That puzzle... was... horrible... It wasn't even that difficult, it just took so damn long. After I charged the center, I ran around for 30 minutes not knowing what to do. I figured out to stick a primed bar into the slot by the control room, but once inside, there was nothing I could do. Then I find out you need to raise the center again, so I have to do that again. Then I finally get my body bar, I run upstairs to smith my body body (lol body body), and it turns out I need two body bars. So I run out, mine some more coal, get another elemental bar, prime it, then I go into the control room to charge it, and... I have to do the puzzle again. So I do that, move around all the blocks, and then I notice that I put them in the wrong position, then I get them in the right position, then I raise the center again and FINALLY I'm done. Now I want a body helmet and body shield. Guess what? I have to do that [bleep]ing sliding puzzle TWO MORE TIMES. It wouldn't be so bad if maybe you didn't have to run miles back and forth between the levers, but yes, they learned from their mistakes at the telekinetic theatre at the mage training arena, and made it even worse. Instead of traversing a simple, easily memorized maze, you have to complete a complex puzzle that takes a long time to preform even one move. Not to mention it's in a turn limit, and you have to repeat the same puzzle FIFTY [bleep]ING TIMES. P.S. Quest cape emote sucks now. You look like a [wagon] floating into the air, but now we have particle effects added in! No explosions, just sparkles in this one.