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Dungeonsweepers (DGS) - Huge changes; read first post.


Obtaurian

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I recently got 89 dung, and i c1ed thundy until i could kill him without him maging or hitting me with his specs, but all this was on solo. What special things do i need to watch out for while killing him with a group?

 

Nice one, I'm always glad to hear of people practicing solo :D As well as what Tui said, the other main thing that's likely to make you mess up is people talking. This could be because you see their sentence and mistake it for one of thundy's specials or because you're busy typing a reply and your cursor isn't in the right place and you don't make it safe in time. Also be aware that door lag is likely to get everyone killed while killing thundy so if you have a door to open make sure you have someone in the boss room tell you when to open it.

 

@Callisme: Don't get your hopes up for a hex, they're extremely rare :P

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So how does the inviting procedure work? Can someone invite me?

If you have to ask such a question, then no, no one's going to invite you.

You should read the guidelines.

 

Ok I got it fixed, thank you Grimy. It wasn't me not reading the guidelines, it was me not understanding the rs clan interface.:S

 

I joined as a guest now.

My lvl 138 combat blog!

 

35.321 to 99 prayer(25-08-2011)

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GRATS AYS@@@@@@!@!!

ARE YOU KIDDING ME

Haters.

 

Recently I've noticed that in lots of 3bo pro teams, flesh floors are far more popular than thundy ones. I have a feeling this is so that boss can be started earlier and the keyer can safely open the rest of the map while boss is being killed without killing the players in boss room. What do people think about this? In my opinion flesh is just as easy/fast as thundy (though I do have a hex so others may not agree) and it probably does speed up floor times, the only problem I can think of is that you're more likely to get annoying/slow bosses like trio but I'm wondering if that risk is worth taking.

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As long as you tell the person when to open the door (right after you've attacked thundy), it's safe to have doorlag on thundy. The risk of getting trio/necrolord isn't really worth taking in my eyes.

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As long as you tell the person when to open the door (right after you've attacked thundy), it's safe to have doorlag on thundy. The risk of getting trio/necrolord isn't really worth taking in my eyes.

Necro is easy with hex(s). As for timing dl with thundy, it works a bit but it's pretty inefficient, there are quite large gaps between thundy's specs where the keyer would end up being idle. With flesh, doorlag isnt an issue at all so the keyer can open up the rest of the map at top speed which in my eyes will result in a far faster floor time. Unless I'm unaware of a way to time dl apart from when thundy is speccing...

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As long as you tell the person when to open the door (right after you've attacked thundy), it's safe to have doorlag on thundy. The risk of getting trio/necrolord isn't really worth taking in my eyes.

This so much. Often people do flesh floors without having a hexer in the team and I personally think it's really stupid because you run the risk of getting necro. If you get two flesh and one necro you would lose any time "saved" by doing flesh, if you save any time at all. Most of us don't have hexes and most flesh teams don't have hexes, so necro really slows down floors.

 

It's not that hard for keyers and dpsers to coordinate while doing thundy.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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As long as you tell the person when to open the door (right after you've attacked thundy), it's safe to have doorlag on thundy. The risk of getting trio/necrolord isn't really worth taking in my eyes.

This so much. Often people do flesh floors without having a hexer in the team and I personally think it's really stupid because you run the risk of getting necro. If you get two flesh and one necro you would lose any time "saved" by doing flesh, if you save any time at all. Most of us don't have hexes and most flesh teams don't have hexes, so necro really slows down floors.

 

It's not that hard for keyers and dpsers to coordinate while doing thundy.

 

OK. Firstly I'm gonna say that the majority of DGS' best dgers have hex and that in most of the decent DGS teams I'm in there will be another hexer. Obviously if your team doesn't have a hex then f45+ MAY be the better choice (no data so I can't really say either way) but if it does, consider these two scenarios where boss is found 3/4 the way through the floor and no gds available.

 

Thundy: So that nobody is idle, boss is started, 1/4 of map unopened so ~15 doors need to be opened. Assuming thundy specs every 30 seconds that's one door opened every 30 seconds when it's safe to do so. Ignoring the fact that the keyer is gonna end up dying repeatedly as he waits for calls from dpsers to open doors, and assuming thundy takes 2 minutes to kill, the keyer is able to open a maximum of six doors while his team kill the boss. This leaves 9 doors to be opened after boss dies.

 

Flesh: Boss is started and keyer can open doors as fast as he likes. Assume an average of ten seconds to open each of the fifteen doors and a time of around 2 minutes to kill flesh. This leaves only 2 doors to be opened after boss is dead and will knock over a minute off the floor time as well as reducing the number of deaths of both the keyer and the dpsers.

 

I encourage people to challenge what I've said, I really am interested in the choice between flesh and thundy.

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more xp by ticking off f45-47 using thundy.

 

 

it needs no food.

 

Only if you have those floors open, for the other 75% of occults you wouldn't get better exp. And that's not even considering the shorter floor time you get doing flesh (ie less xp in less time means the xp isnt really better). As for food, flesh doesn't exactly do much damage, i rarely use more than 3 salve eels and that's before even considering soul split.

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personally I prefer flesh as a boss

 

I think in a floor with a boss for that floor it's 50%

Like f45 is 50% thunder, 10% grave/runebound/trio/necro/flesh

f44 is 50% flesh, 12.5% rest

 

this is based off 39 floors from 45-47 which i got thunder 20/39 floors

 

 

if I get thunderous I'll usually wait to start boss until all rooms are complete, but it's true that sometimes potions need to be made or it's 1 way slow rooms

so yea, I do think flesh is better

 

for teams without hex it's probably better to do tf always

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I just got to 80 dung but still need 50k tokens till i can get a chaotic

 

FML

 

 

I didnt get my first chaotic till i was nearly 85, 500kxp will come soon enough.

Glacors Drops - 33 shards.

Armadyl Drops - 1 Chestplate. 1 Hilt. 2 gloves . 2 Skirts.

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