Jolletzu Posted December 24, 2012 Share Posted December 24, 2012 Link to comment Share on other sites More sharing options...
Urza285 Posted December 24, 2012 Share Posted December 24, 2012 Yeah 800 port score for first make. I really want cap'n title. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Kaur Posted December 24, 2012 Share Posted December 24, 2012 lol'd Scythe looks painful. Sent out my first 4½ hour mission for 160 Cherry, will probably have to focus half missions on nooby islands to get all re-rolls used up. Bowl and Princers' missions will probably take ~10+ hours at this pace... 853/2400. Link to comment Share on other sites More sharing options...
Hajutze Posted December 24, 2012 Share Posted December 24, 2012 Fun, 11k SF voyage for 2 Plates.Btw just noticed that the said voyage is 7h one. Link to comment Share on other sites More sharing options...
Kaur Posted December 24, 2012 Share Posted December 24, 2012 Just noticed dwarven engineer cuts off like 1 hour from scythe missions, I guess it's time to start investing in speed crew. Link to comment Share on other sites More sharing options...
Sumpta Posted December 24, 2012 Share Posted December 24, 2012 I'm struggling at the moment... Today, I've had either 11 or 12k voyages, or "easier" (3 x 2.8k) trait voyages that don't get me the necessary slate to upgrade my ship. Only have the hull updates left anyway, they won't get me reasonably close to those stats either. I'm loathe to reroll, especially now that I can still do all the voyages in one day. I'm 61% in the Hook region, but I'm happy to hang around here a bit longer to get more slate for a few port buildings. The Scythe looks scary... I'm hoping that a badass 10k chimes captain will show up soon in my crew roster, now that I've saved nearly 12k chimes. He'd make things a bit easier I'm sure. It's a bit sad to see the voyages lengthen in time. I liked spending time in my port, but with the longer voyage times, it'll become more of a 2x and maybe even 1x daily activity. Link to comment Share on other sites More sharing options...
Unknown_Warrior Posted December 24, 2012 Share Posted December 24, 2012 Tips for those who will or have accessed the Scythe; focus your Cherrywood primarily on crew members.Ship upgrades become increasingly costlier and the boost is consistently less than before. The Hook was the tipping point. I know people were hardwired to focus on ship upgrades before, but they can't compare to new crewmembers in the Scythe.Also, I think the Rudder upgrade might be the most desirable of the ship upgrades this time around. Speed stats really start to matter from the tipping point, even in the Hook curretly I can shave off 45 mins of time by improving my speed. I'll run some calculations in how Speed affects the average time. Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairsThe Warrior's Blog , Herblore Habitat - Efficient and profitable[hide=Stats and logs].:Adventurer's Log:.[/hide] Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted December 24, 2012 Share Posted December 24, 2012 It's capped at a 25% duration reduction, but it'd be nice to know the breaking point for each type of voyage where you hit the reduction limit. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Urza285 Posted December 24, 2012 Share Posted December 24, 2012 Sorry I disagree. Failure rates still reign over time. Success means success and failure means failure no matter if it comes 2 hours from now or 5 hours from now. Progression is the same it's getting the third ship that counts most now. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 24, 2012 Share Posted December 24, 2012 I think a factor to remember with crew is that you need to consider their level as well. I've had friends reroll hook crew because they come with say 500 morale where as their Arc guy who is level 6 has 525; but it's like well yeah short term firing that guy will lose you 25 but consider lvl 0 vs lvl 6, as soon as ur hook guy gets 1 lvl (which should only take 1 or 2 voyages really) he'll be better than the one you fired. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted December 24, 2012 Share Posted December 24, 2012 Sorry I disagree. Failure rates still reign over time. Success means success and failure means failure no matter if it comes 2 hours from now or 5 hours from now. Progression is the same it's getting the third ship that counts most now.Distance is distance though, even if you fail a voyage you're going to get the full distance from it, so if you want to squeeze more voyages in you're going to go after the speed upgrades. 3 In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Im Kano Posted December 24, 2012 Share Posted December 24, 2012 Loving the player owned ports. :D 1 My Road To Completion Link to comment Share on other sites More sharing options...
jayc3399 Posted December 24, 2012 Share Posted December 24, 2012 Refocusing on the Arc today to try and get the bamboo for a third ship, hopefully will still get a couple scythe missons that are doable to start buying crew so I can go back and level them getting slate. Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items Link to comment Share on other sites More sharing options...
Estoc Posted December 24, 2012 Share Posted December 24, 2012 Alright, what's the deal with lifeboats? I've had one "active" since the skull region and now it's finally saved someone but it's still active in the add effect screen. I assumed it would go away when it was used. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
muggiwhplar Posted December 24, 2012 Share Posted December 24, 2012 Alright, what's the deal with lifeboats? I pictured you talking like Jerry Seinfeld when reading this post :D 5 Link to comment Share on other sites More sharing options...
Estoc Posted December 24, 2012 Share Posted December 24, 2012 Alright, what's the deal with lifeboats? I pictured you talking like Jerry Seinfeld when reading this post :DMe too. Also, I'm pretty sure the black market guy is restocking twice a day now. Just me I guess? 2 From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted December 24, 2012 Share Posted December 24, 2012 Alright, what's the deal with lifeboats? I pictured you talking like Jerry Seinfeld when reading this post :DMe too. Also, I'm pretty sure the black market guy is restocking twice a day now. Just me I guess?HLF found that the bottom three effects (Lifeboat, Spectacles, Fortune) seem to be permanent additions to a ship, while the previous four effects are expended after one voyage. These three work with each other but you can't stack multiple copies of each (e.g. 2x fortune) so it seems like it's intended. I've been saving all this slate for the office upgrade, but I must say it's now very tempting to do a Partner and upgrade the bar instead :s In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Urza285 Posted December 24, 2012 Share Posted December 24, 2012 I think ship 3 over warehouse is better... 5% slate seems to not be justified any more. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
cruseder4 Posted December 24, 2012 Share Posted December 24, 2012 I think so too. Did a little calculation and you can do a MAX of 12 four hour voyages a day with 2 ships, and with "MAX" I mean that you've to be online 24 hours a day to do that, without sleeping. A normal person would be doing like a max of 8 voyages with 2 ships and then we're not even talking about special voyages which take 7/8 hours. Link to comment Share on other sites More sharing options...
Estoc Posted December 24, 2012 Share Posted December 24, 2012 Alright, what's the deal with lifeboats? I pictured you talking like Jerry Seinfeld when reading this post :DMe too. Also, I'm pretty sure the black market guy is restocking twice a day now. Just me I guess?HLF found that the bottom three effects (Lifeboat, Spectacles, Fortune) seem to be permanent additions to a ship, while the previous four effects are expended after one voyage. These three work with each other but you can't stack multiple copies of each (e.g. 2x fortune) so it seems like it's intended. I've been saving all this slate for the office upgrade, but I must say it's now very tempting to do a Partner and upgrade the bar instead :sDamn, been saving those 2 lotus tint glasses for no reason then. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
UserOnRS Posted December 24, 2012 Share Posted December 24, 2012 Is there any worth in investing in icon hotspots? If you get two adventurers a day anyway, is there any benefit to attracting one type of adventurer over the other, unless you're wanting experience tomes? They're only 1k chimes each, but I'd rather save them if I don't need to spend them. Link to comment Share on other sites More sharing options...
Robert_R Posted December 24, 2012 Share Posted December 24, 2012 Is there any worth in investing in icon hotspots? If you get two adventurers a day anyway, is there any benefit to attracting one type of adventurer over the other, unless you're wanting experience tomes? They're only 1k chimes each, but I'd rather save them if I don't need to spend them.Probably only worth it if you're going for story missions. I bought convict, assassin and whaler icons about a week ago and the only person I've seen other than them (after buying the icons) is the missionary. I have all 6 people unlocked too. Link to comment Share on other sites More sharing options...
Blutters Posted December 24, 2012 Share Posted December 24, 2012 Is there any worth in investing in icon hotspots? If you get two adventurers a day anyway, is there any benefit to attracting one type of adventurer over the other, unless you're wanting experience tomes? They're only 1k chimes each, but I'd rather save them if I don't need to spend them.Probably only worth it if you're going for story missions. I bought convict, assassin and whaler icons about a week ago and the only person I've seen other than them is the missionary. I have all 6 people unlocked too.Unlike you, I'm still missing the Convict. I believe the icon might be useful for "catching up" his story after I finally get 90 Thieving, and probably for anyone who only has 2 or 3 adventurers available. Link to comment Share on other sites More sharing options...
Platinum_Myr Posted December 24, 2012 Share Posted December 24, 2012 Right, I believe you can still "attract" the adventurers you don't hvae the level for but the no one shows up. Also, I've gotten only 1 adventurer despite having all 6 available, so it might be helpful to increase odds of multiple captains. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
lifter Posted December 24, 2012 Share Posted December 24, 2012 Wow jagex trolled me big timeJust unlocked Scythe and did crew rolls. Managed to roll 2 bureaucrats and a merchant (perfect for going back to farm bamboo/gunpowder/slate). This is after I couldn't roll a single eastern overseer ever... Link to comment Share on other sites More sharing options...
Recommended Posts