Pirkka Posted April 4, 2013 Share Posted April 4, 2013 So, how does the adventurer reroll really work? If I have already sent the two adventurers I got today, will I get new ones and will the sent ones still finish? What is the maximum amount of adventurer rerolls you can have? 40,919th person to access Turmoil. 21,559th person to access Overloads. Are there any hidden bonuses here? No bonuses Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 4, 2013 Share Posted April 4, 2013 So, how does the adventurer reroll really work? If I have already sent the two adventurers I got today, will I get new ones and will the sent ones still finish? What is the maximum amount of adventurer rerolls you can have?You can have 3.When used it spawns new adventurers in port.This has no bearing on voyages already sent out, eg the occultist might be ought on a voyage but show up again.The only condition is when a special voyage from the first set returns it can cause re-rolled ones to disappear because when they return they 'clear' their adventurer slot. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Kick Start Posted April 4, 2013 Share Posted April 4, 2013 Made a normal tetsu body today instead of the superior version...i raged. Sold it for 31m, guess its better than nothing. This mistake now cost me a month probably to get 100 again... Link to comment Share on other sites More sharing options...
NoodlePubes Posted April 4, 2013 Share Posted April 4, 2013 Too many ppl have ports armour now, they need to add something like gloves + boots Link to comment Share on other sites More sharing options...
Octarine Posted April 4, 2013 Share Posted April 4, 2013 Thats automaton gloves and glacor boots Blog of DG, Bossing (mostly Glacors) and stuff - Runetrack Play Safe! - Got useful information for the tip.it website? Post here! Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted April 4, 2013 Share Posted April 4, 2013 How about POP boots/gloves as offensive variants? In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Octarine Posted April 4, 2013 Share Posted April 4, 2013 How about POP boots/gloves as offensive variants?That'd work, or the other way around. Anything but more identical items for the same slot >.< Blog of DG, Bossing (mostly Glacors) and stuff - Runetrack Play Safe! - Got useful information for the tip.it website? Post here! Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 4, 2013 Share Posted April 4, 2013 How about POP boots/gloves as offensive variants?That'd work, or the other way around. Anything but more identical items for the same slot >.< Personally I think it'd be better if auto and glacor were the offensive.I think if sets must be separate rather than interchangeable it makes sense for defensive gear to be made with skills/games whilst offensive is earned from pure combat. 2 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Troacctid Posted April 4, 2013 Share Posted April 4, 2013 Can we get more than 5 trade good voyages in one go? I managed to do all 42 voyages, but its annoying getting only 5 trade goods per.Spice voyages give 30. :twss: Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
WeatherMatt Posted April 4, 2013 Share Posted April 4, 2013 Also, because making pieces of the same set of armor be different in focus would be ..weird. Since current ports armor is widely speculated to become t85 defensive, it wouldn't make sense for port boots/gloves to suddenly be offensive. My OCD mind can't wrap my head around that concept. Link to comment Share on other sites More sharing options...
Miss Lioness Posted April 4, 2013 Share Posted April 4, 2013 Yay 2 Story Voyages left to get =D 1 Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Yoko Kurama Posted April 5, 2013 Share Posted April 5, 2013 5 Chi mission; hopefully I get that Seasinger tonight. Link to comment Share on other sites More sharing options...
Matey Posted April 5, 2013 Share Posted April 5, 2013 I'm new to PoP and I'm at day 3 or 4 of doing it now, I forget. The voyages are really ramping up in difficulty now; I've got 3 normal voyages and 2 special voyages left today and they're all 4/5 anchors. I've failed a few voyages today, too. I feel like I'm struggling to get the gunpowder needed to buy the necessary upgrades/hire crew to keep up. I'm too scared to send voyages with less than 75% change of success as I don't want to lose decent crew members or have to pay to fix my ship. ...Am I doing something wrong, or is this sort of standard? Should I expect to not be able to do a fair portion of each day's voyages? Any pointers for a newbie? To hell with humanity;The more I see, the less I believe. Link to comment Share on other sites More sharing options...
Platinum_Myr Posted April 5, 2013 Share Posted April 5, 2013 It's basically standard. I wouldn't worry too much about losing crew, it doesn't happen that often. Early on you should be able to do all your voyages for gunpowder and even maybe slate. But once you get to cherry wood, doing all voyages requires some pretty odd sleeping schedules. First things: ALWAYS get more ships. As soon as you can, get the upgrades for more ships. This is your #1 priority. Go for ship upgrades, and new crew first. You can ignore other port upgrades for a while, but once you start getting near clearing a region focus on getting enough stuff. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Matey Posted April 5, 2013 Share Posted April 5, 2013 Thanks! So first priority for me is enough gunpowder to get a level 3 shipyard. That makes sense. To hell with humanity;The more I see, the less I believe. Link to comment Share on other sites More sharing options...
xpx Posted April 5, 2013 Share Posted April 5, 2013 Thanks! So first priority for me is enough gunpowder to get a level 3 shipyard. That makes sense.Other than the office(which gives you additional ships) port upgrades should be generally very low on your list of priorities. Most of them should be gotten only once you've fully maxed ship/crew(as in pincers maxed). For the office upgrades, don't rush too much with 3rd ship, you won't need it until the scythe region. However, 4th ship should be gotten ASAP in bowl, just after getting most bowl crew. For general tips, always use crew with merchant trait(highest you can) on resource missions, solidarity crew are very very useful but golems aren't. For later regions, rudder upgrade should be high priority. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
Bearded Phil Posted April 5, 2013 Share Posted April 5, 2013 Anybody else really tired of not getting the rewards from randoms? Got a FotS and go to use it... none available, total BS. _____________________________________________________________________________________________________________________________________________________ I've been to the Crunch once... Link to comment Share on other sites More sharing options...
Platinum_Myr Posted April 5, 2013 Share Posted April 5, 2013 Thanks! So first priority for me is enough gunpowder to get a level 3 shipyard. That makes sense.Other than the office(which gives you additional ships) port upgrades should be generally very low on your list of priorities. Most of them should be gotten only once you've fully maxed ship/crew(as in pincers maxed). For the office upgrades, don't rush too much with 3rd ship, you won't need it until the scythe region. However, 4th ship should be gotten ASAP in bowl, just after getting most bowl crew. For general tips, always use crew with merchant trait(highest you can) on resource missions, solidarity crew are very very useful but golems aren't. For later regions, rudder upgrade should be high priority. I would always prioritise the Office upgrades. Especially at the bowl, You should get that before you even get crew. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Unknown_Warrior Posted April 5, 2013 Share Posted April 5, 2013 Do scrimshaws get protected by graves? Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairsThe Warrior's Blog , Herblore Habitat - Efficient and profitable[hide=Stats and logs].:Adventurer's Log:.[/hide] Link to comment Share on other sites More sharing options...
xpx Posted April 5, 2013 Share Posted April 5, 2013 I would always prioritise the Office upgrades. Especially at the bowl, You should get that before you even get crew.There is no reason to get 3rd ship ASAP in the hook region because you only get 16/17 voyages a day anyway. It only becomes useful for the scythe region. As for 4th ship, i basically got mine as soon as possible, only getting 3 crewmen before it, and really, deeply regretted it. The problem is that for the first 10-15% of a region you mostly get very low resource voyages, and thus your progress will be very slow regardless. It would have been much more effective had i gotten 60-100% bowl crew before concentrating on getting 10k jade. Remember, crew in jade region is the highest regional upgrade for any region. The higher success rate with your crew means you will get the resources just as fast, but will already have a decent crew when you get your 4th ship. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
jayc3399 Posted April 5, 2013 Share Posted April 5, 2013 Do scrimshaws get protected by graves?They fall on the ground under the grave. Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items Link to comment Share on other sites More sharing options...
Quyneax Posted April 5, 2013 Share Posted April 5, 2013 Do scrimshaws get protected by graves?Scrimshaws, like armour, appear under your grave, so they are protected by it but not affected by the 'equip all' button. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Blutters Posted April 5, 2013 Share Posted April 5, 2013 Finally completed all story voyages! Lots of trade goods now, too bad I'm not 90 Crafting and I don't have most armor scrolls -.- Link to comment Share on other sites More sharing options...
Yoko Kurama Posted April 5, 2013 Share Posted April 5, 2013 http://www.youtube.com/watch?v=-dJolYw8tnk That top is still too tight and weird, but I'm done, finally. 1 Link to comment Share on other sites More sharing options...
Urza285 Posted April 6, 2013 Share Posted April 6, 2013 Another scroll voyage, random voyage for 2 TG and a special 5 TG voyage. I am satisfied tonight. One more scroll for cruelty then I think I'll get the bleeding one. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
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