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17-Aug-2011 - Temple Trekking: Revamped


Tim

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Both my hard npcs are at 52, rest are maxed leaving it there for tonight though... right now it takes an entire trek to level the hard ones as they dont deal combat, sometimes it takes 2 treks.

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Oh yeah, I love this update! But I liked Temple Trekking before it was "cool".

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[spoiler=I LOVE MY STATION]

 

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Anyone else think that the name Pazuzu rings a bell?

 

It's the name of the demon from The Exorcist

A lot of people also know it as the gargoyle in a Futurama episode.

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"I think that if the devil doesn't exist, then man has created him. He has created him in his own image and likeness." ~Dostoyevsky

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Anyone else think that the name Pazuzu rings a bell?

 

It's the name of the demon from The Exorcist

A lot of people also know it as the gargoyle in a Futurama episode.

 

Yup, that too

As per Wikipedia:

 

In Assyrian and Babylonian mythology, Pazuzu (Sometimes Fazuzu or Pazuza) was the king of the demons of the wind, and son of the god Hanbi. He also represented the southwestern wind, the bearer of storms and drought.

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Anyone else think that the name Pazuzu rings a bell?

 

It's the name of the demon from The Exorcist

A lot of people also know it as the gargoyle in a Futurama episode.

 

Yup, that too

As per Wikipedia:

 

In Assyrian and Babylonian mythology, Pazuzu (Sometimes Fazuzu or Pazuza) was the king of the demons of the wind, and son of the god Hanbi. He also represented the southwestern wind, the bearer of storms and drought.

 

That's where The Exorcist got it from :P

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Waaaaaait a second

 

The dark bow is actually a downgrade

 

fffffffffffffffffffffffffffffffffff-

Thought so as well. It's slower and doesn't even seem to hit that often.

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40,919th person to access Turmoil. 21,559th person to access Overloads.

 

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Are there any hidden bonuses here?

 

No bonuses

 

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Dark bow hits somewhat slower, but I think she hits more accurately and does more damage. I notice she hits a good deal of double 100+ with it.

trains2.png

[spoiler=I LOVE MY STATION]

 

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00100000011000010110111001100100001000000111011101101000011000010111010000100000

0110100101110011001000000111010001101000011010010111001100111111

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I'm loving this update. For those who don't normally play with sounds on, you should turn them on just once for this update. They really nailed sound effects for the game, and Ghasts actually sound a bit terrifying! Snakes have beautiful movement, not the clunky sliding that they used to have. Basically everything that was the hallmark of early gameplay design of RS2 was banished in a haze of awesome. If this is the sort of 'gameplay improvement' updates they have planned for the future, I definitely would not mind something like that at all. Granted this update had an awful lot of new content as well...eheh.

 

Trees are diverse! Familiars in the GE! Interesting minigames! Bugfixes! Hoo-[bleep]ing-rah.

 

One thing I do not get with all this redesigning is their obsession with fog. Needs a lighter hand on that fog use ;)

 

EDIT: Any tips on levelling up Smidi?

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Something interesting: After you get Jayene Kliyn to 99, if you keep clicking on the druid pouch option, you can get as many as you want:

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99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving.

 

Jagex'd out of my untrimmed hp cape on 6/14/2011.

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