DrS3 Posted February 20, 2012 Share Posted February 20, 2012 Thanks for the update :) Also does anyone know if the rumors of Zarfot returning are true? I highly doubt it, effigies weren't the only reason why he quit. Would be quite interesting if he did return though. Going for max total. :) Link to comment Share on other sites More sharing options...
Tama Posted February 20, 2012 Share Posted February 20, 2012 http://www.youtube.com/watch?v=1k3h5GSNMGQ&Water has bought membership :oWill be good to track his exp again :) Guess I should ask if he plans on training any p2p skills? Or just sticking to training f2p skills with p2p methods? My Youtube #37 to achieve the trimmed Completionist cape. Link to comment Share on other sites More sharing options...
Vex Posted February 20, 2012 Share Posted February 20, 2012 Hmm i wonder what the best tasks to do are with the effigy nerfI know it can't be calculated until we find out how much it has been nerfed but things like black and metal dragons are worse now right? It's still gonna be mostly cannon tasks like spectres and hellhounds and bloodvelds and black demons though Pretty much the same list minus irons, miths, steels (though irons with SoA are good), but adding Jad (should be a piece of cake these days) and perhaps doing dagannoth kings instead of lighthouse if you're high combat (should be efficient at around 5m/hr income assuming effigy rates got reduced by a factor 10). Abyssals might be worth it too, especially with SoA. We are working on it. My slayer model is still relevant, I just need to get in the new effigy rates. Once those are established it will take two seconds to work out the optimal task for whatever needs you may have. But I wouldn't be surprised if NPCs like Abyssals, ice wryms, waterfiends get much more value in the "slayer hs - skilling hs" function since effigies no longer over power the other sources of xp. Ie. slayer xp, and charms. You could maybe go ahead and make a model and assume a 1/3rd rate for now. I don't think it's any higher than that from what I've seen so far. http://www.[Caution! Jagex Rule Violation].com Link to comment Share on other sites More sharing options...
Water Posted February 20, 2012 Share Posted February 20, 2012 Water has bought membership :oWill be good to track his exp again :) Guess I should ask if he plans on training any p2p skills? Or just sticking to training f2p skills with p2p methods? Will be doing p2p skills :) -new channel- Link to comment Share on other sites More sharing options...
784 Posted February 20, 2012 Share Posted February 20, 2012 http://www.youtube.com/watch?v=1k3h5GSNMGQ&Water has bought membership :oWill be good to track his exp again :) Guess I should ask if he plans on training any p2p skills? Or just sticking to training f2p skills with p2p methods?Did you watch the video? He says in it he's going to max out... Link to comment Share on other sites More sharing options...
The_Fray Posted February 20, 2012 Share Posted February 20, 2012 http://www.youtube.com/watch?v=1k3h5GSNMGQ&Water has bought membership :oWill be good to track his exp again :) Guess I should ask if he plans on training any p2p skills? Or just sticking to training f2p skills with p2p methods?Did you watch the video? He says in it he's going to max out...I thought he meant maxing out in f2p as in getting 120 dung in f2p till he clarified. Link to comment Share on other sites More sharing options...
Luwts Posted February 20, 2012 Share Posted February 20, 2012 ...Why is Suomi still camping? Link to comment Share on other sites More sharing options...
Weekdiertje Posted February 20, 2012 Share Posted February 20, 2012 ...Why is Suomi still camping? 200m Attack. Link to comment Share on other sites More sharing options...
NoHopeLeft Posted February 20, 2012 Share Posted February 20, 2012 ...Why is Suomi still camping? 200m Attack.Even though it's likely inefficient now? A money pouch would be cool. So would a remote price checker. But honestly I'm thinking an insta-Jcoins-market. LOW ON PRAYER AND DONT LIKE XP WASTE?! BUY AN ULTRA PRAYER RESTORE POTION INSTANTLY FOR JUST 75 CENTS! STAY AT BANDOS ALL DAY/AS LONG YOU HAVE MONEY! Link to comment Share on other sites More sharing options...
asfcjfdyitfhglh Posted February 20, 2012 Share Posted February 20, 2012 Until there are absolute rates out, I don't think he'll risk it Link to comment Share on other sites More sharing options...
Thai_tong Posted February 20, 2012 Share Posted February 20, 2012 ...Why is Suomi still camping? 200m Attack.Even though it's likely inefficient now? Can anyone figure out the effigy rate based on how long he plays and how much xp he gets in other skills?He doesnt make it easy. Assisting runecrafting, doing farm runs, blocking mining and getting 990 runecrafting xp each trip. We can guess how many kills he has made from his attack xp - unfotunately he has range maxed otherwise we could use attack, range, hitpoints xp to calculate the exact rapier, titan, cannon damage. Link to comment Share on other sites More sharing options...
Xensure Posted February 21, 2012 Share Posted February 21, 2012 [spoiler=Big Quote]...Why is Suomi still camping? 200m Attack.Even though it's likely inefficient now? Can anyone figure out the effigy rate based on how long he plays and how much xp he gets in other skills? He doesnt make it easy. Assisting runecrafting, doing farm runs, blocking mining and getting 990 runecrafting xp each trip. We can guess how many kills he has made from his attack xp - unfotunately he has range maxed otherwise we could use attack, range, hitpoints xp to calculate the exact rapier, titan, cannon damage. Exactly. It was much easier when he had range non-maxed so we could use two ratios to figure out how many he has killed, but he melee xp/hr isn't as consistent as the cannon. Also his particular effigy investigation skills makes it hard to get an average for effigies. Also we don't know how many hours he is playing. We can only guess than from his Attack xp which I just mentioned was tough to figure out how many he has killed. Also kills per hour always shifts. So basically we are getting averages of averages of averages. And that is never good statics practice. Luckily Suomi was kind enough to track for 20 hours of crawlers during which he got 7 effigies. So most likely it is right around 3 hours per effigy. Also having just Suomi's data isn't very useful. We need drop data from multiple NPCs with large sample sizes to determine the actual new drop rate. The old model that Vex came up with was developed using like 100k kills across multiple NPCs. The only thing we can conclude from just Suomi's data is that crawlers have had about a 75% reduction. So we could try and extrapolate to all NPCs and just multiply the old drop rate function by .25, but that isn't very accurate since it is only based on one NPC over a small sample set. Based on the math I have done and extrapolations I have made it seems as though effigies are now just powerful enough to keep you at an NPC that drop them "frequently" So if all NPCs have been reduced by the same percentage it seems as thoug crawlers are still optimal. But by such a small margin that if you are concerned about GP you should probably look elsewhere. Especially in Suomi's case effigies are so weak because he his using them on a lot of fast skills that even if he were to use another method like black demons, or dark beast, or black dragons. We are only talking about a 30 hours time saver or loss between any of the methods. So there is a change that this could come down to charms now. They might be more powerful, time wise, than effigies. So we will see when more data comes, but in the end if Suomi keeps doing crawlers until a new method is discovered he will only lose a handful of hours on the route to 200m all so unless he feels like being the first to 50m all skills I would just say stick with crawlers until we figure something else out. That is if there is even a different optimal method. Link to comment Share on other sites More sharing options...
Hot Nana Posted February 21, 2012 Share Posted February 21, 2012 From what I have seen I am getting 66% less or so, as well as my friends. I would assume the rate is around there, where they are 3 times as rare or maybe even 4. I'm surprised no one asked during the Q&A Link to comment Share on other sites More sharing options...
The_Fray Posted February 21, 2012 Share Posted February 21, 2012 From what I have seen I am getting 66% less or so, as well as my friends. I would assume the rate is around there, where they are 3 times as rare or maybe even 4. I'm surprised no one asked during the Q&AI am sure someone asked, Jagex just preferred to answer questions about pizza, cabbages and the flying spaghetti monster. Link to comment Share on other sites More sharing options...
Thorgmir Posted February 21, 2012 Share Posted February 21, 2012 Here's a quick and dirty estimation. There will be a number of small errors, but it should give a good ballpark estimate on a large sample size. Since February 15, SUOMI has gained 920k rc xp. At approximately 59k rc xp/effigy, that's about 15 effigies. As he gained 5.5M attack xp in the same amount of time, we can estimate the new rate at 1 effigy/360k attack xp. If he averages 80k attack xp/hour, that's 4.5 hours/effigy, suggesting about a 4.5x reduction. We could also extrapolate this to average kills/effigy by making use of previous data. Back in November, shortly before maxing ranged, he had a 14/3 ratio of Ranged/HP xp. 1 HP xp corresponds to 4/3 damage dealt, while 1 ranged xp corresponds to 2 damage dealt. This means that the damage ratio was 7 ranged damage to 2.25 melee damage, or approximately 3:1. So when we see 2.1M hp xp, we can infer 1.6M melee damage and 4.8M cannon damage, for a total of 6.4M damage and 52500 crawlers killed, at an average of one effigy per 3500 crawlers. As they were estimated at about 1 in 800 at crawlers before, this is about a 4.5x reduction, about the same as what we saw above. The effigies/crawler ratio is, however, useless, in the sense that we don't really care about how many crawlers die. What we want to know is how the current rates compare to the old rates. From November 1 to December 31 last year, SUOMI gained 50M defense xp and about 40M rc xp. Since February 15, SUOMI has gained 5.5M attack xp and 920k rc xp. The old melee:rc ratio was 5:4, while the current ratio is 6:1. This is about a 4.8x reduction. Granted, a lot of this is imprecise statistics, but I think it's the best we can do with the data we have so far. Effigies have been reduced by approximately 75-80%, likely all the way across the board, for all monsters. Link to comment Share on other sites More sharing options...
Superheat Posted February 21, 2012 Share Posted February 21, 2012 From what I have seen I am getting 66% less or so, as well as my friends. I would assume the rate is around there, where they are 3 times as rare or maybe even 4. I'm surprised no one asked during the Q&AI am sure someone asked, Jagex just preferred to answer questions about pizza, cabbages and the flying spaghetti monster. Mod Mark is the biggest ******* walking on this earth. Link to comment Share on other sites More sharing options...
Jadinko Posted February 21, 2012 Share Posted February 21, 2012 gz on maxing thai@ now 200m all skills? Miseryism | Completionist Link to comment Share on other sites More sharing options...
Gemeos2 Posted February 21, 2012 Share Posted February 21, 2012 Here's a quick and dirty estimation. There will be a number of small errors, but it should give a good ballpark estimate on a large sample size. Since February 15, SUOMI has gained 920k rc xp. At approximately 59k rc xp/effigy, that's about 15 effigies. As he gained 5.5M attack xp in the same amount of time, we can estimate the new rate at 1 effigy/360k attack xp. If he averages 80k attack xp/hour, that's 4.5 hours/effigy, suggesting about a 4.5x reduction. He's getting 100k attack XP/hr now because he's using rapier. My youtube channel with efficient skilling guides and achievements Link to comment Share on other sites More sharing options...
Vex Posted February 21, 2012 Share Posted February 21, 2012 Mod Mark is the biggest ******* walking on this earth. Public Relations? Nope http://www.[Caution! Jagex Rule Violation].com Link to comment Share on other sites More sharing options...
Gemeos2 Posted February 21, 2012 Share Posted February 21, 2012 Would dreadnips be worth it for someone going from 15m to 200m Slayer XP? Don't forget to consider the update: "It's now possible to skip taunt and victory cutscenes, so you can get right into the action or straight on to your next match"I'm not sure how much it affects... Don't forget the XP rewards... ;) My youtube channel with efficient skilling guides and achievements Link to comment Share on other sites More sharing options...
Thai_tong Posted February 21, 2012 Share Posted February 21, 2012 So. Dom tower is now fastest melee xp? Link to comment Share on other sites More sharing options...
Rjk Posted February 21, 2012 Share Posted February 21, 2012 So. Dom tower is now fastest melee xp?200k/hour from what I hear, even then, person who told me slacks so could probably be more. :> Link to comment Share on other sites More sharing options...
Jonanananas Posted February 21, 2012 Share Posted February 21, 2012 So. Dom tower is now fastest melee xp?200k/hour from what I hear, even then, person who told me slacks so could probably be more. :> Incoming nerf Incomign as in 2 years later lol Link to comment Share on other sites More sharing options...
tragic news Posted February 21, 2012 Share Posted February 21, 2012 what is suomi doing now? he got 2.8m attack xp yesterday and 1.8m attack xp in 11 hours today he also got some rc xp so not sure Link to comment Share on other sites More sharing options...
999134 Posted February 21, 2012 Share Posted February 21, 2012 So. Dom tower is now fastest melee xp?200k/hour from what I hear, even then, person who told me slacks so could probably be more. :> Incoming nerf Incomign as in 2 years later loldoesn't seem to be that fast for me.. how are people getting that high. Check it out, huge amount of effort has gone into this massive mod![hide=old sig][/hide] Link to comment Share on other sites More sharing options...
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