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Everything posted by Stev
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Post all RS Screenshots, Videos, and Sounds here!
Stev replied to misterxman's topic in General Discussion
So I sat one floor out tonight and they get... [hide=Naughty Language][/hide] And then ~2hours later... I'm ok wif dis. -
You could always PM someone a link to the page to check it out. I'm sure if you requested that the page not be spread to other members that they'd respect your request. It's a bit hard with the information given, but I'm sure some of the other guys/gals can figure it out. Good luck!
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Stev replied to misterxman's topic in General Discussion
Bogger was a friend of mine too. Neat that you two still talk. When I first met him, the world crashed while we were at corp (I bring max range gear), and so me and my brother died for everything. Some people made it in and looted everything and we saw them on our loot piles but couldn't move to pick them up (world was still going down). Bogger, for no reason, and we didn't know him before hand, paid Josh back for all of his loss. I went to duely and staked mine back. :P. He's a really good guy. -
Please remember that this is not the place for threats and accusations. Also, searching IP address locations online gives you an approximate location which is usually of the ISP, not the actual person. For example, if you searched my IP, you'd get the exact coordinates to a location near my ISP, but not at all my house. EDIT: The previous off topic (and now removed) discussion stops here - PM a moderator if you have any questions. Further off topic posts will be removed. Thanks. - Kimberly
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Stev replied to misterxman's topic in General Discussion
IDK what method Jagex uses to calculate their time but they clearly need to redesign it. It seems to add the time in ticks in the during the dungeon where it should grab the actual time of start minus time of finish. Maybe it's to pause the timer of the dungeon if the dungeon is put on 'pause' (people logout and back in and join the dungeon later). Like if I was soloing, logged out for a bit, logged back in. Would the dungeon timer factor in my time logged out? IDK. Meredith already beat me to the punch. :(. It's called the DGSweeper. Some Canadian DG-noob made it. =/ -
A New Administrator: Randox!
Stev replied to tripsis's topic in Announcements, Rules and Security Warnings!
Crap, another woman. :P. Congrats, Randoxxx! -
You could always use Tip.It's map tool. It's a bit on the large side, but it gets the job done: Dungeoneering Map Tool A tad late but... DGSweeper has some very large updates headed its way. With such a large amount of interest in it (it'll hit 60,000 downloads in a few hours), it's been heavily optimised with some really huge plans for its future; things I never thought would happen when it was initially built for my pals in DGS. Some of these things involves other people aiding in certain areas of its development since my time to dedicate to it is limited. People who are capable of designing a DGSweeper for Macs have been asked and, from what I got out of the conversations, when their time isn't stretched so thin from school, they'd give it a go. Hell, I just bought a 790 page book about Java, to refresh my memory, and another on programming for Macs. Who knows. :P.
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Great idea! I'd like a link to that, please. As long as it's not a malicious site, Tip.It doesn't mind if you post links. We're not as strict as other.. Um.. Zybez. :P.
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Stev replied to misterxman's topic in General Discussion
New hardest 1v1 boss, eh? I don't even wanna try it, it's so embarrassing. -
WARNING: SwiftKit Domain Stolen (Now Resolved)
Stev replied to Mercifull's topic in General Discussion
Can that update and the original post on this thread by funman please be edited on the first post? Done. :). -
WARNING: SwiftKit Domain Stolen (Now Resolved)
Stev replied to Mercifull's topic in General Discussion
I wouldn't use SwiftKit. All they'd really have to do is switch the URL it loads when you click, "Play RuneScape", to a phishing site and you wouldn't know any better. Wouldn't even need a keylogger. On a not-so-serious note... Great music. ;). http://www.youtube.com/watch?v=1TnONMzvZdQ -
Lold.
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If they had really listened to feedback, they wouldn't be cramming SoF down our throats every other day. In-fact, there wouldn't be any SoF at all.
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Keep in mind that any posts accusing someone of botting or cheating is against TIF's rules. Any posts doing so will be removed. Thanks!
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Switched the GUIs to be entirely object oriented (a lot faster and easier to manage). Changed functions like... _DGSweeper_Math_Format_Seconds(N){ H:=Floor(N/3600) N-=H*3600 M:=Floor(N/60) N-=M*60 S:=Floor(N) Return H " : " M " : " S } ...to... _DGSweeper_Math_Format_Seconds(N){ Return (H:=Floor(N/3600)) " : " (M:=Floor((N-H*3600)/60)) " : " N-H*3600-M*60 } ...which is 2x as fast. Wouldn't seem like much, but when it calculates it every 50ms, it adds up. Instead of it capturing and disposing of 2 bitmaps for the map and legend, it captures one and scans/crops it into 2. The math functions I was using to position/draw it were fast on most modern PCs but caused bad lag on older ones. This was the main cause of the CPU usage. GDI+, each time it redrew the utilities, would retrieve and store the resource image dimensions. This was so if I changed corner/border/background/etc images, the DGSweeper would not need updating. It'd still draw properly. This has changed dramatically. Previously the DGSweeper would... Get applet position and dimensions Move the DGSweeper's windows based on RuneScape's position ...but now... Get applet position and dimensions Now, because of the object oriented windows making it easier and faster, it only attempts to reposition it if it knows RuneScape has moved It would show/hide the windows each 50ms, even if they were already shown/hidden (just in-case one was supposed to be shown/hidden but wasn't). Again, because of object oriented GUIs making it easier, they only attempt to show/hide if it knows that they aren't shown/hidden when they should be. For example, RuneScape wasn't shown a second ago but it's visible now... Show the windows that should be open. It won't show/hide again until the state/position of RuneScape changes. I've updated the GDI+ library it was using to be a lot faster. Especially the functions used to display text. I use a better/faster method of locating the RuneScape applet. Everything is now handled in one object, _DGSweeper, where before there was _DGSweeper, _Resource, _Property. The method it uses to confirm if a map is present on the screen's been changed and runs a lot faster. The list goes on... :P. Sorry for such a long post on your thread, Kim!
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DirectX. Game is unplayable in software. Can't run in OpenGL or DGsweeper won't work. (Crashes my graphics drivers when they both run at the same time) It works one some computers with OpenGL. The problem it has is that OpenGL tries to display itself over transparent windows that overlay it (Including Skype popups) and the transparent/alwaysontop window tries to take back the spot on top. In my spare time, when I get an hour or so, I've been doing probably one of the biggest updates to DGSweeper yet. Mind you, I can only rarely get on, and when I do it's not for long. However, a lot of problems, including the one you mentioned, should be taken care of. It'll also require a lot less CPU. Sitting idle, DGSweeper 1.0.3.2, on my shitty PC, runs at 27% CPU. Bad, yeah, but that one's also got the absolute bare minimum specs for Windows XP (Specifically for testing). DGSweeper 1.0.3.3 (I may just call it 2.0) runs so smooth and so quickly that it rarely hits 1% CPU on that very same PC. It'll be so much lighter on your PC that hopefully you'll be able to properly use it on DirectX without crashing your graphics. ;). You won't notice much of a difference in its visual design... ...but 99% of the changes are under the hood. If you don't mind, what are your graphics specs?
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I'm simply arguing the logic/probability of mass bans existing. It makes no sense, seeing as how the people I know who've been banned using free-poorly-written-scripts have been banned within hours of using them.
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Stev replied to misterxman's topic in General Discussion
He has Squeal of Fortune in his a-log as well. RuneSpan + Squeal I guess. I haven't logged in to see RuneSpan XP rates yet... Are they really that good? -
Why do people think they do mass bans? Does it really make sense that Jagex collects thousands of accounts that are confirmed bots to simply ban them all in one day? Don't forget that people's memberships expiring and causing them to be taken off the hiscores is also a cause.
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Hey guys! There's been a thread about this for a few days now. If you wouldn't mind posting on that one, [15-May-2012] Stomp the Bosses!, so we can prevent multiple threads. I've moved you're posts into the other topic. :). Thanks!
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*Moves to General Discussions » Tech and Computers* If you can think of a better forum, or would prefer it somewhere else, don't hesitate to PM myself or another mod/admin. :P. I'm hesitant to hop into any voice chat with people I don't know. The only ones I'm in are either with my clan or in DGS' Ventrillo. That's just because of what RSI mentioned. Used to PK and stake and was constantly losing my gear to DDoSes. Just be careful. :). If it smells fishy, it usually is. *Sniff*.
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A lot of their content is at least inspired by other games, books, movies, and various mythologies. Now that you mention this one, they do seem near identical. I wouldn't mind seeing a thread with more of these to show just where Jagex got their inspiration. ;). It was one of the interesting things I found with Rune Wiki, that they'd list this type of information. Also, I moved the thread to RuneScape » General Discussion. :).
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There are a large number of ways of obtaining someone's IP address. As there is no proof of which method was used, bickering back and forth will do nothing to help the situation; even if it's simply stated as a possibility. We are all for you educating people on ways to protect themselves by posting methods which could have been used, but please be sure not to point fingers. As far as the possibility of it being handed over by a TIF staff, Tripsis and MageUK were nice enough to correct and assure users that this wasn't the case. Although yes it could, even to the slightest degree, be considered a possibility. Thanks!
