September 27, 201015 yr Phoenix Odin apparently got a temp ban for the recent dungoneering glitch. It might be extended to a perm ban, depending on Jagex. I know he is only close to 200m in one skill but I figured people in this thread might care. He actually abused that glitch? I don't know the full story, this is just what I've read. He hasn't logged on since the ban and is listed as no longer being a member which both point to him having been temp banned. Whether he abused or not is still up to question. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying.
September 27, 201015 yr I doubt they'll throw him a perm, if that's the case. Interactive dungeoneering floor mapper
September 27, 201015 yr I doubt they'll throw him a perm, if that's the case.Why wouldn't they perm ban him?If he abused a glitch then it's only justice for him to get banned.I know he's very close to 200m rc xp but that shouldn't be a reason for treating someone different. OT: Eventually someone will get it. It's going to take some time though because of new skills and who knows what more.If there won't be a new skill in the next 5 years, I believe someone could get it in the next 5 years because of increasing methods of training.Only thing I hope is that I will be there when some DOES get it.Time will tell.
September 27, 201015 yr I doubt they'll throw him a perm, if that's the case.Why wouldn't they perm ban him?If he abused a glitch then it's only justice for him to get banned.I know he's very close to 200m rc xp but that shouldn't be a reason for treating someone different. First off, glitch abuse is not always a perm ban. Secondly, whether it's fair or not, top level players are treated much more leniently than the majority. In the event that he did abuse a glitch, I wouldn't be surprised if he just gets a temp ban. Edit: quite a few top dungers appear to have been temp banned Interactive dungeoneering floor mapper
September 27, 201015 yr I doubt they'll throw him a perm, if that's the case.Why wouldn't they perm ban him?If he abused a glitch then it's only justice for him to get banned.I know he's very close to 200m rc xp but that shouldn't be a reason for treating someone different. First off, glitch abuse is not always a perm ban. Secondly, whether it's fair or not, top level players are treated much more leniently than the majority. In the event that he did abuse a glitch, I wouldn't be surprised if he just gets a temp ban. Edit: quite a few top dungers appear to have been temp banned Yeah my friend who is 102 Dung got banned for bug abuse but i dont know what the bug is he said he didnt do anything and around 200+ people have been temp banned for 3 days. 1593th to 99 Farming - July 08.
September 27, 201015 yr A few things i heard which might be the glitches - Overloading just before the dung starts and the glitch would allow the effect of Ovls carry on whole dungeon.- Logging out and back in just before the end so the amount of times you died yourself gets resetted and you don't get a penalty for that. Again many of the banned people including Phoenix Odin, Toonami (2nd to 99 Dung) and few more top Dungers didn't even know the reason why they were banned. So i think theres something gone wrong at the how many rooms there are at large dungeons, one of my friends tipped me at MSN saying he's mate could do a large dungeon in bit under 20 mins and was saying there were less rooms than usually. I dont know if thats true but if its, its Jagex's fault, why ban the players if they bug abuse without knowing it l0l. You just gotta remember when Fred and No Excuse got temp banned for that RS Highscore number glitch which made them get 120 dung at 68m xp, and they were unbanned. So my guess is, this isn't pretty big thing, Odin and the others will probably get unbanned within 2-14 days unless they really abused it with Ovls/logging out.
September 27, 201015 yr Dunno, saw a few posts claiming that most of the people banned didn't have any idea why. Then again, of course you'd say that if you were overload/death reset glitching.
September 27, 201015 yr I heard its the monster limit of 255 monsters per dungeon, only traps also count as monsters so each person would create a bunch of traps to force the limit so they could all sprint through the dung. I'm sure this isn't exactly what happened but I'm moderately sure it had to do with the monster limit. Also I heard a rumor about changing some of the settings to get less rooms or something. But I don't see how that could work. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying.
September 27, 201015 yr I heard its the monster limit of 255 monsters per dungeon, only traps also count as monsters so each person would create a bunch of traps to force the limit so they could all sprint through the dung. I'm sure this isn't exactly what happened but I'm moderately sure it had to do with the monster limit. Also I heard a rumor about changing some of the settings to get less rooms or something. But I don't see how that could work. Monster limit is a design flaw not sure how they could flip it on players saying it's bug abuse. ~ Arcane Rift ~:: 99 Smithing - 2007-03-04 :: :: :: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 :::: :: 99 Strength - 2009-05-28 :: :: :: :::: :: :: 99 Prayer - 2011-11-27 :: :: 99 Slayer - 2012-01-15 :::: :: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::
September 27, 201015 yr exactly what naraku said, they shuldnt ban odin for their own mistake the "glitch" was the npc limit, dungers who went faster than jagex thuoght they could released more monsters than the server allows this means that some bosses were easier cuz their minions wouldnt spawn this however isnt the dungers fault, they simply went as fast as possible and jagex couldnt comprehend that players want to gain fast xp theyre banning players for their own mistake, its like releaseing chaotic weapons and banning anyone who uses them
September 27, 201015 yr 3 days?? Should be 3 months.... thanks for caring about $$$ over legitimate players. They better hurry up and turn every door into a guardian door. :idea: Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol
September 27, 201015 yr 3 days?? Should be 3 months.... thanks for caring about $$$ over legitimate players. They better hurry up and turn every door into a guardian door. :idea:K so Jagex should drop 1bil in some random person's invent and ban them for bug abuse according to your logic.
September 27, 201015 yr 3 days?? Should be 3 months.... thanks for caring about $$$ over legitimate players. They better hurry up and turn every door into a guardian door. :idea:K so Jagex should drop 1bil in some random person's invent and ban them for bug abuse according to your logic.no: the limitation isn't jagex fault.. It's a safety measure to prevent problems when too many dungeons are created (and thus consuming server capacity): without it there simply won't be runescape! So those who say it's jagex fault, consider that: know that by doing those rushes you are forcing jagex to either buy more powerfull servers (and that will get expensive very soon as the servers are near max capacity) or lower the maximum players drastically. Yet always there will be a limitation! Thus those who are abusing the limitation are simply being selfish! First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me.
September 27, 201015 yr Any bugs are the fault of Jagex. Sometimes players don't even know if what they're doing is considered a bug or not. Banning people for using bugs is a bad policy.
September 28, 201015 yr 3 days?? Should be 3 months.... thanks for caring about $$$ over legitimate players. They better hurry up and turn every door into a guardian door. :idea:K so Jagex should drop 1bil in some random person's invent and ban them for bug abuse according to your logic.no: the limitation isn't jagex fault.. It's a safety measure to prevent problems when too many dungeons are created (and thus consuming server capacity): without it there simply won't be runescape! So those who say it's jagex fault, consider that: know that by doing those rushes you are forcing jagex to either buy more powerfull servers (and that will get expensive very soon as the servers are near max capacity) or lower the maximum players drastically. Yet always there will be a limitation! Thus those who are abusing the limitation are simply being selfish! remember when the max monster hp was 255? now 3 monsters in rs have 20k hp im sure jagex can get around the standard 8 bit limit, maybe have a ml of 511 instead of 255
September 28, 201015 yr Watch out for S U O M I, he's picked up a very fast pace in the last few days and could max out mining as soon as early next week. Being a slayer fan myself, it's also nice to see some top players training that skill aswell ( Balmung Pro, Zarfot, Jdelacroix, Drumgun, Lan and Kingduffy) with Balmung Pro closing in on 100M xp slayer. The collateral XP gains in effigy skills are also fun to watch, this will give slayers a headstart on difficult or slower skills (RC, Agility, fishing) Follow the progress of top players and my weekly updates here: 200M in all SkillsLatest Milestones Chart update : page 602Latest top 15 update : page 6026 slowest skills chart : page 563
September 28, 201015 yr 3 days?? Should be 3 months.... thanks for caring about $$$ over legitimate players. They better hurry up and turn every door into a guardian door. :idea:K so Jagex should drop 1bil in some random person's invent and ban them for bug abuse according to your logic.no: the limitation isn't jagex fault.. It's a safety measure to prevent problems when too many dungeons are created (and thus consuming server capacity): without it there simply won't be runescape! So those who say it's jagex fault, consider that: know that by doing those rushes you are forcing jagex to either buy more powerfull servers (and that will get expensive very soon as the servers are near max capacity) or lower the maximum players drastically. Yet always there will be a limitation! Thus those who are abusing the limitation are simply being selfish! Anyone with over 10 minutes of play time is taking too much server space and must be banned! Anyone who gained a level took up more memory than necessary to play the game! Oh wait... :rolleyes: poor logic altogether, mainly because the monster limit has been identified as a glitch BY JAGEX and the fix is on the way... Definitely should not have banned for ML related activities. I didn't know about the overload trick but up to you to spend the money and invest in 96 herblore or equivalent in the first place to do it. Resetting deaths was a pretty big glitch but not too many people used it. Any way you sketch it up, not having the courtesy to tell players why they are banned for bug abuse on an unannounced "crackdown" is just a terrible decision. 2496 Completionist
September 28, 201015 yr Well, considering that a common expression I have heard in the dungeons is "you got jagex'd" when something bad happens, jagex may in fact be trying to prove it true. The overload glitch and death resetting were actual glitches, but when the monster limit was jagex's fault. If you make something that doesn't work correctly, and people use it while it is broken, then you should expect things that you do not want to happen, to happen. If you sell someone a broken bucket, and they don't even get out of your store before the bucket breaks and spills everything all over your property, it is not their fault. You messed up, you screwed your own property up. Banning people because the monster limit made some bosses incredibly easy (skeletal trio, necrolord) is ridiculous.
September 28, 201015 yr As I understand it, people intentionally set up a lot of traps up to abuse the bug to remove the minions in those boss rooms. That is just as much bug abuse as the other two. Agilitizing my way to 1,000,000,000xp!Follow my progress on my Youtube channel: http://www.youtube.com/The1Jebrim
September 28, 201015 yr As I understand it, people intentionally set up a lot of traps up to abuse the bug to remove the minions in those boss rooms. That is just as much bug abuse as the other two. If the players did not know that the monster limit was actually a bug (which, NO one knew that), it would fall under the category of emergent gameplay. They knew there was a limit, so they exploited Jagex' flawed system. Players should never be banned for emergent gameplay. That'd be like Suomi getting banned for superheating while he mines. To put it bluntly, [bleep] off.
September 28, 201015 yr Exactly. Why should the top dungers be banned just because they're ultra-pro at rushing? I doubt they knew monster limit was a bug anyway. Though for some bosses, monster limit can be a big hassle... Gravecreeper being one of them. And for Necrolord, I hear you can tele out of the boss room to make all the skeletons disappear. I just hope the top dungers get unbanned soon... this is ridiculous. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
September 28, 201015 yr but do u honestly knwo how easy it would be for jagex to fix this? you attempt to set up a trap in the waiting room or the pro boss room "you cannot set up a trap in a room with no animals to catch" or if 10 traps are set up in a room with 1 monster, then that 1 monster is caught and u still mled 9 spots "after 3 minutes your trap has decayed" boom you get minions spawned all over you
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