Ambler Posted February 8, 2012 Share Posted February 8, 2012 And finally the change to allow nontradeable potions in BoBs is great. I suppose that insinuates we'll be able to use familiars in the Kiln?you know... That's got me thinking along the same lines too but nothing has been confirmed on that yet. We'll soon see wont we?That would slightly spoil the challenge, we can already have hours of potions in a single invent, new caves shoudn't take more than 2 hours imo. Combat famils (steel titan?) would also make it easier. ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
essiw Posted February 8, 2012 Share Posted February 8, 2012 I don't even know what the Wicked Hood is. Jerpex and their stupid holiday gifts ruining everythingwicked hood isn't a holiday gift. http://sign.tip.it/1/2/79/260/essiw.png Retired item crew I would like to be credited as essiw at the website update & corrections forum. Thanks! Link to comment Share on other sites More sharing options...
Ambler Posted February 8, 2012 Share Posted February 8, 2012 Does anyone know what the xp rewards from The Pit look like now?lmfao! you have way too much time on your hands sir.100% Increase for losing, 50% more for wins. (Jebrim said it on the 200m all skills thread, I think he has a good idea of it. :lol:) ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Kaida23 Posted February 8, 2012 Share Posted February 8, 2012 I don't even know what the Wicked Hood is. Jerpex and their stupid holiday gifts ruining everythingwicked hood isn't a holiday gift.No, it's not. It's a members-only runecrafting item. You can read about it here. Check out my blog to read the Adventures of a Big Damn (F2P) Hero. THE place for all free players to connect, hang out and talk about how awesome it is to be F2P. So, Kaida is the real version of every fictional science-badass? That explains a lot, actually... Link to comment Share on other sites More sharing options...
gspbeetle Posted February 8, 2012 Share Posted February 8, 2012 Should have mentioned earlier that I hate that you don't need the Seal of Diplomacy after Dream Mentor. This takes away my easy Rellekka traveling!Same, that part of the update bothered me.Ditto... Was the easiest way to be booted off of the island back to Rellekka, and the only "free" Rellekka tele out there... Lunar home teleport, free tele to Rellekka/POH every 30min and obviously only available after Lunar diplomacy. It would be slightly worse off for those without the diary boots. I wonder what will happen to Baba Yaga's dialog in Blood runs deep, since we no longer get boot off the island without the seal. Examine ChenGMT (level: 138) Link to comment Share on other sites More sharing options...
Scherzo Posted February 8, 2012 Share Posted February 8, 2012 And finally the change to allow nontradeable potions in BoBs is great. I suppose that insinuates we'll be able to use familiars in the Kiln?you know... That's got me thinking along the same lines too but nothing has been confirmed on that yet. We'll soon see wont we?That would slightly spoil the challenge, we can already have hours of potions in a single invent, new caves shoudn't take more than 2 hours imo. Combat famils (steel titan?) would also make it easier. Making it so that you would need steel titan for damage output, or a unicorn to keep up with the healing could be a solution though. If this is supposed to be a test for the guys that have all the combat gear and skills out there, then leaving out summoning wouldn't make much sense. Link to comment Share on other sites More sharing options...
Urza285 Posted February 8, 2012 Share Posted February 8, 2012 And finally the change to allow nontradeable potions in BoBs is great. I suppose that insinuates we'll be able to use familiars in the Kiln?you know... That's got me thinking along the same lines too but nothing has been confirmed on that yet. We'll soon see wont we?That would slightly spoil the challenge, we can already have hours of potions in a single invent, new caves shoudn't take more than 2 hours imo. Combat famils (steel titan?) would also make it easier. Making it so that you would need steel titan for damage output, or a unicorn to keep up with the healing could be a solution though. If this is supposed to be a test for the guys that have all the combat gear and skills out there, then leaving out summoning wouldn't make much sense.I remember people going into nomad with claws, rapier, steel titan. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
VonMedo Posted February 8, 2012 Share Posted February 8, 2012 Noone mining flasks today in half hour i spent there... Mamiću odlazi! Link to comment Share on other sites More sharing options...
Crossed_Body Posted February 8, 2012 Share Posted February 8, 2012 Noone mining flasks today in half hour i spent there...Because we all mined them 17 hours ago. They reset at midnight GMT. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted February 8, 2012 Author Share Posted February 8, 2012 Will the monsters that had their combat levels changed also experience an increase/decrease in their effigy drop rate due to their combat level being higher or lower? Mod Mark: Yes, this has already been done. Wonder if this affects anything useful in particular. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Leik Posted February 8, 2012 Share Posted February 8, 2012 Will the monsters that had their combat levels changed also experience an increase/decrease in their effigy drop rate due to their combat level being higher or lower? Mod Mark: Yes, this has already been done. Wonder if this affects anything useful in particular.Yeah, I've been wondering that too. Any slayer monsters affected or any other major monster? I haven't heard anything yet. LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON. [01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid Link to comment Share on other sites More sharing options...
Cow Posted February 8, 2012 Share Posted February 8, 2012 Wait what combat levels were adjusted? Link to comment Share on other sites More sharing options...
Blutters Posted February 8, 2012 Share Posted February 8, 2012 I just got to thinking about it... Wiki says you heal 228LP per dose of Saradomin Brew while wearing Nex armor, so that's 1368LP per inventory slot with (6).(28+30)x136879344+139080734LP on one person lol. More, I think, if you counted drinking a single dose while at full health while wearing the armor.I can't really think of a practical use for that, but the numbers are fun. Link to comment Share on other sites More sharing options...
VonMedo Posted February 9, 2012 Share Posted February 9, 2012 I just got to thinking about it... Wiki says you heal 228LP per dose of Saradomin Brew while wearing Nex armor, so that's 1368LP per inventory slot with (6).(28+30)x136879344+139080734LP on one person lol. More, I think, if you counted drinking a single dose while at full health while wearing the armor.I can't really think of a practical use for that, but the numbers are fun. thats 32k xp if you have friend to train on,dont know how fast would it be Mamiću odlazi! Link to comment Share on other sites More sharing options...
Lord Paul Posted February 9, 2012 Share Posted February 9, 2012 I just got to thinking about it... Wiki says you heal 228LP per dose of Saradomin Brew while wearing Nex armor, so that's 1368LP per inventory slot with (6).(28+30)x136879344+139080734LP on one person lol. More, I think, if you counted drinking a single dose while at full health while wearing the armor.I can't really think of a practical use for that, but the numbers are fun. thats 32k xp if you have friend to train on,dont know how fast would it be Sara brews boost defence, so that's a problem. But yes, if you are quick about it, you could toss on your nex armor, sip, and then take it all off before you are hit again. Working on max and completionist capes. 2435/2475 Link to comment Share on other sites More sharing options...
999134 Posted February 9, 2012 Share Posted February 9, 2012 that would be really slow :PBut I guess using overloads and gold c wars armour/brace in castle wars, and you wear virtus might be worth trying Check it out, huge amount of effort has gone into this massive mod![hide=old sig][/hide] Link to comment Share on other sites More sharing options...
whammaster Posted February 9, 2012 Share Posted February 9, 2012 well im just happy my 99 mining is actually usefull for something, but now i need to work on my crafting ...... Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted February 9, 2012 Author Share Posted February 9, 2012 Apparently, this is what the whole RSOF is crying about.Amazing. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Poppet Posted February 9, 2012 Share Posted February 9, 2012 Will the monsters that had their combat levels changed also experience an increase/decrease in their effigy drop rate due to their combat level being higher or lower? Mod Mark: Yes, this has already been done. Wonder if this affects anything useful in particular. All abyssal monsters are now auto-agressive to all levels. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted February 10, 2012 Share Posted February 10, 2012 Will the monsters that had their combat levels changed also experience an increase/decrease in their effigy drop rate due to their combat level being higher or lower? Mod Mark: Yes, this has already been done. Wonder if this affects anything useful in particular. All abyssal monsters are now auto-agressive to all levels. That moment when you sit staring blankly at the screen for 5 minutes and still don't have the faintest idea how someone's post relates to what they quoted in any way shape or form in the known universe. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Kimberly Posted February 10, 2012 Share Posted February 10, 2012 Will the monsters that had their combat levels changed also experience an increase/decrease in their effigy drop rate due to their combat level being higher or lower? Mod Mark: Yes, this has already been done. Wonder if this affects anything useful in particular. All abyssal monsters are now auto-agressive to all levels. That moment when you sit staring blankly at the screen for 5 minutes and still don't have the faintest idea how someone's post relates to what they quoted in any way shape or form in the known universe. It's about their increase in combat level. Link to comment Share on other sites More sharing options...
Naive Posted February 10, 2012 Share Posted February 10, 2012 Lunar home teleport, free tele to Rellekka/POH every 30min and obviously only available after Lunar diplomacy. It would be slightly worse off for those without the diary boots. I wonder what will happen to Baba Yaga's dialog in Blood runs deep, since we no longer get boot off the island without the seal.All home teleports lost the 30 minute cooldown a long time ago. Requiescat in pace, Shiva "Anarith" Kumar.351 Quest Points|99 Strength|99 Attack|99 Constitution|99 Defence|99 Magic|138 Combat|99 Summoning|99 Slayer|99 Ranged|99 Firemaking|99 Dungeoneering|99 Cooking|99 Prayer|99 Runecrafting|99 Smithing|99 Fletching|99 Construction|99 Farming|99 Fishing|99 Herblore|99 Crafting|99 AgilityTrue friends are never separated by distance, for they are forever linked by their hearts.Join the HYT CLAN![qfc]90-91-310-65710712[/qfc] Link to comment Share on other sites More sharing options...
Syd Posted February 10, 2012 Share Posted February 10, 2012 Lunar home teleport, free tele to Rellekka/POH every 30min and obviously only available after Lunar diplomacy. It would be slightly worse off for those without the diary boots. I wonder what will happen to Baba Yaga's dialog in Blood runs deep, since we no longer get boot off the island without the seal.All home teleports lost the 30 minute cooldown a long time ago.Say what? They did? :-? Link to comment Share on other sites More sharing options...
Alg Posted February 10, 2012 Share Posted February 10, 2012 Say what? They did? :-?Around the time that they added the newcomer area, I think. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Fire_God Posted February 11, 2012 Share Posted February 11, 2012 Say what? They did? :-?Around the time that they added the newcomer area, I think. There used to be a 30 minute cooldown between teleports until a hidden update removed it on 28 March 2011. Trying is just the first step in failure. Link to comment Share on other sites More sharing options...
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