Troacctid Posted November 2, 2011 Share Posted November 2, 2011 I'm pretty disappointed that you have to randomly encounter the tough bosses in Climber mode and beat them with who-knows-what handicaps before you can fight them in Freestyle. The trouble is, in order to balance Climber mode, they can't show up too often, or it would be a pain in the patella to face them repeatedly...but if they're too rare, now it's unlocking them that's a pain in the patella, because it's so rare to see them in the first place, and when you do see them, there's as good a chance as not that you'll be afflicted with a bunch of handicaps that let them kill you easily. And the 110 combat thing seems extraneous...if Joe-Bob McNoobyPants wants to re-fight Elvarg, why should we stop him? And why putz around with this "three teleports a day" business instead of just giving us unlimited teleports? It worked for the Ring of Kinship, didn't it? Also, whose bright idea was it to let the stupid "I have 25k life" Avatar in? It's like the least fun boss fight ever. It just soaks up damage forever until it dies. Even if you aren't in Random Freezing mode, and you get to kick down the roots before it eats them, it's still the most long and boring fight ever. And all those low-level bosses are, well, frankly, they're just embarrassing. Solus Dellagar without his magic is just sad. Haunted Mine Dude's whole point is that he's an environmental boss, so putting him in an empty room defeats the whole purpose. Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
Obtaurian Posted November 2, 2011 Share Posted November 2, 2011 I'm pretty disappointed that you have to randomly encounter the tough bosses in Climber mode and beat them with who-knows-what handicaps before you can fight them in Freestyle. The trouble is, in order to balance Climber mode, they can't show up too often, or it would be a pain in the patella to face them repeatedly...but if they're too rare, now it's unlocking them that's a pain in the patella, because it's so rare to see them in the first place, and when you do see them, there's as good a chance as not that you'll be afflicted with a bunch of handicaps that let them kill you easily. And the 110 combat thing seems extraneous...if Joe-Bob McNoobyPants wants to re-fight Elvarg, why should we stop him? And why putz around with this "three teleports a day" business instead of just giving us unlimited teleports? It worked for the Ring of Kinship, didn't it? Also, whose bright idea was it to let the stupid "I have 25k life" Avatar in? It's like the least fun boss fight ever. It just soaks up damage forever until it dies. Even if you aren't in Random Freezing mode, and you get to kick down the roots before it eats them, it's still the most long and boring fight ever. And all those low-level bosses are, well, frankly, they're just embarrassing. Solus Dellagar without his magic is just sad. Haunted Mine Dude's whole point is that he's an environmental boss, so putting him in an empty room defeats the whole purpose. I completely agree. I'm finding the tower to be quite bland, but it has plenty of potential if they're willing to tweak it. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
ItsCook Posted November 2, 2011 Share Posted November 2, 2011 Boss wise, all i have left are: NomadPest Queen (And Drones)Eruni, Ayuni and LeeuniZeneviviaDagganoth Mother #2The Untouchable NezikchenedTumeken's Shadow Does anyone know what game type you have to play to face these guys (And Girls)I'm currently 167 Boss Kills Runescape Player Since '04 | Tif Member since '06 | Max Combat | Too Busy Playing MW3 Remember: Anyone who is worse than you is a noob. Anyone who is better has no life! Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted November 2, 2011 Author Share Posted November 2, 2011 Endurance or Climber to unlock bosses. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Drazhor Posted November 2, 2011 Share Posted November 2, 2011 The monkeys, pest queen, Zenevivia, Dag mother #2 can be found on Climber mode, while the rest can be found on endurance mode! Also, has anybody managed to find any journal pages yet?If so, any idea how rare they actually are? Visit my blog! Click the madness for more madness! Link to comment Share on other sites More sharing options...
Kirschen Posted November 2, 2011 Share Posted November 2, 2011 They had two system updates this morning that would fix the log in issues people are having. Still locked out/getting kicked back in lobby. <_< From looks of things, I will know how to tackle tower effectively will all the info I am reading. Link to comment Share on other sites More sharing options...
la la la Posted November 2, 2011 Share Posted November 2, 2011 Nobody can seem to get nomad, so I can't get the melee gloves for now. The gloves come in black, white, yellow, and red, and you can get 1 pair of gloves (exclusively) per 5 floors you complete after getting 500 boss kills. So, it actually took 510 kills to get these 2 pairs. I haven't tested the durability, but the gloves are relatively easy to obtain (3-5 mins per pair after initial cost). You can only own 1 pair of each type of gloves at a time, but you can stack available gloves. This could be a hassle for slayer training, as you only get 3 teleports to the tower per day. Note the gloves aren't bugged; that's my char model. I also have 6 journal pages, which isn't even half. It seems to be around a 1/16 chance per time you open the chest, so in theory, it is best to do 1-2 floors, open chest, and repeat. I don't know if Nomad is restricted to certain climber levels, so I was going from anywhere between 6 and 12, depending on my handicaps, before resetting. Dreadnips are kinda neat. They aren't quite a familiar but act like a very short-lasting familiar. They poison for 110 damage, deal melee damage for up to a little over 300, and can bind an enemy. They work in single combat, but it is very buggy, and they seem to take the monster's aggressiveness away. This could be useful. The ascendancy mines are interesting also. You can lay up to 2 per minute and deal ~1/5 of a monster's hp in damage. It doesn't work on bosses, but the notable feature about these is that they do not cause a monster to become aggressive on you. Again, could be useful, but I can't think of much right now. Link to comment Share on other sites More sharing options...
Omali Posted November 2, 2011 Share Posted November 2, 2011 Might I say, your legs seem to go on for days. <3: Link to comment Share on other sites More sharing options...
Sy_Accursed Posted November 2, 2011 Share Posted November 2, 2011 Boss wise, all i have left are: NomadPest Queen (And Drones)Eruni, Ayuni and LeeuniZeneviviaDagganoth Mother #2The Untouchable NezikchenedTumeken's Shadow Does anyone know what game type you have to play to face these guys (And Girls)I'm currently 167 Boss Kills The monkeys, pest queen, Zenevivia, Dag mother #2 can be found on Climber mode, while the rest can be found on endurance mode! Also, has anybody managed to find any journal pages yet?If so, any idea how rare they actually are? Drazhar's statement is correct, though it seems Nomad can only appear in his special challenge (and then free style); which makes sense if you think about it. He'd be near impossible in endurance in later floors; or in early floors would heavily reduce your longevity. In climber with almsot any handicap he'd be border-line impossible. Plus 46 kills, 1 journal page. @Rocked why is getting nomad stopping melee gloves? The unlocks say 500 kills from the list, while nomad is on the list he is not alone on it and nothing says you HAVE to kill all on the list. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
la la la Posted November 2, 2011 Share Posted November 2, 2011 @Rocked why is getting nomad stopping melee gloves? The unlocks say 500 kills from the list, while nomad is on the list he is not alone on it and nothing says you HAVE to kill all on the list.The unlock requirement is 500 boss kills including all bosses from the given list. To unlock a boss for free style, you have to defeat it in climber or endurance (special does not count, I've done all those). Link to comment Share on other sites More sharing options...
Sy_Accursed Posted November 2, 2011 Share Posted November 2, 2011 @Rocked why is getting nomad stopping melee gloves? The unlocks say 500 kills from the list, while nomad is on the list he is not alone on it and nothing says you HAVE to kill all on the list.The unlock requirement is 500 boss kills including all bosses from the given list. To unlock a boss for free style, you have to defeat it in climber or endurance (special does not count, I've done all those). Really? Cause wording says "500 kills from set x" (x being 1 2 or 3) then the list shows what is in that set.Unless jagex has done something mental that just reads as it should be 500 from the specific list. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Maximusa Posted November 2, 2011 Share Posted November 2, 2011 Just confirming for anyone interested that its possible to get pages doing only one match. (Aswell as dominion items..) If its practical method of getting them idk but I know I did 100+ and only got 'one' - So for me im just presuming its capped at one. Even /if/ there is a higher chance. There are alot of them to get... I still havnt heard anyone fighting nomad. (You cannot fight nomad freestyle by doing 2x nomad. Has to be one of the two game modes - He doesnt exist it seems lol. Making it impossible to finish..It seems..Atm.) VMeh BlogV >Miscellaneous Goals< http://www.rsbandb.com/sigs/sig108/bazzaminxer.png Link to comment Share on other sites More sharing options...
Ezkaton Posted November 2, 2011 Share Posted November 2, 2011 @Rocked why is getting nomad stopping melee gloves? The unlocks say 500 kills from the list, while nomad is on the list he is not alone on it and nothing says you HAVE to kill all on the list.The unlock requirement is 500 boss kills including all bosses from the given list. To unlock a boss for free style, you have to defeat it in climber or endurance (special does not count, I've done all those). Really? Cause wording says "500 kills from set x" (x being 1 2 or 3) then the list shows what is in that set.Unless jagex has done something mental that just reads as it should be 500 from the specific list. It says 'Kill 500 bosses AND all from set x' (x being 1, 2 or 3) So all you need to do is kill 500 bosses and what is then listed next to it as it tells you what is in the set. Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.2672nd person to reach 2496 total.Thanks to Wicked for the awesome siggy :D Link to comment Share on other sites More sharing options...
Sy_Accursed Posted November 2, 2011 Share Posted November 2, 2011 @Rocked why is getting nomad stopping melee gloves? The unlocks say 500 kills from the list, while nomad is on the list he is not alone on it and nothing says you HAVE to kill all on the list.The unlock requirement is 500 boss kills including all bosses from the given list. To unlock a boss for free style, you have to defeat it in climber or endurance (special does not count, I've done all those). Really? Cause wording says "500 kills from set x" (x being 1 2 or 3) then the list shows what is in that set.Unless jagex has done something mental that just reads as it should be 500 from the specific list. It says 'Kill 500 bosses AND all from set x' (x being 1, 2 or 3) So all you need to do is kill 500 bosses and what is then listed next to it as it tells you what is in the set. Wow I musta mis-read Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Sylpheed Posted November 2, 2011 Share Posted November 2, 2011 Great, so getting gloves is actually pretty luck based as getting any group A bosses to show up in climber (for me anyway) has proved to be almost impossible. Not to mention that by the time I do get one I'll probably be severly gimped by like 10+ handicaps. Link to comment Share on other sites More sharing options...
la la la Posted November 2, 2011 Share Posted November 2, 2011 Great, so getting gloves is actually pretty luck based as getting any group A bosses to show up in climber (for me anyway) has proved to be almost impossible. Not to mention that by the time I do get one I'll probably be severly gimped by like 10+ handicaps.Pest queen on 12 handicaps wasn't the most fun battle. I'd say just leave and restart around 10. Link to comment Share on other sites More sharing options...
Urza285 Posted November 2, 2011 Share Posted November 2, 2011 Well the question is how long do the gloves last. If they are like barrows that's fine... Even for slayer. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Sinkhan Posted November 2, 2011 Share Posted November 2, 2011 Do they just disappear when they fully degrade, or is there some means of recharging them? Something to fill my sig with until I find a replacement.Also check out my blug Link to comment Share on other sites More sharing options...
Sy_Accursed Posted November 2, 2011 Share Posted November 2, 2011 People are questioning whether they are gonna fix Pest Queen and Sigmund because they are quite literally impossible without special attack. Seems like a bit of an stupid oversight to include bosses in climber that aren't possible with the no special handicap; they need to make it so korsari and ancient mace specs can work on them inspite of handicap. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted November 2, 2011 Author Share Posted November 2, 2011 Oddly, the special attacks seem to work some times, and not work at other times. I managed to use Korasi's sword's spec normally, when I picked up the sword off the floor, even though I had specs disabled. However, some other guy I spectated had specs disabled, and he couldn't use the sword's spec, even the one off the ground. Needs more fixing. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Quyneax Posted November 2, 2011 Share Posted November 2, 2011 The crossbow does not require ammunition but it does not have ranged strength. The best way to use it is to equip a single onyx bolt (e) (the specials won't activate but it'll take the ranged strength). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
gspbeetle Posted November 2, 2011 Share Posted November 2, 2011 Some random notes:-You CANNOT use your own balmung or silver/darklight or korasi.-The crossbow is very common, degrades very fast, and DOES NOT consume bolts. I have no idea what it's range strength is.-On Endurance, you cannot get class A bosses: Nomad, Do no evil, zeneviva, decaying avatar, nomad, and dagganoth mother 2. Not all at once for the handicaps, just once ever. Not sure if you have to win a fight for it to count. Here's the list, IN ORDER, if you nudge, it goes down the list.No specialRandom DazeReduced Magic DefencePoisonReduced range defenceNo power upsNo potionsLife SaverReduced Melee AttackNo ShieldNo foodReduced Melee DefenceRandom FreezeHalved LPNo Body ArmorReduced Range AttackNo familiarMonster StunNo PrayersSlippery FingersReduced Magic AttackDisease Very handy list. Examine ChenGMT (level: 138) Link to comment Share on other sites More sharing options...
Alg Posted November 2, 2011 Share Posted November 2, 2011 Great, so getting gloves is actually pretty luck based as getting any group A bosses to show up in climber (for me anyway) has proved to be almost impossible. Not to mention that by the time I do get one I'll probably be severly gimped by like 10+ handicaps.Indeed. There should be another way to unlock them. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Wisky_is_Goo Posted November 2, 2011 Share Posted November 2, 2011 Anyone else still not able to login ( over 24hrs later...) I feel like i should be prorated a day of membership for this cabbage Link to comment Share on other sites More sharing options...
Cheefoo Posted November 2, 2011 Share Posted November 2, 2011 Nobody can seem to get nomad, so I can't get the melee gloves for now. The gloves come in black, white, yellow, and red, and you can get 1 pair of gloves (exclusively) per 5 floors you complete after getting 500 boss kills. So, it actually took 510 kills to get these 2 pairs. I haven't tested the durability, but the gloves are relatively easy to obtain (3-5 mins per pair after initial cost). You can only own 1 pair of each type of gloves at a time, but you can stack available gloves. This could be a hassle for slayer training, as you only get 3 teleports to the tower per day. Note the gloves aren't bugged; that's my char model. I also have 6 journal pages, which isn't even half. It seems to be around a 1/16 chance per time you open the chest, so in theory, it is best to do 1-2 floors, open chest, and repeat. I don't know if Nomad is restricted to certain climber levels, so I was going from anywhere between 6 and 12, depending on my handicaps, before resetting. Dreadnips are kinda neat. They aren't quite a familiar but act like a very short-lasting familiar. They poison for 110 damage, deal melee damage for up to a little over 300, and can bind an enemy. They work in single combat, but it is very buggy, and they seem to take the monster's aggressiveness away. This could be useful. The ascendancy mines are interesting also. You can lay up to 2 per minute and deal ~1/5 of a monster's hp in damage. It doesn't work on bosses, but the notable feature about these is that they do not cause a monster to become aggressive on you. Again, could be useful, but I can't think of much right now. Have you tried fighting "unarmed" with the gloves? I remember in the BTS they mentioned something about the gloves giving new unarmed combat options. And just to clarify... you can get the gloves after defeating 5 bosses after first unlocking them? Is it a random chance to get them in the chest, or can you claim them from the giant face? And can you use the Dreadnips and mines outside of Dominion Tower? You say the mine "doesn't work on bosses" and I can't imagine how it could be limited to the tower if it doesn't work on bosses. [spoiler=I LOVE MY STATION] 01001001001001110110110100100000010101000111011101100101011011000111011001100101001000000110000101101110011001000010000001110111011010000110000101110100001000000110100101110011001000000111010001101000011010010111001100111111 Link to comment Share on other sites More sharing options...
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