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What necklace is that?

It looks to be a fury if you look at the red top of the necklace.




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I was hoping that some of the older bosses could just convert their severed heads into pets like the slayer pets


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I was hoping that some of the older bosses could just convert their severed heads into pets like the slayer pets

Right, walk around with their severed heads.  Perfect for Halloween :P.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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What necklace is that?

It looks to be a fury if you look at the red top of the necklace.

Hard to ser on mobile but are those blue spikes protruding from the top of that fury?


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What necklace is that?

It looks to be a fury if you look at the red top of the necklace.
Hard to ser on mobile but are those blue spikes protruding from the top of that fury?
im able to zoom in on mobile and it almost looks like a clipping issue.
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This update focuses on turning that scary and dangerous boss into a much nicer and more friendly fiend that can accompany you on your adventures as a beloved pet.

can they not
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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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This update focuses on turning that scary and dangerous boss into a much nicer and more friendly fiend that can accompany you on your adventures as a beloved pet.

can they not

 

Who's an adowable wittle cowpowal beastie?  You are, yes you are...

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"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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Pet Kree'Arra is going to be sooooo awesome <3 


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This update focuses on turning that scary and dangerous boss into a much nicer and more friendly fiend that can accompany you on your adventures as a beloved pet.

can they not

 

 

But pets...I want more pets! 


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Pet Kree'Arra is going to be sooooo awesome <3

Someone REALLY likes birds :]
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So we're getting some Halloween stuff through Treasure Hunter/Skilling, and some of these seem like could potentially be overpowered:

 

 

It's the time of year when the ghosts come out to play… and here’s your chance to join them!

 
Open Treasure Hunter chests between 24th October 01:00 UK time to 3rd November 23:59 UK time* for your chance to get your hands on eerie ghostweave fabric.
 
Once you've collected enough, you can use ghostweave to create six brand new outfits:
 
Ghostly druid outfit
Ghostly farmer outfit
Ghostly fisher outfit
Ghostly Fremennik outfit
Ghostly guard outfit
Ghostly princess outfit
ghostly_druid_t.jpgghostly_farmer_t.jpgghostly_fisher_t.jpgghostly_fremennik_t.jpgghostly_guard_t.jpgghostly_princess_t.jpg
 
When wearing one of these outfits, you'll be able to trick or treat any NPC named 'man' or 'woman' you find around Gielinor. You'll find plenty in Lumbridge, Falador, Varrock, and other large towns.
 
Give them a fright in your ghostly getup and they'll give you a choice of seven types of chocolate. Each has a unique advantage when consumed:
 
Healer's chocolate: Regenerates your health for 2 minutes
Doctor's chocolate: Restores a set amount of your health instantly
Fighter's chocolate: Gives you an instant boost in all combat skills
Priest's chocolate: Instantly restores some of your prayer points
Berserker's chocolate: Enrages you, increasing your damage caused for a short period of time
Porter's chocolate: Allows you to instantly teleport any gathered items to your bank
Knight's chocolate: Blocks a portion of incoming damage for a short amount of time
You'll also be able to get your hands on ghostweave by doing your everyday skilling around Gielinor! Every XP gain will give you a chance of landing some of the material in your inventory.
 
Created all your outfits and have leftover ghostweave? Not to worry! There’s always someone interested in the chilling cloth:
 
Trade 100 ghostweave for a chocolate of your choice with either a man or a woman NPC.
Trade ghostweave with Iffie in Varrock for gold coins (1 ghostweave gives you 40 gold coins).
Trade ghostweave with Iffie in Varrock for Bonus XP in Crafting (1 ghostweave gives you 20 Bonus XP).

For example, free prayer restore?  And health regeneration?


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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Aaand those outfits look NICE!!


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Oh those arent bad outfits. I think people have been wanting ghost outfits since the release of ghostly robes.




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It remains to be seen (or not seen, punpunpun) how possible it is to get said outfits without resorting to buying keys.  I hope to be able to get at least a few.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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I thought someone would have caught this and posted it before me. We shoukd be seeing them finally introducing the wilderness strykewyrm as a high level slayer creature.

 

20-Oct-2014 13:38:02

Hey all,

It's time for an old friend/enemy to make a return. The wildywyrm! (and ofc the fury shark) That's right, we're bringing it back as a slayer task.

 

Before we do, we'd like your help to clarify a few things.

 

What Slayer level do you think the wildywyrm should require? (Level 95 66%, level 85 23%, and level 93 11%)

 

 

While most strykewyrms don't have a 100% drop we'd like to keep the wildywyrm a good source of profit. To do this we want to introduce Corrupted Ashes, they would be your ash equivalent of frost dragon bones give approximately 160xp each. (84% corrupt ashes, 14% infernal)

 

 

We'd like to give the wildywyrm a couple of nice rare drops too, namely level 85 weapons. Both are task only.

 

1. A level 85 whip. (84% yes)

 

The wildywyrm will drop a whip attachment and whips (yes multiple) will be needed to charge it up. Over time the attachement will corrupt the whips compeltely and you'll be left with the attachement. Vine whips will count double towards recharging.

 

The whip will also have a special attack, this is up for discussion in this thread but this is the current design:

 

- The special attack will take 60% special.

- It will work from range (max 10).

- It will fire a firey tornado at the target binding them in place and applying a DoT attack.

- If used at range the bind will last 1.8 seconds. If used at melee distance the bind will last 3.6 seconds.

 

 

2. A level 85 staff. (85% yes)

 

The wildywyrm will drop a corruption stone. A staff of light can be used on this and the stone will corrupt the staff of light into a staff of darkness.

 

- It will have the same passive as the staff of light.

- The special attack will take 100% special.

- The Staff of light special and the staff of darkness special will now work against all styles.

- The staff of darkness speciall will reducade damage by 25% and reflect 25% of damage for sixty seconds.

 

 

Please vote in the polls and give me any feedback you would like in this thread.

 

Thanks,

Pi

 




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"people are earning our skill outfits too fast"

 

"okay, just make six of em"

 

"hey, weren't we going to make this the halloween event originally?"

 

"meh, it paid less"


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Rare drops for upgrading old gear, wilderness content, stacking high-end updates on the same level as everything else. The trifecta!

 

Why not 94 or 96+ for the slayer level requirement? Not a nice clean number like 95 but it'll help break the emptiness up a bit.

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"people are earning our skill outfits too fast"

 

"okay, just make six of em"

 

"hey, weren't we going to make this the halloween event originally?"

 

"meh, it paid less"

They are variations with no difference other than appearance.



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Seems they are somewhat following the same route that Old School is taking for item sinks, I am ok with this!

Also following Old School when it comes to boss pets too :p.

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Proud to be free from the tyranny of pants. Hurrah!

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Am i the only one who has pretty much dismissed or let another update overshadow the october line-up in anticipation for the elf city batch 2? I have been clamoring over it since the release of batch 1. Araxxor and the elf city have been the only updates of recent that ive been ansy about.




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Yea pretty much, but I guess it's because they're the only properly meaty pieces of content we've had the last few months. Gone are the days where In an average month youd get a couple of quests, a minigame and maybe a new D&D. Currently if we get one large standalone piece of content a month that keeps you entertained for longer than an hour it's a rare thing.   It's awesome that content like the city and arraxor can keep you entertained for many, many weeks, but its sad thats so uncommon now days.

 

Can't wait for city part 2!

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Ports was another one of those updates. Oddly enough it is also relatively shallow.




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Maybe I'm not most people, but I'm OK with one groundbreaking update every few months with some filler/less groundbreaking stuff in between. The game is in such a mature state for an MMO as it is.

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