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I used to play the game to try to get fame. Then I changed that objective to try to earn as much money as I could to get whatever I wanted in the game. Now it's really just something I play to pass the time and talk to friends.

 

I'll admit though, free trade let me see a lot of ugly sides in some people. I had to remove ten or so "friends" from my list because they would not stop begging, no matter how many times I had said no (not to mention they would not stop asking me when the updates were gonna happen... that REALLY pissed me off because their reason was "to get free stuff from you"). Perhaps it was selfish and maybe it was a joke (but after about 10 times or so I really doubt it), but when you have a full list and those friends know the other friends, and you only give items to a few people and no one else? Yea, you're gonna have some e-drama and butt-hurting right there. <_<

 

If anything I think I lost more interest in trying to earn money through PKing (pre-2007) and [solo] merchanting. There just doesn't seem to be a point anymore other than giving yourself the ability to buy more raw materials to level certain skills with. But now that I've started doing more DIY, money-making really doesn't seem to be a huge deal for me anymore.

 

On the bright side of things, I'm lol'ing at the people who were using bots to skill for them and found themselves cleaned out shortly after the update. Serves them right. :shame: And I honestly hope some sort of justice is brought down on those who were glitch abusing at the Duel Arena. GREEDY PIGS! <_<

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Heh. I almost feel the same. I didn't stake my bank away... but I tripled my cash pile in the first hour of free trade, then banked it and walked away.

The next day I went back - got greedy and wanted more. I lost everything I won and a little bit more, leaving me with a slightly smaller pile of gp than I started. The temptation to just stake it all again to get back to where I was is pretty strong.

 

It does seem frustrating and slow to slave away - even doing a "fast" money making activity - when you know someone lucky can have 100x more than you ever will in minutes.

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I don't really worry what other people are doing, at least as far as money goes. I enjoy the gameplay and try to find people who do the same. Money is a consequence of my gaming. Things I do make cash, I bank it. I may only have 100 mill, but I won't be dropping to 60k like LZ any time soon. :-#

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Heh. I almost feel the same. I didn't stake my bank away... but I tripled my cash pile in the first hour of free trade, then banked it and walked away.

The next day I went back - got greedy and wanted more. I lost everything I won and a little bit more, leaving me with a slightly smaller pile of gp than I started. The temptation to just stake it all again to get back to where I was is pretty strong.

 

It does seem frustrating and slow to slave away - even doing a "fast" money making activity - when you know someone lucky can have 100x more than you ever will in minutes.

 

But... wasn't this the way it was even when free trade was not present? Getting 3 Visages in 1 hour at Frost Dragons. Getting a Torva Platebody on the first day at Nex. 76Ker getting back-to-back Ancient Statuettes, or Dragon Full Helms before the ordinary drops were replaced. Even sniping a Divine Sigil off the GE.

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Heh. I almost feel the same. I didn't stake my bank away... but I tripled my cash pile in the first hour of free trade, then banked it and walked away.

The next day I went back - got greedy and wanted more. I lost everything I won and a little bit more, leaving me with a slightly smaller pile of gp than I started. The temptation to just stake it all again to get back to where I was is pretty strong.

 

It does seem frustrating and slow to slave away - even doing a "fast" money making activity - when you know someone lucky can have 100x more than you ever will in minutes.

 

But... wasn't this the way it was even when free trade was not present? Getting 3 Visages in 1 hour at Frost Dragons. Getting a Torva Platebody on the first day at Nex. 76Ker getting back-to-back Ancient Statuettes, or Dragon Full Helms before the ordinary drops were replaced. Even sniping a Divine Sigil off the GE.

Still a big difference between getting a rare drop that takes hundreds of hours on average to get, and having a 50/50 chance of making as much as you're willing to risk in minutes.

 

Even getting lucky with rare drops involves doing a regular money making method to start with, with the added chance of getting lucky.

When you stake, you're deciding what you put on the line, and you KNOW that you have a 50/50 chance of winning big.

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Be like me, with no bank, then staking won't ever be a problem again!

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No, these updates haven't resulted in me losing interest in this game - I had lost that a long time ago - they in-fact brought me back to a more active level than I had been for the past year. With RuneScape, you have to do what you enjoy doing. For me, it's making money. But only by certain ways; some people go after money through pk'ing, skilling... I don't personally. I'm happier working the economy. But what I'm getting at is - that person who's been Monster Hunting for hundreds of hours is determined to get something; it's their personal goal. That Divine Sigil as a drop from The Beast itself is the accomplishment -- the self-satisfaction, the thing they play RuneScape for. Chances are, that Divine Sigil's going to be turned into a Divine Spirit Shield and they're going to be more effective at what they truly enjoy. Then...We have the Staker. Their motivation is the money, right? Not the monster hunting...Not what you've spent hundreds of hours trying to achieve something for yourself. They may make 1 million, or 1 billion - that's their goal. And they're knowledgeable that it's a 50/50 gamble - maybe even less. They're not going to buy the pretty armour you have and go killing Beasts, they're going to continue Staking. That's their drug...They'll have their ups and downs. Their luck will come and go. They'll probably get cleaned and start over...But because they've entered the business with the knowledge that they may very well lose everything - it doesn't come as much of a shock when they do.

 

Basically, Staking's not for everyone. Neither is Mechanting, or Monster Hunting. That's the way RuneScape has always been. Just because you've made 1b in an hour Staking doesn't mean I'm going to stray away from killing Frost Dragons for the satisfaction.

 

It's late and I think I got lost somewhere in my paragraph.

RIP Michaelangelopolous

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Naw free trade hasn't made me stop playing University has. I'm still doing the same thing I have been all the time - running into wildy for suicide missions when I get bored and slaying, non stop slaying, heck today I even got 99HP and 97 Strength. I still cannon etc and everything.

 

However, at the moment I've come out, some would say, better off from Free Trade. Two of my extremely good friends, one from back home, and one from here have quit. And therefore now my bank consists of Claws, BCP, Tassets and 83M and a bit of stuff to sell. This of couse will go in prayer which FT is hindering me with, so I'll wait. But the only thing that's changed for me is armour and inventories for slaying.

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Isn't this similar to the private server syndrome thread? You have seen how valueless gp really is so you can no longer force yourself to grind for it?

 

No, because I don't find it valueless, I just find old conventional methods of moneymaking now fruitless.

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I was never a big fan of staking because it's not worth it. I don't have the guts to lose money I worked so hard for and

I just don't trust my luck. You should of knew these consequences beforehand but just like many other addicts out there,

you fell victim to your own psychological desire and payed for it by losing your whole bank.

 

I don't blame free trading, nor would I mention free trading if I lost my whole bank from staking. You decided to stake

all of it and lose. Too bad. If you had won that stake, you would of no doubt, wrote something completely different

like "how free trading changed my rs career" or write nothing at all.

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I was never a big fan of staking because it's not worth it. I don't have the guts to lose money I worked so hard for and

I just don't trust my luck. You should of knew these consequences beforehand but just like many other addicts out there,

you fell victim to your own psychological desire and payed for it by losing your whole bank.

 

I don't blame free trading, nor would I mention free trading if I lost my whole bank from staking. You decided to stake

all of it and lose. Too bad. If you had won that stake, you would of no doubt, wrote something completely different

like "how free trading changed my rs career" or write nothing at all.

 

You can have your assumptions, fine. As I have said multiple times, I am not making this thread to whine about losing my money, that just happened to occur as well. I have also acknowledged that it's my fault multiple times, something half of those posting seem to ignore or not get. But get this through your head, and I don't mean just you.

 

This thread is not about my loss, this thread is about the aftermath of it and how it has affected the way I play.

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Heh. I almost feel the same. I didn't stake my bank away... but I tripled my cash pile in the first hour of free trade, then banked it and walked away.

The next day I went back - got greedy and wanted more. I lost everything I won and a little bit more, leaving me with a slightly smaller pile of gp than I started. The temptation to just stake it all again to get back to where I was is pretty strong.

 

It does seem frustrating and slow to slave away - even doing a "fast" money making activity - when you know someone lucky can have 100x more than you ever will in minutes.

 

But... wasn't this the way it was even when free trade was not present? Getting 3 Visages in 1 hour at Frost Dragons. Getting a Torva Platebody on the first day at Nex. 76Ker getting back-to-back Ancient Statuettes, or Dragon Full Helms before the ordinary drops were replaced. Even sniping a Divine Sigil off the GE.

Still a big difference between getting a rare drop that takes hundreds of hours on average to get, and having a 50/50 chance of making as much as you're willing to risk in minutes.

 

Even getting lucky with rare drops involves doing a regular money making method to start with, with the added chance of getting lucky.

When you stake, you're deciding what you put on the line, and you KNOW that you have a 50/50 chance of winning big.

 

Not getting a rare drop means you lose nothing. Not winning a stake means you lose a huge amount.

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Jack of all trades, master of thieving. 259th to 99 thieving. All stats 75+

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It's just gambling, people with the balls to do it will either get bloody rich or become poor and irish.

 

Besides people there just do it for the thrill, because they have money to throw around.

The ones that do it for the money are the real suckers.

 

I tried staking the first day, lost 3mil, will not stake again until I'm a bored billionare.

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my own stupidity...has ruined my enjoyment on the game

 

tldr version, the op blames the updates for his losses, and two lines later says he doesn't.

 

: I'm not blaming The updates for my loss of money on RS, this is obviously my fault. I am simply asking if others have lost interest in the game as a RESULT of the update

 

Come on people, he's not saying he lost his bank because of the updates, he's saying he lost his bank as a result of the updates. learn2read good fight.

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How old are you? You have found something out about yourself, that took me 6 months at the casino to find out. You are addicted to gambling. I made 1000's of dollars playing poker after my 21st birthday. All other methods of money making seemed pointless to me. I had a good thing going for me. I was to graduate from one of the hardest programs that my university offered and I had a job with a fortune 500 company.

 

But I was making somewhere around $500-1000a day. The $15/hr paycheck I was receiving for my internship was good, but it wasn't near the money I made playing poker. And then my luck ran out. I was still playing "good" poker, but I was getting plain unlucky. I remember losing a pot where I was for sure I was making payday. I had pocket A's, and I was raised into preflop. Up to this point, I had made about 700 sitting at the table. The flop came A J 7, all different suits. The guy bets into me again, I raise him, he raised back, I go all in (he had me covered). He calls. He has trip jacks, I have trip Aces. I'll just save the suspense and tell you that he hit 4 of a kind.

 

I lost my ass that day, and it felt terrible. Even worse, I tried to make it back by raising the stakes and playing at higher denominations. Again, a string of very unfortunate luck over the next week, and I end up losing my ass. I hit rock bottom. Had to tell my parents I had lost all the money I made from working that summer and more gambling.

 

A little intervention and some hard work later, I am back kicking ass at my job and I'm still on track to graduate.

 

Let this be a little lesson for you. Even when you gamble smart, it's still gambling and you can still lose your ass.

 

So take it as a life lesson. And maybe take a break fro the game for a while. It sounds like you might be getting kind of bored of it.

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Ouch N64jive, that is one bad beat. That's poker though.

 

Slightly off topic, NOT calling anyone a kid NOT calling anyone a RWTer:

 

But free trade is kinda messed up, cause kids play this game. Some of them like staking. Staking is addicting as it has many qualities of gambling. Some of them like to RWT.

 

GP = Money to those particular kids.

 

Therefore, Some kids (those who play RS, stake, and RWT) are gambling. And besides kids, many adults are gambling through RS. Yet, there are no warning labels. It doesn't matter if pixels are Jagex's property, there should still be a warning, as Jagex does not have the resources to track everyone.

 

I've said it for years, but I'm still surprised there hasn't been any sort of legislation for at least warning labels on MMORPGS in any countries yet.

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I'm amazed so many people still haven't gotten the message that OP isn't blaming free trade for his loss. He knows that his loss was because of his own stupidity. What he's saying is that with the advent of free trade he's less inclined to play actively with that financially secure feeling. Free trade has allowed prices to become more volatile and thus make merchanting easier for both experienced and clever merchants. He lost 850 mill and dreads the idea of gaining it back because he isn't as adept at others at making ridiculous amounts of money an hour ranging from the double digits of millions to the triple digits! Why should he take so long to gain back the capital using something that he has experience in that's been a proven way of making good cash for years, when he knows that people in emerging niche interests can generate the same, or an even greater amount of capital in a fraction of that time? It's discouraging for him. Four years ago making one million gp an hour with double nature crafting would be considered high level money making.

 

Now, the return of free trade has allowed people with little experience in those traditional money making areas such as skilling and monster hunting to make that amount of money in at least a tenth of the time it would take a Rune Crafter to accrue that much capital. Simply put, the divide between what was traditionally considered a powerful method and niche skills of making money falters in the face of high-level merchanting. I'm not surprised though. This is an extension of a phenomenon that's been occurring for some time. Skillers have long complained about how several skills like woodcutting and mining were the traditional and long-held methods of accruing significant financial capital in the game. With more powerful bosses being released, and subsequent new armors to be dropped along with the release of armors and weapons and potions to make boss killing easier, skillers feel that they have been shafted because there are people they think are putting little effort into their gains. But such is with the art of monster hunting. You know you risk a significant amount when you attempt to loot-share Corporeal Beast, for example, hoping for a split of a divine sigil drop.

 

Some will argue that the risk is worth the reward. I agree. However, what he's comparing is risk vs reward to a steady amount of income. Skilling is indeed a steady amount of income because the goods produced will be easily sold because there's always a steady demand for those exhaustible commodities, and goods are produced at a constant rate. Staking is an example of a "risk vs reward" type of generating capital, obviously. You choose to risk whatever you have and fight your best to win the spoils of the duel. Just because chances are 50/50 on the surface doesn't mean the odds of winning are equally in favor for both dueling parties though. There are certainly many factors as per what's allowed to be used in the duel, and armor strengths and weapon strengths, and different strategies that can all be executed different ways for similar strategies, that can turn the fight in one's favor. Considering these factors, what seems like a 50/50 fight actually turns into a 10/100 fight in one of the worse case scenarios for you.

 

Merchanting is a hybrid of risk vs reward and a steady income because it (usually) involves dealing with flipping exhaustible commodities. However market conditions have been made more volatile with the return of free trade, so the uncertainty in flipping has made the activity more risk than steady income. Considering now that the risk aspect has been significantly increased, it can now be comparable more-so with monster hunting. What the OP is complaining about is that the reward for merchanting and staking, is marginalizing the efforts of 'legitimate' players who invest more effort into what they produce, and the subsequent discouragement from attempting to engage in what used to be considered a traditional money making method is no longer reliable for meeting the same standards of today's level of capital. Thus, he has become disinterested in playing, because his gaming experience was mostly based on generating cash, and he doesn't want to slave away at regaining 850 mill when others can make 850 mill with relatively little effort, but great risk.

 

This is what it would be like if he blamed free trade for his losses:

 

"I lost all my cash staking it away. I blame free trade."

 

No, he has recognized that it is his own stupidity -- for lack of better term -- that's depleted his capital. What he's really saying is:

 

"I lost all my cash staking it away, but I realize I lost my cash because I didn't stop when I should've. Now, I'm faced with the option of regaining that cash because I have the levels to engage in high level money making methods. However, in comparison to what others can receive staking, I feel discouraged from doing so because there are people who are adept at staking who can make as much as I lost with little effort. I have to work for my capital; others don't. Risk generates their capital, hard work generates mine."

 

He recognizes that free trade has contributed to the "caps" of many methods being raised through the roof so to speak. No price limits or trade limits means junk trading is now a viable option for subscribing to street prices to obtain that rare item. Why it works is because there's demand and no supply. The way the system worked before free trade was introduced is that it marginalized supply with the trade limit -- no one could sell for the desired, "true" street price of an item. That increases demand. The supply can now more easily meet with the demand because those obstructions have been removed. He's merely stating that staking has felt the same effects of this obstruction being removed in comparison to other methods of generating capital.

 

However, free trade is not the cause of his loss at all. It is his cause of disinterest because it has augmented various pre-existing methods that were restricted in the reward department because you could only trade so much. Now, the risk -- the chance of winning -- is the same, but the reward is greater because those caps have been removed. Knowing that others invest little risk into their gameplay experience -- as he realizes that gameplay is subjective -- for greater rewards, it's discouraged him from playing the game because his way revolved around capital.

 

He anticipated that free trade would improve his experience because his gameplay revolved around money, and free trade is directly involved with capital. It has done just for the opposite for him. I can sympathize with him -- green dragons are no longer a viable moneymaker for me.

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