jayc3399 Posted December 13, 2012 Share Posted December 13, 2012 I'm wondering if maybe a person should focus on the main set of islands first as a way to level up people? Because the missions for the Skulls are significantly harder in terms of totals needed. Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items Link to comment Share on other sites More sharing options...
Hajutze Posted December 13, 2012 Share Posted December 13, 2012 To get a better crew you need gunpowder. To get gunpowder you need to run the Skulls. Even a 10th leveled crew Brimhaven pirate (for example) will have only 300 combat, while a lv0 Eastern Musketeer will have 350. Link to comment Share on other sites More sharing options...
jayc3399 Posted December 13, 2012 Share Posted December 13, 2012 So change your focus when your rolling for crews? Then pick the easier one to run missions? Or just run with a high possibility to fail? Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items Link to comment Share on other sites More sharing options...
Robert_R Posted December 13, 2012 Share Posted December 13, 2012 I'm wondering if maybe a person should focus on the main set of islands first as a way to level up people? Because the missions for the Skulls are significantly harder in terms of totals needed.No the standard voyages for the skull region are fairly easy after you have a few easterner crew members and you need gunpowder to unlock the better deck items. Upgrades that require gunpowder > leveled up arc region crew members. My level 0 easterners replace two of my level 3 stowaways. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted December 13, 2012 Share Posted December 13, 2012 thanks for the info kim about mutiny (morale) among crew members even if it says 100%. Why can we fail 100% voyages? Mod Moltare: Speaking from the perspective of the success/failure determining algorithm, I can assure you that you cannot. 2 In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 13, 2012 Share Posted December 13, 2012 thanks for the info kim about mutiny (morale) among crew members even if it says 100%. Why can we fail 100% voyages? Mod Moltare: Speaking from the perspective of the success/failure determining algorithm, I can assure you that you cannot. I think the misconception is stemming from:IF you do fail stats OTHER than the ones for mission can be referenced in the blurb of the cause. eg I had a combat mission sent off about 80 something % when it came back failed the blurb said due to low morale there was a minor mutiny that caused the failure. I dunno if this actually means low morale caused the fail or if it's just a shippy/piratey reasoning. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Ruinous Edge Posted December 13, 2012 Share Posted December 13, 2012 thanks for the info kim about mutiny (morale) among crew members even if it says 100%. Why can we fail 100% voyages? Mod Moltare: Speaking from the perspective of the success/failure determining algorithm, I can assure you that you cannot. I think the misconception is stemming from:IF you do fail stats OTHER than the ones for mission can be referenced in the blurb of the cause. eg I had a combat mission sent off about 80 something % when it came back failed the blurb said due to low morale there was a minor mutiny that caused the failure. I dunno if this actually means low morale caused the fail or if it's just a shippy/piratey reasoning.the low morale/minor mutiny was just a reason given for the voyages failure due to your combat being under 100% I'm guessing. They can't say you failed because you didn't meet the combat requirement we set because that doesn't sound as piratey/nautical Quest Cape Achieved 10/08/2012TFU: Ruinous Edge http://www.transformersuniverse.comA piece of glass in the sand under your feet, it cuts you deep and it makes you hate the beauty that you see. Link to comment Share on other sites More sharing options...
Genpak Posted December 13, 2012 Share Posted December 13, 2012 Just a warning to all:If you have 2 or more special voyages that all require a specific skill-based visitor (e.g. The Missionary), then you can only choose to go on one of the special voyages before the visitor disappears. I decided I would go on an easier special voyage and ended up missing a chance to give my scroll mission a go. 6 Link to comment Share on other sites More sharing options...
Hajutze Posted December 13, 2012 Share Posted December 13, 2012 Finally managed to try the Siren voyage at 92% but those 4000-5000 voyages are just impossible to do above 60ish%. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 13, 2012 Share Posted December 13, 2012 Yeah the scrolls are from certain people like the whaler. The whaler will come to port and offer special voyages with a potential scroll reward. I'm willing to bet that once we've collected all scroll pieces the scroll reward gets replaced with chi globes, lacquer, plates, spice and ancient bones. Worth noting though that specific scrolls do not appear to be tied to specific characters; though I'd hedge my bets that each adventurer can only offer 12 scroll missions enforcing all 6 90s to get all the rewards. (12*6=72. 72=4+12+12+12+32 4=soup 12=armour set (3*4) 32=scrimshaw (8*4)) Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Kimberly Posted December 13, 2012 Share Posted December 13, 2012 Wait, so if something requires 1k combat and nothing else, I'll get less rewards if I max combat but don't bother to raise my morale/seafaring? Huh, what? No o_O If you go out with super high combat but your mutiny is piss poor, even if you're 100% you could still have a minor mutiny on your ship, is what I mean (as an example) That's why some people are still failing even though they have 100%Are you serious???? Now I'm scared lol. It's the only explanation I can think of. I'm not 100% sure yet because...well, the stuff's only been out for 2 days lol. But I think this might be the reasons for it, otherwise we shouldn't be able to fail at 100%. Link to comment Share on other sites More sharing options...
Allmonkey Posted December 13, 2012 Share Posted December 13, 2012 Just a warning to all:If you have 2 or more special voyages that all require a specific skill-based visitor (e.g. The Missionary), then you can only choose to go on one of the special voyages before the visitor disappears. I decided I would go on an easier special voyage and ended up missing a chance to give my scroll mission a go. Realized this yesterday while working on missions, I started with 5 special voyages but could only end up doing 3. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 13, 2012 Share Posted December 13, 2012 Wait, so if something requires 1k combat and nothing else, I'll get less rewards if I max combat but don't bother to raise my morale/seafaring? Huh, what? No o_O If you go out with super high combat but your mutiny is piss poor, even if you're 100% you could still have a minor mutiny on your ship, is what I mean (as an example) That's why some people are still failing even though they have 100%Are you serious???? Now I'm scared lol. It's the only explanation I can think of. I'm not 100% sure yet because...well, the stuff's only been out for 2 days lol. But I think this might be the reasons for it, otherwise we shouldn't be able to fail at 100%. We can't Mod confirmation was posted further up the page. No fails at 100% Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Sufem Posted December 13, 2012 Share Posted December 13, 2012 Its about damn luck. I mean, in this stage we got low ressources along with bad/unexperianced crew rolls and filed missions which could potentialy give us lots of mats for example special ones but req 5000 stat. "Mieć milion i nie mieć miliona to razem dwa miliony" A. Sapkowski Link to comment Share on other sites More sharing options...
Platinum_Myr Posted December 13, 2012 Share Posted December 13, 2012 I've never failed a 100% success mission. I've failed a 89% mission, and I've heard a fail at 98% but no one I know has evidence of a failed mission at 100%. Plus we have Mod confirmation that you cannot fail at 100% (meaning that if you do it is a bug) I think the other stats might help if you are below 100% in the required ones, then higher seafaring or morale might make it less likely to die etc. But that would be very difficult to prove. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
bojangles Posted December 13, 2012 Share Posted December 13, 2012 anyone had the chance to obtain some slate yet? i am on the skulls and only voyages i got were for gunpowder... done till reset and skulls region only 15% Link to comment Share on other sites More sharing options...
Platinum_Myr Posted December 13, 2012 Share Posted December 13, 2012 Slate is the next region as far as I know, meaning that no one will get it for at least a few days (because as you noticed each day only gets us a little bit into the region) Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Emaxganis Posted December 13, 2012 Share Posted December 13, 2012 (edited) next islands you get slate if im correct ninj'd Edited December 13, 2012 by Be Stinson Rule #14 - Don't argue with trolls, it means they win. Link to comment Share on other sites More sharing options...
bojangles Posted December 13, 2012 Share Posted December 13, 2012 ok thats what i was thinking also. Link to comment Share on other sites More sharing options...
Hajutze Posted December 13, 2012 Share Posted December 13, 2012 I think the RNG hates me ... 90% chance for cyclopes -> fail92% chance for sirens -> fail60% chance for some useless voyage -> win 1 Link to comment Share on other sites More sharing options...
Drazhor Posted December 13, 2012 Share Posted December 13, 2012 Barmaid voyage required about 2k in each stat...My success rate was 60% I succeeded.Got 1442 Chimes and 700 Gunpoweder. Eoe is mad. Visit my blog! Click the madness for more madness! Link to comment Share on other sites More sharing options...
Veiva Posted December 13, 2012 Share Posted December 13, 2012 Barmaid voyage required about 2k in each stat...My success rate was 60% I succeeded.Got 1442 Chimes and 700 Gunpoweder. Eoe is mad. Haha, same here! Had a 60% chance and got the same amount of charms and gunpowder. 8-) 2 Link to comment Share on other sites More sharing options...
michel555555 Posted December 13, 2012 Share Posted December 13, 2012 If you have the 2nd islands unlocked but go back to the first island set for more bamboo does that not count towards the third island chain? [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
Kimberly Posted December 13, 2012 Share Posted December 13, 2012 We can't Mod confirmation was posted further up the page. No fails at 100% Well, that's a relief. Don't mind being wrong in that case :lol: Link to comment Share on other sites More sharing options...
Arcane_Rift Posted December 13, 2012 Share Posted December 13, 2012 Anyone know of a formula I could use in excel or google docs that could pull the best stats based on the totals needed for a mission? Let's say in this example I need 1000 Morale and 1000 Seafaring. It would search each combo of crew, ship upgrades, building bonuses, etc. and provide me with which set of those could yield the highest percentage for that mission. Crew Morale Combat Seafaring Speed Fisher 1 10 210 Fisher 2 190 Cook 1 180 Pirate 1 190 Pirate 2 20 175 20 Rams Polishede Figure 100 Sturdy Ram 100 Deck 1 Sturdy Rigging 200 Large Crate 200 Single Cannon 200 Deck 2 Sturdy Rigging 200 Large Crate 200 Single Cannon 200 Hull Reinforced 100 150 100 50 Sleek 100 100 150 50 Mission 1000 1000 ~ Arcane Rift ~:: 99 Smithing - 2007-03-04 :: :: :: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 :::: :: 99 Strength - 2009-05-28 :: :: :: :::: :: :: 99 Prayer - 2011-11-27 :: :: 99 Slayer - 2012-01-15 :::: :: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 :: Link to comment Share on other sites More sharing options...
Recommended Posts