1337_Byte Posted July 19, 2010 Share Posted July 19, 2010 The new resource spots are pretty awesome, the one with 3 Rune rocks looks pretty useful. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted July 19, 2010 Share Posted July 19, 2010 Thanks alot Jagex. Solo Dungeoneering is tough...and now i found out that the disconnection have not been changed much. I repeat...i disconnected and when i came back i was sent out of game. Great... Maybe it was a server crash?I remember when i was doing Dungeoneering, i dced alot and now and then i got back to game without leaving the dungeon floors. This time it was like that too, but at one disconecction i was sent out. I came back to game as fast as a usual, so i don't know what you mean by a server crash, but i doubt it was that. And here i believed i would not loose progress again (looks back at 5 hours of Dungeoneering + disconnection = 0 EXP/Tokens). I hope it does not happen again, and also that EXP rates for soloers are fixed...it's unfair. Link to comment Share on other sites More sharing options...
Will H Posted July 19, 2010 Share Posted July 19, 2010 I'm loving the grimy ranarr spawn at the chaos druids dungeon. Also, isn't the gatestone portal a tad too convenient? You can home teleport and get back to where you were for free very quickly, which was pretty much one of the slowest tasks in dungeoneering. Suddenly inventory space is a lot more easy to manage, but I don't know whether that's a good thing. ~ W ~ Link to comment Share on other sites More sharing options...
Star_Fox Posted July 19, 2010 Share Posted July 19, 2010 Honestly, the ring upgrading ratio is terrible. I would not spend any tokens past tier 8. It seems such a waste to have that extra 1% potential. Link to comment Share on other sites More sharing options...
Knight_Zaros Posted July 19, 2010 Share Posted July 19, 2010 YAY f2p get maple trees!!!!!! And i like the deposit box mine thing, epic iron mining :thumbup: I like the silver close by too So far those affect 6 skillswoodcuttingfiremakingminingsmithing + magic (superheat the iron)crafting +1 for f2p jagex Time to get that 1k total goal ive always wanted :shades: Only proplem is that i wish f2p get bonus dungeons with a higher dun requirement, 45 dun isnt really that high.Class Ring of Kinship are p2pf2p dungeoneering is still just a giant, 'lol, f u' to f2p. -1 for f2p jagex How much did you pay to make this update possible? Oh yeah nothing. So yeah FU f2p. I hate ungreatful people. Update seems pretty cool, I like the idea of having some decent exp for solo'ers through the mid level. I need to get back into it (only lvl 20). ugh... Please Visit my Blog!- Experienced Monster Hunter - Forced Retirement Staker - Privite Chat is always ON -1 Draconic Visage 26 Dragon Drops 1 GWD Drops 17 DK Drops 13 Coinshared Items Link to comment Share on other sites More sharing options...
Dexek Posted July 19, 2010 Share Posted July 19, 2010 Ok.. so based on the limpwurt spawns and the crazy blue dragonscale spawn, would it be a time to buy kwuarm (unf) and potentially lantadyme (unf) up? PoetryIndexed Picture 1Indexed Picture 2 Killed my maxed Zerker pure April 2010 Rebooting Runescape Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 19, 2010 Share Posted July 19, 2010 7% of Jagex's total income is from f2p, or at least, that's the latest I've heard. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
greenmelf Posted July 19, 2010 Share Posted July 19, 2010 Would I like it? No. I don't think removing it would be that big of a deal. Are you saying that removing the flaws of the skill would ruin it? Members already get much higher exp rates. I don't think that giving f2p a chance to get all that it can is that big of a deal. Maybe my solution of simply removing them isn't the right way, but the way it is now isn't the right way either. And who's raging exactly? I think you've spent too much time around 12 year olds to recognize constructive criticism and open discussion. :thumbup: Well you were raging earlier. Members should get higher XP rates, I don't know why this skill should be any different than the others. I think anyone playing RS spends too much time around 12 years old TBH and up until that post, nothing you wrote could have been seen has constructive criticism. You know as well as I do that removing impossible doors would mean faster floors and in the end faster XP. The only way to balance a solution like that would be to reduce the Xp rewards. Just a patch that would change nothing to how fast or slow the skill is trained in F2P. You obviously didn't read my post on the previous page. What's the point of having members skill and lvl 99+ doors on F2P, when it's plain obvious that F2Pers can't get past them? If you want to limit XP rate, just limit Complexity 5 and 6 to members only. Even giving them acess to F2Pers was a mistake to begin with. What Jagex has done was: Give F2Ps access to complexity levels that consisted of mostly members skill Add those doors and puzzles to the dungeons anywayAdd a flawed monster level limit to F2P dungeonsRegretted the above when members get XP faster on F2P worlds than P2P worldsAdd a 50% XP nerf to only level 90+ F2Pers. So if I'm level 90 and my friend's level 89. He's possibly going to get as much XP as a member, whereas I'm getting half of that no matter what. And it's partly dependant on how lucky we are with getting members skill rooms. Huh? Just close off C5/C6, remove that XP nerf for 90+ players, all F2Pers get an automated 40% XP nerf due to C4, no members stuff, and pretty much the only things you can't complete are due to your lack of training in F2P skills. Problem solved. Yes, because with the way things are now, F2P loses out on 60% of the exp per dungeon due to these doors. (Or are you saying F2P loses 40% of the potential exp per dungeon due to these doors? I can't tell.) Which they don't, the bonus doors add up to a max 13% bonus? I agree it's lame that F2P gets screwed over with some bonus doors, but your solution doesn't seem to help much. EDIT: wait, if the 90+ nerf is a 50% nerf, they really need to fix that imo. Seems like you'd get punished for being high >.< Let's say the XP for for fully completing a dungeon is 1000 for a member. A F2Per who's combat 89 and below and complete the same dungeon fully (because he's lucky with member doors) gets 1000 too.A F2Per who's combat 90 combat and complete the same dungeon fully (because he's lucky with member doors) gets 500.A F2Per who's combat 89 and below and complete the same dungeon without any bonus room will not just lose the 13% bonus, but the core XP for that same floor and prestige would be lower than usual as well. By how much I'm not sure, but the last time it was discussed when the skill first came out it's easily 30% lower at least. So let's say he gets 700.A F2Per who's combat 90 combat and and in the above situation gets 350. (the numbers are there for reference) My suggestion allows F2Pers of any combat level to get 600 XP for completing a dungeon fully (because members should have faster XP rates anyway), and you're not going to lose that bonus because of some level 5 thieving door, but perhaps a level 97 mining etc. Fair and square.Unless they changed it since release. 0% bonus rooms cut base exps by 47% as well as the displayed 13%. A F2Per over 90 combat would get 230 exp for no bonus rooms in your above situation. Link to comment Share on other sites More sharing options...
langer Posted July 19, 2010 Share Posted July 19, 2010 7% of Jagex's total income is from f2p, or at least, that's the latest I've heard. from advertising - which is not 100% from F2P "views". 7% was the numbers shown 2-3 years ago and that number was shrunking every year. Follow the progress of top players and my weekly updates here: 200M in all SkillsLatest Milestones Chart update : page 602Latest top 15 update : page 6026 slowest skills chart : page 563 Link to comment Share on other sites More sharing options...
Exbajalator Posted July 19, 2010 Share Posted July 19, 2010 New titles[hide]# Clever Girl - ?# Handyman - ?# I Can Has Heim Crab? - ?# It's a Trap! - ?# Medic! - ?# Rest in Peace - ?# Tele-fail - ?# Too Little, Too Late - ?# Least I Ain't Chicken - ?# The Gate Escape - ?# Balanced! - ?# Ha-Trick! - ?# I Choose You! - ?# Beast Mode - ?# The Chief - ?# WoopWoopWoop! - ?# It's Too Easy! - ? [/hide]The hunt is on ! I got Beast Mode just before, pretty annoyed I didn't save a picture of it now. It was one of the Mods game styles and was about gathering all the resources in your path pretty much. Link to comment Share on other sites More sharing options...
What980 Posted July 19, 2010 Share Posted July 19, 2010 I wonder which would provide a faster overall xp rate. Solo small or medium? :unsure: Link to comment Share on other sites More sharing options...
DeeKay Posted July 19, 2010 Share Posted July 19, 2010 Fair update. I like how you can go through medium dungeons alone now. Hell, look at that: 'Round 75% more exp than usual, innit, for a potential less-than-an-hour dungeon. And if that's not enough, check out what I got that very same trip, from a level 134 Sagittare: Pretty good deal! Link to comment Share on other sites More sharing options...
Blutters Posted July 19, 2010 Share Posted July 19, 2010 http://www.runescape.com/img/main/kbase/category_pages/img_med/dungeoneering_surface.jpgIs this an item, or...?I didn't check in-game, it may just be the icon for that dungeon.Right, maybe someone can comment on this between ungrateful pissing and moaning.It is NOT the icon of any dungeon in-game. Link to comment Share on other sites More sharing options...
Sir_Squab Posted July 19, 2010 Share Posted July 19, 2010 Would I like it? No. I don't think removing it would be that big of a deal. Are you saying that removing the flaws of the skill would ruin it? Members already get much higher exp rates. I don't think that giving f2p a chance to get all that it can is that big of a deal. Maybe my solution of simply removing them isn't the right way, but the way it is now isn't the right way either. And who's raging exactly? I think you've spent too much time around 12 year olds to recognize constructive criticism and open discussion. :thumbup: Well you were raging earlier. Members should get higher XP rates, I don't know why this skill should be any different than the others. I think anyone playing RS spends too much time around 12 years old TBH and up until that post, nothing you wrote could have been seen has constructive criticism. You know as well as I do that removing impossible doors would mean faster floors and in the end faster XP. The only way to balance a solution like that would be to reduce the Xp rewards. Just a patch that would change nothing to how fast or slow the skill is trained in F2P. You obviously didn't read my post on the previous page. What's the point of having members skill and lvl 99+ doors on F2P, when it's plain obvious that F2Pers can't get past them? If you want to limit XP rate, just limit Complexity 5 and 6 to members only. Even giving them acess to F2Pers was a mistake to begin with. What Jagex has done was: Give F2Ps access to complexity levels that consisted of mostly members skill Add those doors and puzzles to the dungeons anywayAdd a flawed monster level limit to F2P dungeonsRegretted the above when members get XP faster on F2P worlds than P2P worldsAdd a 50% XP nerf to only level 90+ F2Pers. So if I'm level 90 and my friend's level 89. He's possibly going to get as much XP as a member, whereas I'm getting half of that no matter what. And it's partly dependant on how lucky we are with getting members skill rooms. Huh? Just close off C5/C6, remove that XP nerf for 90+ players, all F2Pers get an automated 40% XP nerf due to C4, no members stuff, and pretty much the only things you can't complete are due to your lack of training in F2P skills. Problem solved. Yes, because with the way things are now, F2P loses out on 60% of the exp per dungeon due to these doors. (Or are you saying F2P loses 40% of the potential exp per dungeon due to these doors? I can't tell.) Which they don't, the bonus doors add up to a max 13% bonus? I agree it's lame that F2P gets screwed over with some bonus doors, but your solution doesn't seem to help much. EDIT: wait, if the 90+ nerf is a 50% nerf, they really need to fix that imo. Seems like you'd get punished for being high >.< Let's say the XP for for fully completing a dungeon is 1000 for a member. A F2Per who's combat 89 and below and complete the same dungeon fully (because he's lucky with member doors) gets 1000 too.A F2Per who's combat 90 combat and complete the same dungeon fully (because he's lucky with member doors) gets 500.A F2Per who's combat 89 and below and complete the same dungeon without any bonus room will not just lose the 13% bonus, but the core XP for that same floor and prestige would be lower than usual as well. By how much I'm not sure, but the last time it was discussed when the skill first came out it's easily 30% lower at least. So let's say he gets 700.A F2Per who's combat 90 combat and and in the above situation gets 350. (the numbers are there for reference) My suggestion allows F2Pers of any combat level to get 600 XP for completing a dungeon fully (because members should have faster XP rates anyway), and you're not going to lose that bonus because of some level 5 thieving door, but perhaps a level 97 mining etc. Fair and square. My suggestion is that you should just be freaking WRONG about not getting a BOOST to your exp means you LOSE on your ORIGINAL exp* :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: *(I know your not wrong.) Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue. Link to comment Share on other sites More sharing options...
Sylpheed Posted July 19, 2010 Share Posted July 19, 2010 http://www.runescape.com/img/main/kbase/category_pages/img_med/dungeoneering_surface.jpgIs this an item, or...?I didn't check in-game, it may just be the icon for that dungeon.Right, maybe someone can comment on this between ungrateful pissing and moaning.It is NOT the icon of any dungeon in-game. You mean comment on that image that won't show and has a broken link? Link to comment Share on other sites More sharing options...
Matey Posted July 19, 2010 Share Posted July 19, 2010 http://www.runescape.com/img/main/kbase/category_pages/img_med/dungeoneering_surface.jpgIs this an item, or...?I didn't check in-game, it may just be the icon for that dungeon.Right, maybe someone can comment on this between ungrateful pissing and moaning.It is NOT the icon of any dungeon in-game. You mean comment on that image that won't show and has a broken link?As with all Jagex hosted images, you have to follow the link and refresh the page - they disallow hotlinking. Anyway, I have no idea what that image is. To hell with humanity;The more I see, the less I believe. Link to comment Share on other sites More sharing options...
Den Posted July 19, 2010 Share Posted July 19, 2010 http://www.runescape...ing_surface.jpgIs this an item, or...?I didn't check in-game, it may just be the icon for that dungeon.Right, maybe someone can comment on this between ungrateful pissing and moaning.It is NOT the icon of any dungeon in-game. You mean comment on that image that won't show and has a broken link? I have never seen that item ingame. You might know Dungeoneering boss heads are shown in the ingame guide under the dungeoneering skill.My guess is its the head of a future boss. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
My_Eggs Posted July 19, 2010 Share Posted July 19, 2010 JaGeX just kinda issued a big "[bleep] you" to all the people that got 80 dunj just for the chaotic weapon and stopped by making frost dragons in the lvl 85 dunj. I, am one of those people. I was so pumped and looking forward to the frost dragon update, and now I find out I need 5 more dunj levels to get to it. By that time whatever it drops will have probably gone down significantly. 99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving. Jagex'd out of my untrimmed hp cape on 6/14/2011. Link to comment Share on other sites More sharing options...
Evil_Sabre Posted July 19, 2010 Share Posted July 19, 2010 JaGeX just kinda issued a big "[bleep] you" to all the people that got 80 dunj just for the chaotic weapon and stopped by making frost dragons in the lvl 85 dunj. I, am one of those people. I was so pumped and looking forward to the frost dragon update, and now I find out I need 5 more dunj levels to get to it. By that time whatever it drops will have probably gone down significantly. They're rewarding those who didn't just stop at 80 for the weapons, those who continued to train the skill because they enjoy it. Link to comment Share on other sites More sharing options...
Sylpheed Posted July 19, 2010 Share Posted July 19, 2010 http://www.runescape...ing_surface.jpgIs this an item, or...?I didn't check in-game, it may just be the icon for that dungeon.Right, maybe someone can comment on this between ungrateful pissing and moaning.It is NOT the icon of any dungeon in-game. You mean comment on that image that won't show and has a broken link? Follow the link then refresh the page. I have never seen that item ingame. You might know Dungeoneering boss heads are shown in the ingame guide under the dungeoneering skill.My guess is its the head of a future boss. Still doesn't work, just comes up with a 404 - Error page. Maybe someone should try checking the Rs cache for any new monster models? Link to comment Share on other sites More sharing options...
Matey Posted July 19, 2010 Share Posted July 19, 2010 JaGeX just kinda issued a big "[bleep] you" to all the people that got 80 dunj just for the chaotic weapon and stopped by making frost dragons in the lvl 85 dunj. I, am one of those people. I was so pumped and looking forward to the frost dragon update, and now I find out I need 5 more dunj levels to get to it. By that time whatever it drops will have probably gone down significantly.Yeah, it really sucks how Jagex are rewarding people who trained the skill and offered more incentive to go past the 80 mark isn't it? :roll: Sorry, but that post really annoys me. To hell with humanity;The more I see, the less I believe. Link to comment Share on other sites More sharing options...
Sir_Kurity Posted July 19, 2010 Share Posted July 19, 2010 Woot, jamflex can call dungeoneering a skill while actually keeping a straight face! O.O Link to comment Share on other sites More sharing options...
Wiv Posted July 19, 2010 Share Posted July 19, 2010 JaGeX just kinda issued a big "[bleep] you" to all the people that got 80 dunj just for the chaotic weapon and stopped by making frost dragons in the lvl 85 dunj. I, am one of those people. I was so pumped and looking forward to the frost dragon update, and now I find out I need 5 more dunj levels to get to it. By that time whatever it drops will have probably gone down significantly.Yeah, it really sucks how Jagex are rewarding people who trained the skill and offered more incentive to go past the 80 mark isn't it? :roll: Sorry, but that post really annoys me. thats kind of a dumb way to look at it... thats like saying the people who got 81 herblor for sara brews then the herb update came out... awmg jagex wtf u didn't tell me new pots were coming out. Jagex even stated that more stuff was coming so stopping at 80 is your own fault and no middle finger to you. also any1 els tired of slayer being made more cannonable... kinda ruins the skill for me but thats just my opinion. Link to comment Share on other sites More sharing options...
Jeffery Posted July 19, 2010 Share Posted July 19, 2010 Maples f2p about time 180th to 99 Divination + 1st W36er Rambo, cannot pk call your friends bro :). Wait nevermind none of SAPK/PKS can. Kappa. Link to comment Share on other sites More sharing options...
xpx Posted July 19, 2010 Share Posted July 19, 2010 Woot, jamflex can call dungeoneering a skill while actually keeping a straight face!Your hate for dungeoneering is already well documented, and even if they do anything about it you remain ignorant. Before, i read is as constructive criticism, now it just seems like trolling. As for ****'ing over the 80 dungeoneers- that was a class move. It makes sense to have a dungeoneering level over that of chaotic weapons for even better rewards, you can't get all at once and the skill still remains worthwhile to train. For slayer training, it will be sweet to cannon/steel titan hellhounds as they were one of the fastest tasks even before the update, and could be nearly as fast as bloodvelds now. Black demons seem nice aswell, as it required way too much running before. Sadly, no cannoning. I really, REALLY hope frost dragons would go under the task of skeletal wyverns(or change it to something like ice dragons) as it would be a great slayer task- the new dungeons are as big as kurdal dungeon ones should have been. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
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