jettrider Posted February 19, 2010 Share Posted February 19, 2010 Everyone supporting the Firecape requirement should really just stfu. An optionable minigame reward should NOT be a requirement for a skill, and that's the bottom line. Especially a minigame that's existed for (four?) years. If this monster was released with no Firecape requirement, everyone would be fine with it. If someone suggested the Firecape should be required, everyone would laugh their [wagon] off and find a way to throw rotten tomatoes at them in game. How about we make it so 93 Slayer is required to use the Firecape? Sounds reasonable, doesn't it? The problem with this logic is that the task is also "optionable," the skill doesn't depend on one single monster. There are dozens of others for you to choose from. Honestly I don't understand what all this fuss is about. You don't absolutely HAVE to kill this monster on your way to 99 slayer. Why shouldn't people be rewarded for skillful gameplay with increased drop opportunities? And to keep the whole fire-ice theme going, having a firemaking cape work in place of a fire cape would be fine in my eyes - you can grind for hours on a non-dangerous task or you can use skill to get the cape more quickly. Cross-skill requirements are everywhere already, so don't complain about firemaking being unrelated. Ice Strykewyrms are built on three principles:High level contentFire as a requirement for killing themOnly killable on task Let's not break any of these with a compromise. If slayer points were to be used to buy the right to kill these things, it would need to cost the equivalent of about 50-75m in runes from those same points. If this staff settles in for any amount of time at 15-20m, you'll make that amount back and more in your first 5-8 tasks of them (which is really not very much, considering a compromise should force you to go out of your way). 2496 Completionist Link to comment Share on other sites More sharing options...
lordkafei Posted February 19, 2010 Share Posted February 19, 2010 Everyone supporting the Firecape requirement should really just stfu. An optionable minigame reward should NOT be a requirement for a skill, and that's the bottom line. Especially a minigame that's existed for (four?) years. If this monster was released with no Firecape requirement, everyone would be fine with it. If someone suggested the Firecape should be required, everyone would laugh their [wagon] off and find a way to throw rotten tomatoes at them in game. How about we make it so 93 Slayer is required to use the Firecape? Sounds reasonable, doesn't it? I agree with a lot of this. Before the strykewyrms, no one was clamoring for firecape accessibility. The people with narrowband access & other issues had pretty much resigned themselves to being shut out of that part of the game. It was a sidelight - an optional minigame for those who had the resources & abilities to pursue it. It became somewhat of a joke over time as people competed to be the lowest level with a fire cape, or the fastest to finish it, or the first to do it with a chicken or while wearing a red partyhat or {insert your own ridiculous self-imposed limitation here}. FWIW, I never heard of anyone trying to be the first to complete it at 28.8k or 14.4k .... you get my point. It was when Jagex repurposed this optional minigame as mainline skill content that the friction started. They set the once-optional minigame squarely in the middle of the skill pathways. Those of us who were able to play the minigame were already playing it - those of us who weren't had already written it off and didn't want it foisted upon ourselves. PvP is not for meIn the 3rd Year of the BoycottReal-world money saved since FT/W: Hundreds of DollarsReal-world time saved since FT/W: Thousands of Hours Link to comment Share on other sites More sharing options...
Den Posted February 19, 2010 Share Posted February 19, 2010 To be fair, killing Ice Strykewyrms is as optional as getting a fire cape. :PIts not like you NEED to kill them for some quest or for an achievement diary.(Though I could see them as an elite freminnik diary task.) ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Dragonlordjl Posted February 19, 2010 Share Posted February 19, 2010 Everyone supporting the Firecape requirement should really just stfu. An optionable minigame reward should NOT be a requirement for a skill, and that's the bottom line. Especially a minigame that's existed for (four?) years. If this monster was released with no Firecape requirement, everyone would be fine with it. If someone suggested the Firecape should be required, everyone would laugh their [wagon] off and find a way to throw rotten tomatoes at them in game. How about we make it so 93 Slayer is required to use the Firecape? Sounds reasonable, doesn't it?But Jagex made it require that initially, so by removing the requirement, they are making the game easier and removing the prestige involved with killing these. And yes, you're right. If it had been released without the FC requirement, there wouldn't have been any clamor. But because it was, and now Jagex is changing it, many people feel like they are being ripped off. Link to comment Share on other sites More sharing options...
Squisher_33 Posted February 19, 2010 Share Posted February 19, 2010 i hate the idea of being lazy and doing it withuo firecape but the +4 dmg makes it worth it to me Link to comment Share on other sites More sharing options...
Emmentail Posted February 19, 2010 Share Posted February 19, 2010 To be fair, killing Ice Strykewyrms is as optional as getting a fire cape. :PIts not like you NEED to kill them for some quest or for an achievement diary.(Though I could see them as an elite freminnik diary task.) Minigames such as the Fight Caves were designed to be optional parts of the game that aren't needed for the "main part" of it. People who trained slayer above lvl 85 and then 90 have been waiting for a new monster for ages. And then to be told that you need to complete an optional piece of content which is flawed in many ways is bullcrap. I think Jagex's original idea behind this was "what minigame reward can we give another use to, to make it seem less crap". Link to comment Share on other sites More sharing options...
joker2022 Posted February 19, 2010 Share Posted February 19, 2010 To be fair, killing Ice Strykewyrms is as optional as getting a fire cape. :PIts not like you NEED to kill them for some quest or for an achievement diary.(Though I could see them as an elite freminnik diary task.) Minigames such as the Fight Caves were designed to be optional parts of the game that aren't needed for the "main part" of it. People who trained slayer above lvl 85 and then 90 have been waiting for a new monster for ages. And then to be told that you need to complete an optional piece of content which is flawed in many ways is bullcrap. I think Jagex's original idea behind this was "what minigame reward can we give another use to, to make it seem less crap". Agreed 150% Link to comment Share on other sites More sharing options...
Rien Posted February 19, 2010 Share Posted February 19, 2010 Your comparing apples to oranges. Gamers idenified a problem. Jagex took action and corrected it. They listen to the people that pay their salary. I disagree. I don't believe there was a problem to begin with, to be honest. Ice strykewyrms are a single new type of Slayer monster; no matter how you look at it, the ability to fight them is in no way significantly game-changing. Strykewyrms can only be assigned once players have fulfilled the requirements (so it isn't as if people are being futilely assigned tasks they cannot complete), and their specialty drop is tradeable (so players don't necessarily have to slay the wyrms to obtain an SoL). Because of this, I can see no reason why this situation is noteworthy, let alone a "problem" to be "fixed". Simply put, you aren't missing out on too much if you can't fight the new Slayer monster. And yes, Jagex are more or less obligated to listen to their players when problems arise, but was this really a problem? Can you tell me so, in all seriousness?I'll be completely honest: the "solution" will ultimately cause far more problems than it supposedly "solved". Again, I don't particularly care about the Fire cape requirement issue itself. I believe the actual problem is that the mindless ranting on the RSOF actually accomplished something; with every victory, as the ranters see it, they grow more bold. You can expect for more and more players to start bitterly complaining after every update now, whether there's a legitimate issue with the content or not. There are clearly results to be had, so long as enough players band together to rant for them, and it appears that Jagex will only become more compliant as this wears on. It's truly a slippery slope we've come to. If this continues, who knows what will happen in the future? Interested in helping the Tip.It Crew? Check out our Website Updates & Corrections Board! Link to comment Share on other sites More sharing options...
Shelby_Polo Posted February 19, 2010 Share Posted February 19, 2010 To be fair, killing Ice Strykewyrms is as optional as getting a fire cape. :PIts not like you NEED to kill them for some quest or for an achievement diary.(Though I could see them as an elite freminnik diary task.)I like this; it pretty much sums up what I think about the requirement too. Suggest a poll for Tip.it - Here! Link to comment Share on other sites More sharing options...
91soldin91 Posted February 19, 2010 Share Posted February 19, 2010 To be fair, killing Ice Strykewyrms is as optional as getting a fire cape. :PIts not like you NEED to kill them for some quest or for an achievement diary.(Though I could see them as an elite freminnik diary task.) Minigames such as the Fight Caves were designed to be optional parts of the game that aren't needed for the "main part" of it. People who trained slayer above lvl 85 and then 90 have been waiting for a new monster for ages. And then to be told that you need to complete an optional piece of content which is flawed in many ways is bullcrap. I think Jagex's original idea behind this was "what minigame reward can we give another use to, to make it seem less crap". Agreed 150% The firecape isn't crap, its arguably the best cape in the game. Thats why I think that they thought that it would be cool, seeing as its an ice strykeworm, to have somthing fire related to kill it (kinda like needing ice gloves in the legends quest) . And since its requires a high lvl slayer level to kill it why not use the firecape which is a high lvl fire related cape. Also the reason I'm upset is because its seems like Jagex isn't thinking updates through and just putting them into the game, only to change them a few days/weeks later. Link to comment Share on other sites More sharing options...
Golvellius Posted February 19, 2010 Share Posted February 19, 2010 Shocked. :shock: Can't believe they actually fixed it up nice. Good job Jagex. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
Kiriyama Posted February 19, 2010 Share Posted February 19, 2010 Your comparing apples to oranges. Gamers idenified a problem. Jagex took action and corrected it. They listen to the people that pay their salary. I disagree. I don't believe there was a problem to begin with, to be honest. Ice strykewyrms are a single new type of Slayer monster; no matter how you look at it, the ability to fight them is in no way significantly game-changing. Strykewyrms can only be assigned once players have fulfilled the requirements (so it isn't as if people are being futilely assigned tasks they cannot complete), and their specialty drop is tradeable (so players don't necessarily have to slay the wyrms to obtain an SoL). Because of this, I can see no reason why this situation is noteworthy, let alone a "problem" to be "fixed". Simply put, you aren't missing out on too much if you can't fight the new Slayer monster. And yes, Jagex are more or less obligated to listen to their players when problems arise, but was this really a problem? Can you tell me so, in all seriousness?I'll be completely honest: the "solution" will ultimately cause far more problems than it supposedly "solved". Again, I don't particularly care about the Fire cape requirement issue itself. I believe the actual problem is that the mindless ranting on the RSOF actually accomplished something; with every victory, as the ranters see it, they grow more bold. You can expect for more and more players to start bitterly complaining after every update now, whether there's a legitimate issue with the content or not. There are clearly results to be had, so long as enough players band together to rant for them, and it appears that Jagex will only become more compliant as this wears on. It's truly a slippery slope we've come to. If this continues, who knows what will happen in the future? Oh please.. You're acting if Jagex changes every update because a lot of players complain. If that happened, then we'd have Old PC, Wildy and Free Trade. Denizen of Darkness| PSN= sworddude198 Link to comment Share on other sites More sharing options...
Guthorm Posted February 19, 2010 Share Posted February 19, 2010 I support the fire cape requirement, it is an optional piece of content that is required to do another piece of optional content, but I am not too strong on this issue so Jagex changing this does not really bothers me. I think the problem here is that slayer is a grind skill, you get your level by grinding. Fight cave is a piece of content that requires moderate-high skill levels thus some grinding and a decent internet connection/skill. By mixing a piece of content that requires grinding and another that requires something else does not really fit. Maybe if Jagex want to tie in fire cape with some future content they should make it require the similar thing to the fight cave, skill/internet connection. [Guild Wars 2-In game screenshot, the MMORPG you are waiting for. Click for thread. Link to comment Share on other sites More sharing options...
Maximusa Posted February 19, 2010 Share Posted February 19, 2010 Disappointed. Its pretty likely the requirement points will be 200-300 by jagex standards. I just hope its nearer to 1k or even 2-3k points. I also think it should require slayer points AND tokel (wtf spelling) to unlock. As thats related to fire and the original requirement. I think a better idea is to keep unlocking the ability/chance to be assigned the task by using slayer points. (Plus tokel =p) Say 200 each time. I much prefer that idea than just unlocking the ability. Meh. Just hope it sets a reasonable unlocking requirement that isnt meant for level 40-50 level slayers who cant kill them anyway. If its 1k or under points I might just buy it for the hell of it..even though I got a cape. =/ I rather everything was unlocked. Its like finishing off a master diary or something. I am purely disappointed as I think it will be under 1k points. If its higher then I will be slightly less disappointed. VMeh BlogV >Miscellaneous Goals< http://www.rsbandb.com/sigs/sig108/bazzaminxer.png Link to comment Share on other sites More sharing options...
Pirkka Posted February 20, 2010 Share Posted February 20, 2010 I have a 8Mb DSL myself (I can download stuff at steady 750Kb/sec. But still, living in Finland, the servers aren't that great. The ones in Finland lag worse than the ones in Holland or Sweden, but those ones sometimes work like a charm, and sometimes they don't work at all. I just tried killing Jad 4 times today. I got to Jad 2 times, two times my connection gave up on me on a crucial moment. I'm still far from 92 slayer but still, I wouldn't like to see killing this monster as a requirement to kill ice wyrms. It just doesn't make sense. Just my two cents. 40,919th person to access Turmoil. 21,559th person to access Overloads. Are there any hidden bonuses here? No bonuses Link to comment Share on other sites More sharing options...
Den Posted February 20, 2010 Share Posted February 20, 2010 To be fair, killing Ice Strykewyrms is as optional as getting a fire cape. :PIts not like you NEED to kill them for some quest or for an achievement diary.(Though I could see them as an elite freminnik diary task.) Minigames such as the Fight Caves were designed to be optional parts of the game that aren't needed for the "main part" of it. People who trained slayer above lvl 85 and then 90 have been waiting for a new monster for ages. And then to be told that you need to complete an optional piece of content which is flawed in many ways is bullcrap. I think Jagex's original idea behind this was "what minigame reward can we give another use to, to make it seem less crap". Agreed 150% Ice Strykewyrms are far from the "Main Part" of the game.Its all ok that slayers have been waiting for a new high level monster, but that doesnt make it any less optional.You are most likely right about your last sentance, but it doesnt change the fact that Ice Strykewyrms are optional.They arent required to complete anything, so tell me how Ice Strykewyrms arent optional. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Bloodstain Posted February 20, 2010 Share Posted February 20, 2010 But Jagex made it require that initially, so by removing the requirement, they are making the game easier and removing the prestige involved with killing these. And yes, you're right. If it had been released without the FC requirement, there wouldn't have been any clamor. But because it was, and now Jagex is changing it, many people feel like they are being ripped off. So because it was originally a requirement, that means they weren't wrong/it wasn't unnecessary? Some people have weird reasoning Link to comment Share on other sites More sharing options...
mikeg0477 Posted February 20, 2010 Share Posted February 20, 2010 Everyone supporting the Firecape requirement should really just stfu. This type of statement ticks me off. The initial update required the fire cape to kill icewyrms. People complained about it and it has now been changed. Should they have been told to "stfu"? No, they have a right to their opinion as do they that disagree.For the record, I don't have 93 slayer (74 atm) and I don't have a firecape. But, this requirement made me want to train to get one. Link to comment Share on other sites More sharing options...
krimi Posted February 20, 2010 Share Posted February 20, 2010 Look where "weird reasoning" has gotten us now. Link to comment Share on other sites More sharing options...
Dullmage Posted February 20, 2010 Share Posted February 20, 2010 Everyone for the fire-cape requirement is WAY overrating the difficulty of Jad. Jad is not that hard, and in no way is the fight caves "elite content". These days level 80 mains can get fire cape in a couple of tries. I have no idea why people are spazzing that the firecape part was the hardest requirement of killing these. Link to comment Share on other sites More sharing options...
iDr Posted February 20, 2010 Share Posted February 20, 2010 I think most people don't try hard enough to get the cape. And for people that really, in all honesty, have a terrible connection, then I'm sorry. Jagex needs more unique elite content like this; I wouldn't of tried to get the fire cape 5 times if I knew they were just gonna nerf the requirement? How is that fair to me? If you have the connection, then you can do Jad. I promise. You just need to get the experience and learn to calm your heart down. When you do that, you'll do it. I'd really like to know percent of people have that bad of a connection. I don't think it would be that high. To actually accommodate all the bad connections, I'd rather of seen something implemented like this: If you get killed by Jad like 5, 10, or 15 times (or whatever) THEN the proposed way should be implemented. Hopefully you need like 3k points, like someone mentioned. I'd be somewhat happy with that. EDIT: And when I did get the fire cape.. Wow, I haven't been more excited/happier about content in years. I felt like I EARNED the right to kill ice worms. Link to comment Share on other sites More sharing options...
Jaded Posted February 20, 2010 Share Posted February 20, 2010 Everyone supporting the Firecape requirement should really just stfu. An optionable minigame reward should NOT be a requirement for a skill, and that's the bottom line. Especially a minigame that's existed for (four?) years.... How about we make it so 93 Slayer is required to use the Firecape? Sounds reasonable, doesn't it? The irony is delicious...since Jagex already made fire capes to be a requirement, then everyone should STFU as you so eloquently put it. I mean if the creators of the game IMPLEMENTED it in the game, then it should stick. I agree if they had not already implemented it then it would have been weird to mix minigames in with slayer. Why would 93 slayer be required for fire cape...like you said, Jad has been out for years, why change it now since many without 93 have already gotten their fire capes? And like many have pointed out, neither fire cape nor strykewyrms are A REQUIREMENT for slayer...you can get 99 slay without it, as thousands of others have done. And by 93 you should have plenty of points to block/skip tasks so your streak would not be affected. This really gets down to the morals of cheating versus the morals of being forced to throw away your life [1000's of hours] to access content you enjoyIsn't life about throwing away your life (a job) to access content you enjoy? Link to comment Share on other sites More sharing options...
Lep Posted February 20, 2010 Share Posted February 20, 2010 Everyone supporting the Firecape requirement should really just stfu. An optionable minigame reward should NOT be a requirement for a skill, and that's the bottom line. Especially a minigame that's existed for (four?) years.... How about we make it so 93 Slayer is required to use the Firecape? Sounds reasonable, doesn't it? Why would 93 slayer be required for fire cape...like you said, Jad has been out for years, why change it now since many without 93 have already gotten their fire capes? Why would Fight Caves be a requirement for Slayer? Like you said, Jad has been out for years, why change it now since many without 93 havn't gotten their fire capes? Link to comment Share on other sites More sharing options...
Robert_R Posted February 20, 2010 Share Posted February 20, 2010 Everyone supporting the Firecape requirement should really just stfu. An optionable minigame reward should NOT be a requirement for a skill, and that's the bottom line. Especially a minigame that's existed for (four?) years.... How about we make it so 93 Slayer is required to use the Firecape? Sounds reasonable, doesn't it? Why would 93 slayer be required for fire cape...like you said, Jad has been out for years, why change it now since many without 93 have already gotten their fire capes? Why would Fight Caves be a requirement for Slayer? Like you said, Jad has been out for years, why change it now since many without 93 havn't gotten their fire capes?What I don't understand is why people think it's not optional to kill ice strykwyrms for slayer. You can still train the skill without killing them..... Tbh it's just like having a quest requirement to kill a slayer monster (about half of them do...) only it requires actual skill to do meet this requirement. I don't have 93 slayer or a fire cape but if I was 93 slayer I honestly wouldn't care I'd either just get a fire cape or not kill them. Really the bottom line is: Fire cape is optional and so are the wyrms. Link to comment Share on other sites More sharing options...
The Dark Lord Posted February 20, 2010 Share Posted February 20, 2010 Everyone supporting the Firecape requirement should really just stfu. An optionable minigame reward should NOT be a requirement for a skill, and that's the bottom line. Especially a minigame that's existed for (four?) years.... How about we make it so 93 Slayer is required to use the Firecape? Sounds reasonable, doesn't it? Why would 93 slayer be required for fire cape...like you said, Jad has been out for years, why change it now since many without 93 have already gotten their fire capes? Why would Fight Caves be a requirement for Slayer? Like you said, Jad has been out for years, why change it now since many without 93 havn't gotten their fire capes?What I don't understand is why people think it's not optional to kill ice strykwyrms for slayer. You can still train the skill without killing them..... Tbh it's just like having a quest requirement to kill a slayer monster (about half of them do...) only it requires actual skill to do meet this requirement. I don't have 93 slayer or a fire cape but if I was 93 slayer I honestly wouldn't care I'd either just get a fire cape or not kill them. Really the bottom line is: Fire cape is optional and so are the wyrms. Playing RuneScape is optional, too. Why not just stop playing? SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
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