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Tribute to Guthix and New Combat Abilities

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Tribute to Guthix (free players and members)

 

The events of The World Wakes have already made waves across Gielinor, and no-one has been more affected than Guthix's druids. Memstix and Runestax are spreading the word just outside Falador's north gate: extolling the teachings of their god and honouring his name.

Speak to Memstix to pick up a three-piece cosmetic set of Guthix-themed gear, as well as an emote and an impressive override for two-handed swords: the Sword of Edicts (which, once obtained, can be displayed through the Customisation Interface). These free gifts are available immediately for free players and members.

 

Guthixian butterflies have also begun to manifest throughout the game world. Catching enough will unlock memories of Guthix himself, where all-new lore about Guthix's life as a mortal, his ascension to godhood, and his relationship with the goddess Seren will be revealed. Up to four memories can be unlocked each day, and there are 15 in total - keep catching those butterflies if you want to unlock them all! Members will also get XP in their lowest skill for each butterfly they catch. You won't earn XP or unlock any more memories for catching more than 20 butterflies per day, though.

Finally, Memstix and Runestax are building a tribute stone for Guthix just north of Falador. To pay your own tribute to Guthix, contribute a piece of rune essence to the stone. When you do so, you'll find out how many players have done the same thing. The stone will persist even when the event is over and - if at least 250,000 rune essence is added across the game worlds - the stone will act as a permanent prayer altar and small obelisk.

Enjoy!

 

Mod Maylea

 

 

How to start Tribute to Guthix:

  • Speak to Memstix just north of Falador, by the lodestone, to receive the gifts.
  • Speak to Runestax - in the same place - for more information on the tribute stone.
  • Butterflies can be found throughout the world

Requirements:

None, although only RuneScape members can earn XP from catching butterflies.

 

 

New Combat Abilities (free players and members)

In another batch of awesome EoC updates, we've introduced four brand-new combat abilities - two each for rangers and mages - and also expanded the functions of two existing dual-wielding melee abilities.

 

Magic

 

Sonic Wave (level 8, two handed): This basic ability deals 120% of your active spell's damage gives your next attack a 10% accuracy bonus against the affected target. It has a five-second cooldown, but is a great way to help that big ultimate you've been saving up hit its mark.

 

Concentrated Blast (level 12, dual wielding): This basic-tier combo ability fires out three magical blasts - each causing 100% spell damage. Each of the three beams has a 5% greater chance to critically hit than its predecessor, so the damage can really stack up.

 

 

Ranged

 

Dazing Shot (level 8, two handed): As with Sonic Wave, this basic ability deals 120% damage and makes your next attack against the target 10% more likely to hit. It's a great way to set up your enemy for a big coup de grace.

 

Needle Strike (level 12, dual wielding): This basic ability does a solid 120% weapon damage, and increases your next hit's chance to critical strike by 10%.

 

Unload: This ultimate now does up to 110% damage per hit to enemies in the target area, with each consecutive hit adding 10% on top of the previous hit's modifier.

 

 

Attack

 

Flurry: The flurry of blows put out by this dual-wielding ability now affect consecutive enemies in a 360 degree area around you. As soon as one of these misses, all remaining hits in the six-second duration hit your original target, so accuracy is key for continued AoE carnage.

 

 

Strength

 

Frenzy: This mighty dual-wielding ultimate now causes up to 110% damage per hit in a 10-second melee barrage against targets straight in front of you, with each consecutive hit adding 10% damage on top of the previous hit's modifier.

 

 

As always, let us know your feedback on how these abilities are working out for you - as well as any other EoC feedback you have - on the forums.

 

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6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

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12-Mar-2013 14:56:43

 

The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.

 

As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.

 

Graphical:

  • The artisan's torso no longer makes male characters hands stretch.
  • An animation issue when performing the Dragon Breath ability with an unsheathed staff equipped has been fixed.
  • Some stretching issues with Vampyre juvinates have been corrected.
  • Mackers should now walk correctly and a little faster.
  • Some issues with the characters faces during The Blood Pact have been fixed.
  • The trees of Draynor Manor have been returned to their previous, more malicious, appearance.
  • The animation for activating the baby troll has been changed due to timing issues
  • An issue preventing players from overriding the crystal bow with the firebrand bow cosmetic override has been fixed.
  • Saradmonist magisters’ chatheads now appear correctly in the Combat Interface.
  • The Skoll necklace inventory icon has been tweaked.
  • The snow at the God Wars underground entrance no longer covers items when they are dropped.

 

Quests, Challenges & Achievements:

  • A grammatical error in some chat in during the Death Plateau quest has been corrected.
  • You can now use a pick axe from your inventory or the one from your toolbelt to clear the rubble during the In Aid of the Myreque quest.
  • The dressed to impress task now lists the correct Defence level to wear the armour
  • Players can no longer select more than one answer per question in the map puzzle during The World Wakes quest.
  • Construction challenges that offer hints now direct the player to their POH location.

 

Skills & Minigames:

  • The Skill Advance Guide for Cooking now lists the rabbit sandwich.
  • In Player-Owned Ports, the percentage based traits should now work correctly.
  • An issue with navigating the world and captain's log simultaneously in Player-Owned Ports has been fixed.
  • Players are no longer rewarded more captain re-rolls than they can store in Player-Owned Ports.
  • Players are once again able to get visiting adventurer re-rolls once in Player-Owned Ports.
  • Combining vials into flasks will now give you an option of how many to combine at a time, rather than one per click.
  • You can once again cook the big bass, swordfish and shark if you don't want to have them stuffed.
  • The Herblore Skill Advance Guide now lists the correct ingredients for extreme ranging and magic potions
  • The Magic Potion daily challenge has been updated to reflect the changes made to the Herblore skill.

 

 

Combat:

  • The level requirements for Balmung have been updated.
  • Robes of subjugation now have the correct level requirement listed in the Defence Skill Advance Guide.
  • Players can now defeat the Jogre champion with Magic.
  • Plague frogs no longer give double xp.
  • Players should no longer get stuck in the combat tutorial.
  • Black bolts can now be used with the black crossbow.
  • Recently added weapons have had their accuracy value fixed.
  • Aviansie can now be attacked with magic again.

 

 

Other:

  • The teleport-other offer interface has been graphically updated.
  • The game will now remember your preferred resolution for full screen mode across sessions.
  • An issue on the Noticeboard quest tab when you click on a long quest, scroll, then click on another quest has been fixed.
  • An issue with Desert tasks and Completionist cape not appearing on the Noticeboard has been fixed.


tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

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My take:

 

Sonic Wave: YUM! I always wanted something else besides the horribly inaccurate Dragon Breath or the under powered Chain (on single target).

 

Flurry sounds like its going to be a bit of fun to use, finally an AoE for DW.

 

Edit: to be honest, I think momentum should just be like Incite, where you can switch on or off without having to go through the adrenaline.


tim_chenw2.png
6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

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Edit: to be honest, I think momentum should just be like Incite, where you can switch on or off without having to go through the adrenaline.

 

It will be.

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My take: Sword of Edicts makes me sad to see that won't play a part in future quests :(

The event sounds pretty cool imo because of the memories we can unlock. yayy!

New abilities sound cool and very useful. We will see how they help me out with glacors next time i go.


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Is Seren Guthix' daughter?

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Just seems to be cosmetic, showing

[hide=]The face of Guthix[/hide]


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Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairs
The Warrior's Blog , Herblore Habitat - Efficient and profitable

[hide=Stats and logs]






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.:Adventurer's Log:.

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is there anywhere to go over the lore after you get it?


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is there anywhere to go over the lore after you get it?

 

Go talk to Memstix outside Falador, he has the option to review the memories.


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"Unfortunately, the real world isn't the same as a fairy tale."


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New abilities- very nice. Now dual weilding has it's own multi attacks, making up ground on 2h. New mage and range abilities are nice aswell.

 

Also loving the ports fixes.


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First to 4664 Port Score on 2. March, 2015.

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Looks good


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Nice abilities.

 

Wish ranged was just like magic though. Don't need a monster with -10 percent accuracy.


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You can easily find the Guthix Butterflies around each major lodestone teleport location. No need to hang around Falador fighting with the crowds. (I found my 20 near Port Sarim and Yanille.)

 

On another note, you can speak to Memstix again to review memories, so if you accidentally click through them you're fine.

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The dual wield magic basic is very good.

 

The event also offers quite a nice bit of xp, and I got dungeoneering xp (not my lowest stat). Do Tears work like that as well now :o?

 

Got the same memories as Bruno, in the same order, so it'd be the same for everyone I think?

 

@Chenw: Dragon breath should not have an accuracy penalty afaik, if you are missing a lot on dummies or something maybe you should submit a bug report.


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99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

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Concentrated Blast is pretty overpowered for a basic ability. 315% spell damage, over three seconds.

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It's great to get some more insight into RS lore. The new abilities seems good and useful as well ^^


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The dual wield magic basic is very good.

 

The event also offers quite a nice bit of xp, and I got dungeoneering xp (not my lowest stat). Do Tears work like that as well now :o?

 

Got the same memories as Bruno, in the same order, so it'd be the same for everyone I think?

 

@Chenw: Dragon breath should not have an accuracy penalty afaik, if you are missing a lot on dummies or something maybe you should submit a bug report.

 

Yeah tears got fixed when they updated them if all 25 skills = 99+ but dg is <120 it gives xp to dg. Once dg = 120 it goes back to purely xp based for lowest.

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I haven't done the event yet, but it sounds neat. Though, it's a shame that the Guthixian sword override only works on 2h Swords and not mauls too (not that doing so would much sense) because I would have liked to use one over my Chaotic Maul. There just aren't very many 2h sword options for high levels aside from Godswords (which are inferior to Mauls).

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