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The New Shields


TheAncient

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i really hate rich ppl.

 

 

 

(go to properties and copy the adress and paste it in your browser if you really need to see it)

 

 

 

Wow that's hawt... :shock:

 

 

 

But did that guy just buy it for trade price or intented to sell it for trade price or what?

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my.php?image=spectralsigiljd9.png

 

 

 

Posted on CWC

 

 

 

EDIT: can't get image to work :/

 

i really hate rich ppl.

 

 

 

(go to properties and copy the adress and paste it in your browser if you really need to see it)

 

 

 

Rarg those damn richars, whatever, I'm betting that he bought it with intent to sell. We still need a confirmed drop...which I suppose this technically confirms that *something* drops it, but is it the beast or revenants or what?

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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my.php?image=spectralsigiljd9.png

 

 

 

Posted on CWC

 

 

 

EDIT: can't get image to work :/

 

i really hate rich ppl.

 

 

 

(go to properties and copy the adress and paste it in your browser if you really need to see it)

 

 

 

Rarg those damn richars, whatever, I'm betting that he bought it with intent to sell. We still need a confirmed drop...which I suppose this technically confirms that *something* drops it, but is it the beast or revenants or what?

 

 

 

 

 

it is the corpreal beast that drops it...it is shown on the another fansite( zybez) and on runescape wikia

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even i have the misfile craze!!!

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I dont see why people arnt getting all hyped up about the +20 mage bonus :P mages FINALLY get something alright, instead of useless and/or overpriced.

 

 

 

Come to think of it, its competing for the overpriced category, but i think its worth it to finally get some decent defence and maybe counter that annoying dragonhide.

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Insane shields really.. Although Divine seems all around best (Shaving off 30% from everything is like.. godly.. 75 ags special = around 51 - 52... thats really a big difference.. and then when you look at bosses who hit that high more often..) However I'd perfer an Elysian... 70% chance is often enough, and 25% damage off is a good chunk as well, but no pray drain, which makes it easier imo. However I don't think I'll buy either any time soon.. Just because we all know they're worth a ton for these abilities, and might even get higher, but every new item does this... It'll eventually settle.. and whatever it settles it will probably still be worth it.

 

 

 

Even then, I still like godswords.. They're still really fun (to me at least), and theres just something about them that makes me perfer them over a whip.. (ugh whips are ftl and we still have to use them with these shields :wall: ) (Note to any noob who reads this stupidly.. by saying Whip are ftl.. I basically mean I'm tired of using them)

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I don't wanna come across as to negative because this seems like a really thought out and great update by Jagex but WTF!!!

 

 

 

I think you have to be crazy to disagree with me when I say that mages ATM suck. How is adding a (admittedly pricey) shield that gives +30 magic defense helping at all.

 

 

 

Obviously there are some high requirements but I think anybody who can afford this shield can probably (or already) get those requirements...

 

 

 

So yes, great job by Jagex. Awesome new equipment but seriously, why does the shield need to crap all over mages so much??

 

 

 

I dont see why people arnt getting all hyped up about the +20 mage bonus :P mages FINALLY get something alright, instead of useless and/or overpriced.

 

 

 

Come to think of it, its competing for the overpriced category, but i think its worth it to finally get some decent defence and maybe counter that annoying dragonhide.

 

 

 

Maybe I am stupid but doesn't +20 mage defense bonus hurt mages.....

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I dont see why people arnt getting all hyped up about the +20 mage bonus :P mages FINALLY get something alright, instead of useless and/or overpriced.

 

 

 

Come to think of it, its competing for the overpriced category, but i think its worth it to finally get some decent defence and maybe counter that annoying dragonhide.

 

 

 

Maybe I am stupid but doesn't +20 mage defense bonus hurt mages.....

 

 

 

Arcane has +20 magic attack bonus, it's hard to tell, but maybe the OP should add the headings for the stat boosts or soemthing.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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I dont see why people arnt getting all hyped up about the +20 mage bonus :P mages FINALLY get something alright, instead of useless and/or overpriced.

 

 

 

Come to think of it, its competing for the overpriced category, but i think its worth it to finally get some decent defence and maybe counter that annoying dragonhide.

 

 

 

Maybe I am stupid but doesn't +20 mage defense bonus hurt mages.....

 

 

 

Arcane has +20 magic attack bonus, it's hard to tell, but maybe the OP should add the headings for the stat boosts or soemthing.

 

 

 

Yes I did not notice that. Spectral spirit shield has a +30 magic defense though with *decent* melee defense and a prayer boost. I just think there is no reason to introduce more gear into the game that hurt mages.

 

 

 

But I do compliment Jagex on the Arcane shield. That is a nice buff (although cancelled out by the spectral shield kind of).

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the difference between 10-20 def isnt that much compared to the abilitys it gives.

 

 

 

also its overpriced because people complain when items are underpriced, and if they are underpriced people would buy them just to invest in them like everyday rares when people see them rise and they would go way above what it should be.

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Elysian Sheild Removes 17.5% of all damage taken, on average.

 

That makes it better than the DFS Defence Wise.

 

Not really.

 

 

 

Because the way the hitting system is (imo) random then the 17.5% is irrelevant, I'd rather have +70 Defence boost all the time rather than "17.5%" of a random (someone hits 40 they'll still do 33 damage) so 17.5% is not a lot at all really, 17.5% only starts to be a lot if you're getting AGS spec'd or Dharok spec'd.

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Elysian Sheild Removes 17.5% of all damage taken, on average.

 

That makes it better than the DFS Defence Wise.

 

Not really.

 

 

 

Because the way the hitting system is (imo) random then the 17.5% is irrelevant, I'd rather have +70 Defence boost all the time rather than "17.5%" of a random (someone hits 40 they'll still do 33 damage) so 17.5% is not a lot at all really, 17.5% only starts to be a lot if you're getting AGS spec'd or Dharok spec'd.

17.5% is a lot. And when the elysian shield is only slightly worse than the DFS to begin with... it's honestly ridiculous to think the DFS is better.
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Hmm, lets suppose that added defence gives you a percentile chance to "block" a hit. lets further assume every 10 points is 1% "blocking". (which is a generous assumption)

 

 

 

is an extra 2% chance to "block" (get a 0 splat) better than a 70% chance of what does hit being weakened, thus conserving food, and allowing you to attack longer.

 

 

 

 

 

I'm not saying either is better than the other, but they're both situational. You could use either shield and be very happy with your results, because either way you're getting a great shield. thse shields of comparable power/usefulness, and trying to determine a clear winner is plainly stupid.

 

 

 

You use whatever you want, its now an issue of flavor over clear winning stats.

 

 

 

DFS will eventually win in versatility- as it can be used to kill ANY monster (that doesnt require a quest/slayer related shield/2handed weapon) but Elysian and Divine will be a new terror in GWD/PvP/ slayer of non dragons. the extra food conservation is invaluable, despite the fact that you can already get a cheap, low food set up, this just makes it even easier.

Reverents can be a pain, but you can run away from them. Just curious, do they still have teleblocking ability?

Fear the church, the reverents have 85 magic!!!!

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Elysian Sheild Removes 17.5% of all damage taken, on average.

 

That makes it better than the DFS Defence Wise.

 

Not really.

 

 

 

Because the way the hitting system is (imo) random then the 17.5% is irrelevant, I'd rather have +70 Defence boost all the time rather than "17.5%" of a random (someone hits 40 they'll still do 33 damage) so 17.5% is not a lot at all really, 17.5% only starts to be a lot if you're getting AGS spec'd or Dharok spec'd.

 

 

 

Did you fail math class or something? The difference between the two isn't 70, it's a stab defense advantage of only 17 and a slash defense advantage of only 20.

 

 

 

If you somehow think that deletion of 17.5% of damage recieved can't outkick 20 defense, when people are wearing outfits that run up to 300 defense, well, there's no hope for you.

 

 

 

And if your fairly dumb theory that all hitting is random, then it means the extra defense from a DFS is completely meaningless. The only thing in your argument then matters then is an elysian or divine shield, which can take that random damage and absorb a percentage.

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Here are my two cents:

 

 

 

Divine: THE best defense shield in the game, but over time will cost more to use than Elysian.

 

30% Damage reduction on all attacks is like protecting against all 3 forms of combat in PvP. I'm kind of going crazy that they would introduce such a high reduction rate... solo Bandos is considerably easier now that Graardor will only hit 20 instead of 30 on me. I would say it is worth its 80M price tag. Plus I'd rather much have this shield than the ability to summon a silly unicorn :lol:

 

The drawbacks are that it is expensive to use this special ability. Because the damage reduction also drains your prayer, you would need a high prayer level and a lot of extra prayer pots to effectively use this shield. With that said, if you have 80 prayer (which restores ~27? prayer points per ppot dose), each dose (worth ~2K) "heals" you 54 damage. This is cheaper than sharks, plus you don't have to eat. In addition you can hold 4 * 54 = 200 HP of "healing" per inventory spot. This is 3 times the amount that a brew could hold.

 

Analysis for 99 prayer: 33 prayer points per ppot dose = 66 damage healed for 2K = 66*4 = 264 HP of healing per invent spot.

 

Another point is that you need to carefully use this technique. If you lapse in concentration it might drain your prayer too low.

 

Also the fact that it is attack-neutral (i.e. doesn't cost you range or mage attack points) makes it a better shield for rangers and magers.

 

 

 

Elysian: The "welfare" version of Divine

 

70% of all hits will be reduced in damage by 25%. Not as good as 30% damage reduction on everything, but you don't have to pay anything for it. Even so, the 25% on 70% is still a lot and trumps the DFS imo.

 

Although I would say the Elysian is more practical for camping at places; it doesn't require ppots (and thus, invent spaces). So Elysian would be useful for something like DK's while Divine would be useful for something like solo Graardor. It's also useful for people who don't want to continually buy prayer pots...

 

Also the fact that it is attack-neutral (i.e. doesn't cost you range or mage attack points) makes it a better shield for rangers and magers.

 

 

 

 

Ok, mainly I just want to clear up a bit on this. First off, the Divine shield is a really excellent shield for its effect, 30% off all damage types at the cost of half that damage protected is removed from prayer. That is exactly it. The prayer pots don't heal you at all, it simply just protects against the attacks, but you still take 70% of that damage the monster would give you.

 

 

 

Of course, it is a good thing that if, for say, Kree'ara ranged you for a 66 when you forgot to put on range prayer before spawn. You would still take a 46, but lose 10 prayer points. This is one drawback I could see while using this shield. The prayer drain could be extremely fast if you are being attacked by multiple creatures like that at GWD. If you are for instance solo'ing Bandos, and the minions in combination with the boss's range attack will drain your prayer for every hit. hence the 30% drain from ALL attacks. So even small hits like 3, or 6 will be dropped to 2 and 4, and you would lose 1-2 prayer points respectively. So, unless you are even more careful, your prayer could drain, leaving you open to full melee attacks, and with prayer gone completely, your shield won't protect you. (Not sure if it won't take off 30% even with prayer 0. If anyone can prove this)

 

 

 

Even so, this shield is simply amazing. With its drainage effects, even though you may need more prayer potions to counter the prayer drain from protection, your normal received damage will go down immensely. Say when you normally would use 15 sharks and 1 ppot dose, you would now use 10 sharks and 3 ppot doses. And not that prayer potions only take one space instead of 5 for the sharks saved, making this great for solos.

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Theres something that a lot of people are missing about the Divine shield that makes it a whole lot worse...The average prevention effect does NOT work out to an overall 17.5% damage reduction rate. Why? Because we don't always get hit the same numbers.

 

Imagine you get hit like this: 4 4 30 4 30 4 4 4 4 30. If the ability triggers on all seven 4s, it will have gone off 70% of the time. But, only 7 damage points are prevented total, which means that instead of getting hit 118, you get hit 111. This translates to only a 5.9% reduction of your total damage taken. This is definitely an extreme and unlikely case, but you get the picture. The REAL usefulness of this shield is STILL yet to be determined by one question: CAN the ability trigger on a zero-damage hit? If so, this shield will be far inferior in nearly every occasion.

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Wow, I never knew the stats on the shields 'till now. They look just overpriced, like how the best items in all games are overpriced lol DFS won't go down as much as people are thinking.

 

 

 

No? The DFS fell 900k between yesterday and today. I sold mine yesterday and plan to buy it back when it settles.

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i hope it settles at 12m so i can get me one =)

 

I predict it going to 8-10 but i'm just hoping :mrgreen:

 

 

 

and I believe the spectral is gonna be widely overlooked, epic win at castle wars or certain slayer tasks.(spectres respectively)

 

i do have to say though, where's the ranger shield? mage got a +20 boost with the arcane?

 

Where's my +20 boost with rune c bow =\

 

 

 

~penguin

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i hope it settles at 12m so i can get me one =)

 

I predict it going to 8-10 but i'm just hoping :mrgreen:

 

 

 

and I believe the spectral is gonna be widely overlooked, epic win at castle wars or certain slayer tasks.(spectres respectively)

 

i do have to say though, where's the ranger shield? mage got a +20 boost with the arcane?

 

Where's my +20 boost with rune c bow =\

 

 

 

~penguin

 

Ranged has a lot more attack capabilities, special attacks, and bonuses than Magic.

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