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200M in all Skills


Makilio

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Here is a list of some of the top player's remaining hours based on the xp rates/h from the spreadsheet I created a few months back. This is a rough estimate because some of the training methods are bit dated but it should still give a pretty good idea of what people have left.

 

Player	        Hours
Suomi	        10918
Skiller	        13761
Zarfot	        13766
Dapledo	        14052
Lan	        14396
Skiller 703	14397
Kingduffy	14622
Elvis	        14719
Elias	        15116
Tezz        	15502
Telmomarques	15814
Drumgun	        15961
Jdelacroix	16183
Green098	16195
Gertjaars	16321
ErwJ	        16671
Paperbag	16899

 

I would like to see this on a 24h base, just calculated twice with 24h between it. Just to see how much hours they 'lose' or gain per day

 

I'm not quite sure what you mean but I wanted to do a spreadsheet that auto-updated everyone's remaining hours but google spreadsheets has a limit of how many import functions you can have on each spreadsheet. There might be a way around it by linking multiple spreadsheets but I don't care enough to research if and how it can be done.

 

well, due to my bad english, ill ask it like this:

 

Could you pls post this sheet, with a day between it=P so i can see if they go (on a 24h base) can go from, (like suomi) from 10918 hours left, to 10900 hours left (18h from 24h)

 

so, could you post this sheet updated with 24h between the 2 updated posts? :P

 

sorry for being so, vague (For the NL People: misschien kan een nederlander me helpen lol, sorry dat ik zo onduidelijk ben XD)

 

This is based on a 24 hour time frame. I didn't factor in x amount of hours for anything.[/hide]

I think he means more like

Player	        Current Hours Remaining         Hours From Last Update              Hours Gained Since Last Update
Suomi	        10918                           Time Suomi Had left Yesterday       Hours Suomi gained since yesterday
Skiller	        13761
Zarfot	        13766
Dapledo	        14052
Lan	        14396
Skiller 703	14397
Kingduffy	14622
Elvis	        14719
Elias	        15116
Tezz        	15502
Telmomarques	15814
Drumgun	        15961
Jdelacroix	16183
Green098	16195
Gertjaars	16321
ErwJ	        16671
Paperbag	16899

 

This would let us see the how far each player advances each day. So we can see who is moving toward 200m in all skills at the greatest rate.

 

So like today, Suomi could have 10918 hours left. But tomorrow, he might be only have 10906 hours left. Which would show that he advanced 12 hours of skilling time since yesterday.

 

 

 

exactly :thumbsup:

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So Drw is now #2 to get 200m rc.

 

I wonder if free trade comes out, will the top players actually rc more for once (blood/zmi runners), and use effigies on a different skill instead? If so, which skill should it be used on? Slayer, fishing, and agility all seem pretty slow from what I have read.

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So Drw is now #2 to get 200m rc.

 

I wonder if free trade comes out, will the top players actually rc more for once (blood/zmi runners), and use effigies on a different skill instead? If so, which skill should it be used on? Slayer, fishing, and agility all seem pretty slow from what I have read.

I hope so, currently none of the top 15 have over 50m RC, except Zarfot who has 56M. Although Dapledo has 70M(69.9M atm) RC. I'm thinking effigies would probably be best used in Slayer, considering a small amount of Agility XP will be done with fishing. Does anyone know the potential RC XP for blood/zmi runners?

 

Although I definitely think effigies would be best in Slayer or Agility, and none of the other skills.

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Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

0000 0000 0000 0000 0000 0000 0100 0101

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60k xp/h lmfao?

 

Seems like legitimately clueless, considering 60k/h over 24 hours every day for 365 days of the year would only add up to 525m xp a year and every active top player constantly manages more than that quite easily.

 

Even after doing all the slow skills your average will be much higher than 60k, because anyone with such goals will actually do them and not just screw around bragging about their pking skills and flaming people at edgeville bank.

 

Ignorance sometimes reaches hilarious proportions, as showed by this guy. Easy to make assumptions about something that you quite blatantly have no clue about, isn't it? :wall:

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OK, everyone. I've just spent a good while applying hide tags to a number of posts with massive quote trees. If you really feel the need to quote 10+ posts to post a 5 word line, use the hide tags!

 

Also keep in mind there is no need for namecalling, please don't spam the thread with massive images like ORLY, obvious troll is obvious etc, and last but not least, try to stay on topic.

 

[in nasal stewardess-voice]: This has been a public service announcement, please return to your daily business :)

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Ty Jeppoz for making it. Thx to the Pup for finding it after it got lost :D And thx to Kill_Life and Turtle for the ava.

 

Stoltenberg, 22/7-11: "We will retaliate with more democracy" In remembrance of Oslo/Utøya. May we never forget, nor be pulled down to the level of the beast

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Really talk about efficiency has gone way to far in this thread:

 

It doesn't really matter the exact hourly xp rates you get on your way.

 

What is much more important for top players is that they stay consistant, and keep going: no one is even halfway xp-wise (and timewise I believe people are even further away), and I honestly doubt anyone will really stay long enough to get 200mil in everything.

 

So I much rather see the talk going on about consistenty, though it's all speculation (everyone thought so high about zarfot, yet he quitted this winter - who's to say others won't quit?).

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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60k xp/h lmfao?

 

Seems like legitimately clueless, considering 60k/h over 24 hours every day for 365 days of the year would only add up to 525m xp a year and every active top player constantly manages more than that quite easily.

 

Even after doing all the slow skills your average will be much higher than 60k, because anyone with such goals will actually do them and not just screw around bragging about their pking skills and flaming people at edgeville bank.

 

Ignorance sometimes reaches hilarious proportions, as showed by this guy. Easy to make assumptions about something that you quite blatantly have no clue about, isn't it? :wall:

 

I don't know how much you lurk this thread, but posts like those are a reoccuring theme throughout this thread. These people obviously don't read even a single page of discussion here, so it's probably best to just ignore them as they likely won't check back for any replies.

 

On The efficiency discussion, whether or not it is important to the consistency and likeliness of All 200ms, no one can deny that the time spreadsheets involving the top players etc. Isn't an interesting and informative read, which is what we're here for in a thread watching the top players anyways.

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Yeah, they're funny anyway though. Like nobody would believe me if I told them my RSN irl, and that doesn't only happen to someone like me, 2000+ total would be enough to generate 'so who did you buy this account from?' etc questions. :thumbsup:

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I dont wanna take people out of their dreams,

But every top player is runescape is a bot.

Everyone in atleast the top 1000is a bot.

 

8years of RS2=

 

8x365=2920days

2920x24hours = 70080hours...

Averaged maximum of xp rate per hour (average over all skills)

About 60k per hour.

 

Jdelacroix=2,34billion xp. 2.340.000.000XP

2.340.000.000\70080=33390XP per hour.

 

Which means he must be online for 13hours every day, without vacation, without having to work or go to school, without doing anything else then skilling, with no alternative events of money making, fun slaying, or doing anything enjoyable but just skilling skilling skilling.

 

These guys are bots,

Really good bots!!! :ohnoes:

 

EDIT: and that calculation is if they actualy all started the moment rs2 got released...

omai!!!

 

i seriously became a stupider person just by looking at this

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Yeah, they're funny anyway though. Like nobody would believe me if I told them my RSN irl, and that doesn't only happen to someone like me, 2000+ total would be enough to generate 'so who did you buy this account from?' etc questions. :thumbsup:

lol most people in rl dont have the time or patience for such high lvls....
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Yeah, they're funny anyway though. Like nobody would believe me if I told them my RSN irl, and that doesn't only happen to someone like me, 2000+ total would be enough to generate 'so who did you buy this account from?' etc questions. :thumbsup:

lol most people in rl dont have the time or patience for such high lvls....

Lol Vivy, you say that like we live somewhere else :P Everyone is in RL :) But only noobs would ask that question because they either don't know how to play or play very little and think the xp/hour is always the same lol. My total is over 2400 yet I've been in school (and still are) for my whole RS "career". Although, if they don't believe you're Aasiwat, Zezima, Zarfot or whoever of those people it's kind of justified lol. I'd think that many people make up stuff like that so the majority wouldn't believe you until you prove it.

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@ Zombie Impling Jars

 

"500 Zombie Impling Jars cost - 5.85m

Average per 500 is 14 Long bones and 18 Curved bones - 68k construction XP + 50k gp

Trade price of normal bones looted - 3.8m

Loss for 500 Jars - 2.1m"

 

"I don't think this is as fast as it appears. I don't think you take into account the time it takes to empty the jars.

It looks like you empty 1 inv of jars per 10 seconds, and with 22 jars per inv it would take 3.8 mins to empty 500 jars.

Running the bones from the bank to Barlak takes around 1.5 mins per 28 bones. However since you average 32 bones per 500 jars, it would take 1.7 mins going at the same rate.

That brings the total time to 5.5 mins per 68k xp, which is equivalent to 742k xp/h"

 

Both quotes taken from this

 

They are impractical and slower unless you plan to break record, in which case they are great because you can bank them and get 3m/h running the bones.

 

@ Mahogany Tables

 

"The fastest possible experience per hour is probably around 900k. The most I have done is 849k, and typically I got 700-800k. A friend of mine has gotten over 860k experience in one hour."

 

That was taken directly from Zarfot's construction video. He later came out with a second one where he used mouse keys and he said that was faster, he didn't say by how much, just that it was faster. So if you can average 750k with the mouse and probably 775k-800k with mouse keys it is probably safe to assume that 750k is a good number to use for all estimates.

 

 

@ The debate about the xp/h rates.

 

The number of hours left for all of the top players are not actuate at all. But that is not the point. They are not trying to actually show you how many hours left each player has to 200m all skills. They are more a system of ranking how close each player is to 200m all skills by taking in to account both total xp and what skills that xp is in. As for why we use the optimal rates for all of our calculations. They are valuable information to know, much more so than the average humanly xp/h rate. When you know the optimal rate you do planning for records if that is what you plan to do. If you are just planning on going for a 200m you are still going to want to the know the optimal method so that you can as close as possible give that you are in fact human. It is easy to extrapolate down from an optimal xp rate by multiplying by .85 or .9 to get a more reasonable human pace, but you can't do that with an average rate because you don't know much faster is optimal.

 

Optimal xp rates are used to provide information and that is all. They are not a suggestion of what everyone should be doing, but merely a suggestion of what they could possibly do and a number to project down from.

 

@ Paperbag's hatred of slayer.

 

If you hate slayer and would rather just camp the same monster, and that you seem to be quite good at merchanting seeing that you have a lot of buyables done, you should cannon cave crawlers for all of cmb. It will result in 200m melee, hp, range, slayer, rc, and summoning; plus a huge amount of xp in the effigy investigating skills all in about 7000 hours. I found this to be the second most efficient method, second to doing slayer with effigies on slayer, then camping cave crawlers. However, Thai Tong found it to actually by much faster than doing any slayer at all. If this is true all of the people saying that slayer is efficient would actually be wrong. It would seem that actually not doing any slayer or RC is the most efficient method to 200m all skills. Goodfight EffigyScape.

 

Edit: Personally I think I would shoot myself if I sat at cave crawlers for 7k hours, I think I would need slayer to break up the monotony, but who knows it may be your thing.[/hide]

Banking in Castle Wars and using Dorgesh-Kaan telespheres might possibly be a faster method of handing them in than running back and forth to the Dorg bank. I personally used this for banking for energy pots back in the old Dorg Agility days.

yeah check that out ^ As well if its not faster for some reason xensure can you do the calcs for the laps being 10 seconds faster then shown in that vid he did a decent amoutn of pausing and excessively slow clicking I think 10 seconds faster would be a reasonable normal lap from what was shown on there

 

Well first of all I don't play anymore so I can't test that method, but should it be faster, just give me the time per lap and I will be glad to recalculate.

 

As for the that lap being slow I will just do it this way. Since this method is more expensive and harder to accomplish since the jars are harder to buy than planks we would probably want at least 800k/h out of this method to make it "worth it" So assuming that the 3.8 minutes to open 500 jars, and that you get about 68k xp per 500 jars is accurate. Then let x equal the the lap time needed to get 800k xp/h.

 

800k=[60/(3.8+x)]*68k

x = 1.3 minutes.

 

This means that you must be able to run at least 32 bones in 1.3 minutes or 1 lap of 28 bones in at most 68.85 seconds in order to get 800k xp/h. Frankly I think the number in that video description are quite off. If someone could give me how many jars you can open in a minute, and the expected con xp/bones per jar I could give a much better estimate for the lap time needed to achieve 800k xp/h.

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Btw i find it funny that both top 1 players zezima and gertjaars quit after a new skill was released.

Zezima quited like couple of weeks after summoning and gertjaars couple weeks after dungeoneering.

Let's not hope this is some kind a curse that discoureges players who are rank 1 with further new skills (probably aasiwat by the time some new skill has been released)

 

Guys, what are your guesses on which player will have rank 1 in xp and probably level 2496 too in one year from now?

suomi might get that if free trade comes out and he get loads of cash and start on buyables, but drumgun could do the same thing if he wishes to do the donations, or maybe start merching?

or will it be the stable aasiwat/skiller?

Or anyone else? tezz, telmomarques, elvis or jdelacroix?

we will know on 20 january 2012.

My guess would be skiller

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Btw i find it funny that both top 1 players zezima and gertjaars quit after a new skill was released.

Zezima quited like couple of weeks after summoning and gertjaars couple weeks after dungeoneering.

Let's not hope this is some kind a curse that discoureges players who are rank 1 with further new skills (probably aasiwat by the time some new skill has been released)

 

 

 

It's like the Madden curse. Definitely don't want to make the cover of that video game.

~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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Telmo just unloaded 168 effigies, on runecrafting. Interesting to see he choose rc, instead of agility (because of the free trade update).

 

real shame he couldnt have done just 10 more effigys to get the rc 1 day record, or 30 more for the week

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Well first of all I don't play anymore so I can't test that method, but should it be faster, just give me the time per lap and I will be glad to recalculate.

 

As for the that lap being slow I will just do it this way. Since this method is more expensive and harder to accomplish since the jars are harder to buy than planks we would probably want at least 800k/h out of this method to make it "worth it" So assuming that the 3.8 minutes to open 500 jars, and that you get about 68k xp per 500 jars is accurate. Then let x equal the the lap time needed to get 800k xp/h.

 

800k=[60/(3.8+x)]*68k

x = 1.3 minutes.

 

This means that you must be able to run at least 32 bones in 1.3 minutes or 1 lap of 28 bones in at most 68.85 seconds in order to get 800k xp/h. Frankly I think the number in that video description are quite off. If someone could give me how many jars you can open in a minute, and the expected con xp/bones per jar I could give a much better estimate for the lap time needed to achieve 800k xp/h.

 

 

This is based on a sample size of 7000 jars opened taken from the wiki. Based on those numbers you should receive ~132.05xp / jar.

~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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Telmo just unloaded 168 effigies, on runecrafting. Interesting to see he choose rc, instead of agility (because of the free trade update).

 

real shame he couldnt have done just 10 more effigys to get the rc 1 day record, or 30 more for the week

 

Dat Bank space :P

 

Option would of been use the effigies or start dropping banked 200m skills and other money sinks lol.

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"99-200M Construction with Demonic thrones would cost over 175B.

 

Edit- Von, did you include the time to buy 200k magic stones, 27 at a time, as I doubt they buy on GE. "

You put in an offer for max cash worth of stones and wait a month

 

 

Are implings faster xp than mahog tables if you include jar opening time?

 

That's still over a year of having no access to your GE slots, even longer if you don't use all 6 slots for magic stone offers. It's possible to do, just ridiculously inefficient, the sheer time and money you'd have to spend at a significant disadvantage to others would outweigh the speed of making the thrones.

 

Obviously they are inefficient, I think we all know that. With free trade you could also pay people to buy them for you

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Well first of all I don't play anymore so I can't test that method, but should it be faster, just give me the time per lap and I will be glad to recalculate.

 

As for the that lap being slow I will just do it this way. Since this method is more expensive and harder to accomplish since the jars are harder to buy than planks we would probably want at least 800k/h out of this method to make it "worth it" So assuming that the 3.8 minutes to open 500 jars, and that you get about 68k xp per 500 jars is accurate. Then let x equal the the lap time needed to get 800k xp/h.

 

800k=[60/(3.8+x)]*68k

x = 1.3 minutes.

 

This means that you must be able to run at least 32 bones in 1.3 minutes or 1 lap of 28 bones in at most 68.85 seconds in order to get 800k xp/h. Frankly I think the number in that video description are quite off. If someone could give me how many jars you can open in a minute, and the expected con xp/bones per jar I could give a much better estimate for the lap time needed to achieve 800k xp/h.

 

 

This is based on a sample size of 7000 jars opened taken from the wiki. Based on those numbers you should receive ~132.05xp / jar.

 

Based on that sample I get 123.53 xp per jar.

2250*241+1500*215 = 864,750 xp from 7k jars

864750/7000 = 123.5357... I rounded down for 123.53

 

I have heard that you can clean around 12k herbs an hour (please correct me if I am wrong, I may have made that number up) so assuming that the jars work on the same system and there is no limit per tick, then you can open a jar every 0.3 seconds, adding 0.1 to accommodate for banking time. That means you can open a jar every 0.4 seconds for 123.53 xp. Therefore 28 jars takes 11.2 seconds for 3458.84 xp.

 

So let x equal the number of seconds for 1 lap of 28 bones.

 

800k=[3600/(11.2+x)]*3458.84

x=4.36 seconds

 

So I am not sure what happened here, something in my math must have gone awry because according to this you would have complete a lap in 4.36 seconds in order to get 800k xp/h and that is just not right. I have to go somewhere right now so I can't work on this, but I am sure it is just a simple error somewhere. So maybe someone on here can take a look at this and figure out what happened. If not I will come back later and figure it out.l

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