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Dungeonsweepers (DGS) - Huge changes; read first post.


Obtaurian

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You know that room with four 133 shades, a 145 necro, a black demon and 3 forgotten rangers?

 

I get raped in that room.

I had a room last night with 1 celestial mage, then 3 range zombies and 2 sagittarian rangers.

3 deaths from moving through that lol.

Or this one RC flip puzzle will 2 Gibsons, Jimi's mom and 2 porno mags.

Gah. >_>

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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You know that room with four 133 shades, a 145 necro, a black demon and 3 forgotten rangers?

 

I get raped in that room.

I had a room last night with 1 celestial mage, then 3 range zombies and 2 sagittarian rangers.

3 deaths from moving through that lol.

Or this one RC flip puzzle will 2 Gibsons, Jimi's mom and 2 porno mags.

Gah. >_>

Is "porno mag" the new nickname of a monster or just what it sounds like?

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You know that room with four 133 shades, a 145 necro, a black demon and 3 forgotten rangers?

 

I get raped in that room.

I had a room last night with 1 celestial mage, then 3 range zombies and 2 sagittarian rangers.

3 deaths from moving through that lol.

Or this one RC flip puzzle will 2 Gibsons, Jimi's mom and 2 porno mags.

Gah. >_>

Is "porno mag" the new nickname of a monster or just what it sounds like?

I'm going on a limb here and guessing the room has 2 Brutes, an angry shade, and 2 animated books.

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You know that room with four 133 shades, a 145 necro, a black demon and 3 forgotten rangers?

 

I get raped in that room.

I had a room last night with 1 celestial mage, then 3 range zombies and 2 sagittarian rangers.

3 deaths from moving through that lol.

Or this one RC flip puzzle will 2 Gibsons, Jimi's mom and 2 porno mags.

Gah. >_>

Is "porno mag" the new nickname of a monster or just what it sounds like?

I'm going on a limb here and guessing the room has 2 Brutes, an angry shade, and 2 animated books.

Oh good thinking, thanks. I wonder what it is those books are shooting at us.

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dlWmf3d.pngcyndane.png
Balthamel.png

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I just got to lvl 95 dung but i can't access f48.

 

I had finished all floors and was 900exp short so i spent 900 tokens on the remanining exp and then did f47 c1 to unlock f48 but it didn't unlock.

 

Is there something i did wrong here, or should i just try doing f47 c1 again?

Do f47, then when it says about how you need to reset for prestige xp, click "please click here to continue" and it will unlock the next floor

 

ah, i don't think i pressed the continue button, i finished the floor then went afk.

Thanks

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You know that room with four 133 shades, a 145 necro, a black demon and 3 forgotten rangers?

 

I get raped in that room.

I had a room last night with 1 celestial mage, then 3 range zombies and 2 sagittarian rangers.

3 deaths from moving through that lol.

Or this one RC flip puzzle will 2 Gibsons, Jimi's mom and 2 porno mags.

Gah. >_>

Rapey and flippy, respectively.

 

Anyway, t11 forgottens are toads(for obvious reasons) and t11 mages are bunnys(for not that obvious reasons), haven't found a good one for rangers, though.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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You know that room with four 133 shades, a 145 necro, a black demon and 3 forgotten rangers?

 

I get raped in that room.

 

I get raped in that room with that guy who smuggles things :ohnoes:

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Hey im interested in joining.

 

90 dung, prom 2h, working on zerker ring, laws binded, prom plate(will replace with either staff). i am mostly 90+ in skills so might be interested in learning to key.



Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]

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Hey im interested in joining.

 

90 dung, prom 2h, working on zerker ring, laws binded, prom plate(will replace with either staff). i am mostly 90+ in skills so might be interested in learning to key.

 

Without a hood, you'd probably be better off with a plate, but definitely up to you. Just join the guest clan chat whenever you feel like dging. :)

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To put it bluntly, [bleep] off.

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Just a little tidbit I thought I'd post

In the jumping pillar room, usually one uses a gatestone to solve the puzzle. However, this can at times be cumbersome (if the room is full of rape) or difficult (if no one has a gate and the GGS is not present)

Rocked showed me a method to just rush through this puzzle without a gatestone.

 

rambosphere.png

Bear with the size

In the picture, the purple numbers indicates the step you take to jump, while the orange numbers show the position of the sphere after your jump.

Note that after you make jump number 2, the sphere might move to the left or the right. In this case, I've illustrated it moving to the left, in which case you jump right. The converse holds true.

The only drawback of this is that you need a high agility level (and luck) to avoid stumbling, because doing so will cause you to fail this puzzle.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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There is - but you got to prove yourself worthy! First, travel through the dungeon of doom with the FOUR RANKED KEYERS OF DOOM! Then you must perform the good performance OF DOOM and you'll be given a recruit OF DOOM rank OF DOOM!

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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There is - but you got to prove yourself worthy! First, travel through the dungeon of doom with the FOUR RANKED KEYERS OF DOOM! Then you must perform the good performance OF DOOM and you'll be given a recruit OF DOOM rank OF DOOM!

DOOMY! Im on it.



Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]

Visit my Blog!


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I found this tip from a thread on rsc , it involves the use of Sap curses.

 

The effect of Sap Warrior is: Drains 10% of enemy Attack, Strength and Defence, increasing to 20% over time. Hence for dunge bosses/ramokee rooms/merc, one could flick the prayer on for the 10% decrease, then switch to turmoil for the rest of the fight.

 

This tip has lead me to have a detailed look of each sap curses and from the runewiki site, it says that the defence drain of sap warrior, range and mage stacks. So would this add up to nearly 30% defence drain? Or would it be a 20% drain as it would be the other 2 drain defense would be a 10% of 90% defense, then 10% drain of 90% of 90% of the original defense (yea I'm getting myself a bit confused).

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I found this tip from a thread on rsc , it involves the use of Sap curses.

 

The effect of Sap Warrior is: Drains 10% of enemy Attack, Strength and Defence, increasing to 20% over time. Hence for dunge bosses/ramokee rooms/merc, one could flick the prayer on for the 10% decrease, then switch to turmoil for the rest of the fight.

 

This tip has lead me to have a detailed look of each sap curses and from the runewiki site, it says that the defence drain of sap warrior, range and mage stacks. So would this add up to nearly 30% defence drain? Or would it be a 20% drain as it would be the other 2 drain defense would be a 10% of 90% defense, then 10% drain of 90% of 90% of the original defense (yea I'm getting myself a bit confused).

 

Assuming the drain stays put after you switch it would be 10% of 100, then 10% of 90, then 10 % of 81 etc etc. So you couldn't take him down to 50% defense with 5 players, it would be ~59%. Again, assuming that the initial drain stays put once you switch to turmoil.


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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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I found this tip from a thread on rsc , it involves the use of Sap curses.

 

The effect of Sap Warrior is: Drains 10% of enemy Attack, Strength and Defence, increasing to 20% over time. Hence for dunge bosses/ramokee rooms/merc, one could flick the prayer on for the 10% decrease, then switch to turmoil for the rest of the fight.

 

This tip has lead me to have a detailed look of each sap curses and from the runewiki site, it says that the defence drain of sap warrior, range and mage stacks. So would this add up to nearly 30% defence drain? Or would it be a 20% drain as it would be the other 2 drain defense would be a 10% of 90% defense, then 10% drain of 90% of 90% of the original defense (yea I'm getting myself a bit confused).

 

Assuming the drain stays put after you switch it would be 10% of 100, then 10% of 90, then 10 % of 81 etc etc. So you couldn't take him down to 50% defense with 5 players, it would be ~59%. Again, assuming that the initial drain stays put once you switch to turmoil.

 

I never said anything about taking him down to 50%. My question was if you activate all 3 sap at the same time, would the drain kick in one after the other or at the same time.

 

Also, it is to my understanding that the drain rate affects the levels themselves. So after you turn the prayer off, the enemey's level's will restore themselves by 1 every minute. So basically you use 1 game tick to drain the bosses def lvls, and then it requires 5 minute for them to restore it back to normal. Assuming the first 10% drain kicks in instantly.

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I thought the point of private boards was not to disclose their existence? xD

 

The people on the private boards get an encrypted link to the REAL private boards.

 

@ The drains: I always assumed the drains were only in effect as long as you kept the curse on, and kept fighting that monster.

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my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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Nvm to my question. I just found this at the end of the sap warrior article on runewiki, no idea how I missed this.

 

The Defence drain stacks with Sap Mage as well as Sap Ranger, but does not lower Defence by anything more than 10% initially and 20% total if used in conjunction with the other two.

 

As I said in my previous post, if the drain rate affects your opponents levels, then the drain effect will last for a while after you turn the curses off. I thought this would be a good tip to improve dps if someone could confirm the mechanics of sap curses.

 

Edit: Just asked in the dgs cc, the drain is invisible so this would be useless.

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