nobody wants the cash. That is where the mint came in. It's a relatively rare item that emerged as a sort of currency allowing the high demand items to be traded for something other than themselves. So you can't buy a partyhat with pure cash (even using junk trading), but, if you can gather enough mints, you can buy one. The problem is accumulating enough mints -- easier said than done.

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Mints aren't really based on inflation, but instead based off imaginary demand. There is no "real" demand for mints, other than one person saying the item is valuable and another buying the item because of that.

 

Actually, mints are related to inflation. Certain high demand items (partyhats, divines and elysians) developed a street value above their GE price. So it became necessary to "junk trade" for them. The problem now is that, because of inflation, gp is itself junk (and crashing junk at that). It has become almost impossible to buy a partyhat with pure cash. Nobody wants the cash. That is where the mint came in. It's a relatively rare item that emerged as a sort of currency allowing the high demand items to be traded for something other than themselves. So you can't buy a partyhat with pure cash (even using junk trading), but, if you can gather enough mints, you can buy one. The problem is accumulating enough mints -- easier said than done.

Wow that made Gp sound like noob currency.

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Mints aren't really based on inflation, but instead based off imaginary demand. There is no "real" demand for mints, other than one person saying the item is valuable and another buying the item because of that.

 

Actually, mints are related to inflation. Certain high demand items (partyhats, divines and elysians) developed a street value above their GE price. So it became necessary to "junk trade" for them. The problem now is that, because of inflation, gp is itself junk (and crashing junk at that). It has become almost impossible to buy a partyhat with pure cash. Nobody wants the cash. That is where the mint came in. It's a relatively rare item that emerged as a sort of currency allowing the high demand items to be traded for something other than themselves. So you can't buy a partyhat with pure cash (even using junk trading), but, if you can gather enough mints, you can buy one. The problem is accumulating enough mints -- easier said than done.

Wow that made Gp sound like noob currency.

 

Clearly it is. the general reason behind inflation is the supply of GP brought into this game. the statuettes, personal shops, and alching made it possible. if the Federal Reserve in America experienced inflation, they would lower the money supply to make it stable again but since Jagex isn't (or doesn't have the knowledge of) the Federal Reserve, then inflation can only prosper until we experience hyper inflation where money cannot function anymore. Mint cakes may be the theory behind the consequences of the ongoing inflation unless Jagex would take appropriate action to lower money supply like adding a new skill and such.

 

Sorry if i'm sounding a bit annoying. i just happen to be the best student in my economics class. :lol:

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Mints aren't really based on inflation, but instead based off imaginary demand. There is no "real" demand for mints, other than one person saying the item is valuable and another buying the item because of that.

 

Actually, mints are related to inflation. Certain high demand items (partyhats, divines and elysians) developed a street value above their GE price. So it became necessary to "junk trade" for them. The problem now is that, because of inflation, gp is itself junk (and crashing junk at that). It has become almost impossible to buy a partyhat with pure cash. Nobody wants the cash. That is where the mint came in. It's a relatively rare item that emerged as a sort of currency allowing the high demand items to be traded for something other than themselves. So you can't buy a partyhat with pure cash (even using junk trading), but, if you can gather enough mints, you can buy one. The problem is accumulating enough mints -- easier said than done.

Wow that made Gp sound like noob currency.

 

Clearly it is. the general reason behind inflation is the supply of GP brought into this game. the statuettes, personal shops, and alching made it possible. if the Federal Reserve in America experienced inflation, they would lower the money supply to make it stable again but since Jagex isn't (or doesn't have the knowledge of) the Federal Reserve, then inflation can only prosper until we experience hyper inflation where money cannot function anymore. Mint cakes may be the theory behind the consequences of the ongoing inflation unless Jagex would take appropriate action to lower money supply like adding a new skill and such.

 

Sorry if i'm sounding a bit annoying. i just happen to be the best student in my economics class. :lol:

 

You are absolutely right.

 

Now, since the amount of GP in RuneScape will only ever go up, what will be the consequences? In real life, economies crash - nd governments step in. What will Jagex be forced to do? Nerf all the prices?

Guide - How To Prepare For (And profit From) Free Trade & the Return of the Wilderness

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2.17B Total Wealth ~ The Original Grand Exchange Merchant

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Mints aren't really based on inflation, but instead based off imaginary demand. There is no "real" demand for mints, other than one person saying the item is valuable and another buying the item because of that.

 

Actually, mints are related to inflation. Certain high demand items (partyhats, divines and elysians) developed a street value above their GE price. So it became necessary to "junk trade" for them. The problem now is that, because of inflation, gp is itself junk (and crashing junk at that). It has become almost impossible to buy a partyhat with pure cash. Nobody wants the cash. That is where the mint came in. It's a relatively rare item that emerged as a sort of currency allowing the high demand items to be traded for something other than themselves. So you can't buy a partyhat with pure cash (even using junk trading), but, if you can gather enough mints, you can buy one. The problem is accumulating enough mints -- easier said than done.

Wow that made Gp sound like noob currency.

 

Clearly it is. the general reason behind inflation is the supply of GP brought into this game. the statuettes, personal shops, and alching made it possible. if the Federal Reserve in America experienced inflation, they would lower the money supply to make it stable again but since Jagex isn't (or doesn't have the knowledge of) the Federal Reserve, then inflation can only prosper until we experience hyper inflation where money cannot function anymore. Mint cakes may be the theory behind the consequences of the ongoing inflation unless Jagex would take appropriate action to lower money supply like adding a new skill and such.

 

Sorry if i'm sounding a bit annoying. i just happen to be the best student in my economics class. :lol:

 

You are absolutely right.

 

Now, since the amount of GP in RuneScape will only ever go up, what will be the consequences? In real life, economies crash - nd governments step in. What will Jagex be forced to do? Nerf all the prices?

 

I think Jagex is already stumped with what they have to do, I really doubt they'll nerf the prices but they seem like they will update something with the statues, because for one thing Drop Potential PVPing, caused a big problem that Jagex didn't see coming and removed it after ONE YEAR. Meaning it may take some time before they can update the current EP PVPing.

Defining Rune Pure

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I got my desired yellow partyhat from scratch without sniping any edible, disk or partyhat. I just continuously bought items worth mints like masks, 3rd age, dragon full helms, animal masks and furies. This got me enough mints to buy an easter then i added more for the paryhat. Overall i lost exactly 15m pure cash in doing this because i had to buy items for max then when sold in a trade i sold for med (note i also gained money when i held items for updates to make some money back.. The only junk i have leftover is the 3m worth of addy arrows which is stable junk anyway.

 

It took me about a week, not much standing around doing nothing though, just waiting for items.

yellowpartyhat.png

 

I also know i overpayed by about 5 mints but i don't care, i demanded it quicker so i payed more.

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Mints aren't really based on inflation, but instead based off imaginary demand. There is no "real" demand for mints, other than one person saying the item is valuable and another buying the item because of that.

 

Actually, mints are related to inflation. Certain high demand items (partyhats, divines and elysians) developed a street value above their GE price. So it became necessary to "junk trade" for them. The problem now is that, because of inflation, gp is itself junk (and crashing junk at that). It has become almost impossible to buy a partyhat with pure cash. Nobody wants the cash. That is where the mint came in. It's a relatively rare item that emerged as a sort of currency allowing the high demand items to be traded for something other than themselves. So you can't buy a partyhat with pure cash (even using junk trading), but, if you can gather enough mints, you can buy one. The problem is accumulating enough mints -- easier said than done.

Wow that made Gp sound like noob currency.

 

Clearly it is. the general reason behind inflation is the supply of GP brought into this game. the statuettes, personal shops, and alching made it possible. if the Federal Reserve in America experienced inflation, they would lower the money supply to make it stable again but since Jagex isn't (or doesn't have the knowledge of) the Federal Reserve, then inflation can only prosper until we experience hyper inflation where money cannot function anymore. Mint cakes may be the theory behind the consequences of the ongoing inflation unless Jagex would take appropriate action to lower money supply like adding a new skill and such.

 

Sorry if i'm sounding a bit annoying. i just happen to be the best student in my economics class. :lol:

 

You are absolutely right.

 

Now, since the amount of GP in RuneScape will only ever go up, what will be the consequences? In real life, economies crash - nd governments step in. What will Jagex be forced to do? Nerf all the prices?

 

I think Jagex is already stumped with what they have to do, I really doubt they'll nerf the prices but they seem like they will update something with the statues, because for one thing Drop Potential PVPing, caused a big problem that Jagex didn't see coming and removed it after ONE YEAR. Meaning it may take some time before they can update the current EP PVPing.

 

 

Jagex's normal solution is a moneysink, as far as I know. This seems rather lopsided to me, since it is normally in the form of a new skill. Normal Pvpers, who are responsible for the inflation, don't usually train skills that do not raise their max hit or give them a new way to fool people. Therefore, would it not be true that a moneysink would make honest players poorer, since they are the ones using the skill?

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So you guys know, there is a quick and easy way to get ONE free mint cake, provided you have done The Path of Glouphrie quest.

 

Go to the Grand Exchange, by tangled toads legs (about 3k gp) and then go to the spirit tree north east of the grand exchange, go to the wasteland, go south, and use the tangled toads legs on the gnome there. He will reward you with a free mint cake, and this only works once.

11th to 99 Summoning

85th to 99 Runecrafting

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