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11-Dec-2013 - The Bird and the Beast (World Event 2)

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congrats! you're not a mercenary flipflopper like the rest of us dirty scum

 

anyway, who would even vote for less godless attacks? are they going to increase the group size to ten? adding only one member per vote cycle is pathetic, unless they're going to start adopting some real tactics like booby traps or rocket propelled grenades

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Less Godless attacks pretty much only equals to less chance at Sacred metal fragment drops anyway.

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I thought something was up when I wasn't capping as fast. Well I got another two days until I am completely done with bandos rewards - other than 2 of the cosmetics.




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6cb7faf132cd8a8c88b628d308c1b2c4.pngThat time of the day when I feel special.

Yeah well I go up to spot 16/17 before I switched.... :P


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DW I'm position 96,117 at the moment. Be a while before I catch you :P


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6ffs7.jpg

 

so, what happens if bandos completely runs out of units


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He rage quits and breaks a teleport tab and runs?

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Well the jist of the units seem to be they dictate the make-up of the convoys and supply the ambushers for spider holes and random spawns.

 

So I guess ambushers at 0 = no random attacks and no function for spider holes

The others at 0 = empty spaces in convoys leaving them more vunerable


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So... he would effectively lose. Yay


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Runescape player since January 2005
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well, lose more than he's losing now

 

i mean, yeah i guess they'll get more troops at the turn of the week but armadyl could just march right up to bando's tower and kick it over now because there's nobody left to man the posts

 

they are going to tell us what morale actually does at some point, right


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I've been on Armadyl's side the entire event, but I'd be the first to admit that if Armadyl and Bandos fought directly, Arma would get his thin bird neck snapped... :|

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since they put up the 50% cap boost early, does that mean that the scheduled cap boost on week 8 has already happened?


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I love it. I'm 196 combat with average gear. 190s and below have the same equipment and probably overall power as me, but crazy damage scaling, to the point where they can pretty much ignore (if not reverse) the combat triangle. 200s are all rich [bleep]s with game-breaking items, and I still have a better chance to take one of them than I do someone 10 levels lower.

 

I exaggerate slightly but all I can think of right now is how atrocious the balance is even by Jagex's already low standards. It doesn't even make sense in the context of their own tiering system (since 90 is the current cap), unless it's balanced around items that don't exist yet.

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It is balanced around items that don't exist yet (easy to see because level 180s get a bonus vs 200s as well, right?). A level 170 with t70 (Barrows, no shield) armour was hitting as high as I was using drygores, and he confirmed that he had a 84:1 kdr because of that >.>. He was a good hybrid, so it wasn't entirely unjustified, but t70, seriously - shields already dominate 1v1 pvp, you shouldn't be able to (almost) equal tetsu/drygores with Karil's/rxb.


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The other day my brother watched as a level 94 with seismics took out a convoy solo. Needless to say, none of them dared to attack him.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I hate it. I should able to decimate two noobs with my Seismics/Drygores, but usually it's a struggle. It's silly. 

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Obviously the fact that we put the time and effort into the game to become maxed combat because we foolishly thought that maxed combat would offer us an advantage in said combat was a grave mistake. I guess the pures won in the end.

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Personally I don't see why people are getting so mad at the pvp in this event.

 

Is the balance a little off? Perhaps.

But at the end of the day this is only a temporary event and the buff/nerf effect is only in place because the event quite forcefully puts all levels in the same small locales and they need to give lower level folks a fighting chance to achieve something in the world event pvp instead of it being ruled by the lvl 90 gear folks forcing lower levels to use no pvp and cap slower etc.

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The balance isn't 'a little off'. The balance is completely reversed - being maxed combat is a real drawback, not an advantage.

 

And yes, this is temporary, and yes, lower level folks deserve a fighting chance, but how about letting warband FCs take care of that?

 

In addition to that, it'd be so easy to make the buffs fair. Just give everybody free equipment, scale it with level and you're done.

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Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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It'd have been better if the scaling was done based on offensive-defensive stats rather than just levels. If a level 94 pure with 90 magic and 2 defence is fighting a level 200, the level 200 gets penalised so much that the pure just annihilates him mercilessly.

 

A much better method would have been to scale the offensive capabilities of each character against one another. This way, the pure wouldn't receive a damage boost that he doesn't need, while his defensive stats could be slightly buffed to not get 2 hit by the level 200. What we have instead is some dumb scenario where the pure gets scaled beyond actually attainable damage dealing capabilities while the level 200's offenses become a muzzled bulldog.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I've been on Armadyl's side the entire event, but I'd be the first to admit that if Armadyl and Bandos fought directly, Arma would get his thin bird neck snapped... :|

I wondered if anyone's made the Butcher vs the Chicken pun yet ...


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Obviously the fact that we put the time and effort into the game to become maxed combat because we foolishly thought that maxed combat would offer us an advantage in said combat was a grave mistake. I guess the pures won in the end.

 

Nah, just in this event. They're still completely ruined ;_;

 

Maybe i'll go for a DL darts pure, LOL


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