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Kent's guide to Summoning mastery! Bork


Inuashakent

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In the tips section between "Equipment" and "Clue Scrolls", you say that snapdragons make 1m+ per hour. Incorrect. At 99 farming my plants still only grossed an average of 6-8 snaps. that's only a 120k profit for all 5 patches, assuming that none die (which is rare). Plant Toadflax, they costs 900 coins and it's no big deal if they die.

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In the tips section between "Equipment" and "Clue Scrolls", you say that snapdragons make 1m+ per hour. Incorrect. At 99 farming my plants still only grossed an average of 6-8 snaps. that's only a 120k profit for all 5 patches, assuming that none die (which is rare). Plant Toadflax, they costs 900 coins and it's no big deal if they die.

 

 

 

That confused me when I read it too. I think he must mean the gp/time spent doing the actual farming is over 1m per hour. I don't farm so I don't know if that is even accurate.

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Im still on vacation and will be for weeks, but Ill try to answer what I can. If its from too long ago or if its been answered, I wont answer it. Thanks to those who were covering for me while I was gone.

 

I was curious after seeing your geyser titan finding and did the calculation for fruit bats over unicorns and it appears that it is also not worth making unicorns for most players.

 

 

 

To make unicorns instead of fruit bats, assuming you're exchanging the pouches, you spend an extra:

 

.3*(140-130)*23+1101-70 = 1100gp

 

 

 

for an extra

 

154.4-121.2 = 33.2xp

 

 

 

Assuming conservatively at 40k summoning xp an hour which is attainable for people at probably 80+ summoning (Kent assumes ~44k), you should only make unicorns if you value time at 1325k.

 

 

 

35k an hour, 1159k

 

Very true, but remember that Unicorns are high in price (I think) considering its shard count, so unless you dont use Unicorns you should make them.

 

 

 

Q) I can't hunt those! What should I do?

 

A) Other great options are: Abyssal demons, Nechryaels Dust devils, and Black demons.

 

 

 

"I can't hunt those" is a bit genral but there obviously having trouble killing some monsters you mentioned so you tell them to kill the exact same monsters? :?

 

 

 

Abyssal demon - 85 slayer.

 

 

 

Nechryaels - 80 slayer.

 

 

 

Dust devils - 65 slayer.

 

 

 

Black demons - are level 172.

 

 

 

All of these monsters mean you have to about level 100 to start training this skill.

 

 

 

I don't know all the best training methods for this skill but just for starting out killing ice warriors/giants is an awesome way to gain gold charms to start this skill off.

 

 

 

There level 57 and 53 so there not exatly for level 3's but there better than level 172 :lol:

 

 

 

Sorry if this seems a little aggressive, I don't intend it to be. ::'

This guide is definitely aimed more towards the higher leveled, but Ice giants are bad for any level.

 

In the tips section between "Equipment" and "Clue Scrolls", you say that snapdragons make 1m+ per hour. Incorrect. At 99 farming my plants still only grossed an average of 6-8 snaps. that's only a 120k profit for all 5 patches, assuming that none die (which is rare). Plant Toadflax, they costs 900 coins and it's no big deal if they die.

 

 

 

That confused me when I read it too. I think he must mean the gp/time spent doing the actual farming is over 1m per hour. I don't farm so I don't know if that is even accurate.

 

Correct, its the time actually spent farming. And Snaps are worth more money when considering how much the herbs are worth.

[Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]

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I'm fairly low combat, 80 attack/str/def, and 85 ranged. I have 67 summoning and need 1 more level, what should I kill for the fastest xp? Would greater demons be a good choice? Waterfiends own me pretty hard, I tried.

 

 

 

*EDITED, Killed black demons for easy crimsons

45,657th to 99 Range 29/09/09 , 41,018th to 99 Mage 13/11/09

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this is a sweet quide i use everytime i train sumoning.

 

well made and basicly there is nuthing bad i can say about it.

 

 

 

i have a question though, i want to kill waterfiends for charms but dont have any realy exspensive stuff (besides my whip#-o )

 

 

 

so the best i can get is,

 

Head: Helm of Nietiznot (no problem here)

 

Amulet: glory

 

Top: red d hide (is its mage defence good enough?)

 

Bottom: red d hide (abouve question)

 

Weapon: Saradomin sword, Zamorikian spear, Godsword(all borrowed)

 

Shield: N/A

 

Cape: God cape

 

Boots: Dragon boots (no problem here)

 

Ring: Explorer ring 3

 

Arrow: Mithril arrow (no prblem here)

 

 

 

also i use a regain brace in my glove slot.

 

 

 

i have 78 attack

 

77 defence

 

70 str

 

68 mage

 

64 prayer

 

76 hp

 

50 sumoning

 

so could someone tell me if my stuff/stats are good enough, for at least not loseing money, at waterfiends.

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I didn't see it, but you should mention Bork in the Chaos tunnels, it's a quick way to get some blue charms daily. Anyway, amazing guide, 10/10! Zamorak, I seriously doubt you will be able to do any serious killing at waterfiends. I have 80 in attack, strength, and defence, and I still am unable to kill them efficiently.

45,657th to 99 Range 29/09/09 , 41,018th to 99 Mage 13/11/09

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I didn't see it, but you should mention Bork in the Chaos tunnels, it's a quick way to get some blue charms daily. Anyway, amazing guide, 10/10! Zamorak, I seriously doubt you will be able to do any serious killing at waterfiends. I have 80 in attack, strength, and defence, and I still am unable to kill them efficiently.

 

Not to mention he doesn't have Bunyip yet, which is a HUGE help here, especially with all the raw fish drops.

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this is a sweet quide i use everytime i train sumoning.

 

well made and basicly there is nuthing bad i can say about it.

 

 

 

i have a question though, i want to kill waterfiends for charms but dont have any realy exspensive stuff (besides my whip#-o )

 

 

 

so the best i can get is,

 

Head: Helm of Nietiznot (no problem here)

 

Amulet: glory

 

Top: red d hide (is its mage defence good enough?)

 

Bottom: red d hide (abouve question)

 

Weapon: Saradomin sword, Zamorikian spear, Godsword(all borrowed)

 

Shield: N/A

 

Cape: God cape

 

Boots: Dragon boots (no problem here)

 

Ring: Explorer ring 3

 

Arrow: Mithril arrow (no prblem here)

 

 

 

also i use a regain brace in my glove slot.

 

 

 

i have 78 attack

 

77 defence

 

70 str

 

68 mage

 

64 prayer

 

76 hp

 

50 sumoning

 

so could someone tell me if my stuff/stats are good enough, for at least not loseing money, at waterfiends.

 

You *could* do it, although you will have an extremely difficult time.

 

 

 

I didn't see it, but you should mention Bork in the Chaos tunnels, it's a quick way to get some blue charms daily. Anyway, amazing guide, 10/10! Zamorak, I seriously doubt you will be able to do any serious killing at waterfiends. I have 80 in attack, strength, and defence, and I still am unable to kill them efficiently.

 

Thanks for reminding me, I finally got around to doing it. Bork is now in the which monsters section.

[Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]

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I was curious after seeing your geyser titan finding and did the calculation for fruit bats over unicorns and it appears that it is also not worth making unicorns for most players.

 

 

 

To make unicorns instead of fruit bats, assuming you're exchanging the pouches, you spend an extra:

 

.3*(140-130)*23+1101-70 = 1100gp

 

 

 

for an extra

 

154.4-121.2 = 33.2xp

 

 

 

Assuming conservatively at 40k summoning xp an hour which is attainable for people at probably 80+ summoning (Kent assumes ~44k), you should only make unicorns if you value time at 1325k.

 

 

 

35k an hour, 1159k

 

Very true, but remember that Unicorns are high in price (I think) considering its shard count, so unless you dont use Unicorns you should make them.

 

 

 

Oh, you're totally right, I did not realize that sharding unicorn pouches was a big loss (of like 600gp). If you sell the pouches, the cutoff for unicorns over fruit bats is closer to 500k, so you should definitely make unicorns.

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In regards to the Bork section it seems a bit.... under done.

 

 

 

Personally I use void melee (high magic defense and 10% bonus) and BGS (I've only ever seen the special miss once on Bork).

 

You should mention the Ork minions are 100% charm droppers (in my experience at least) with golds and greens being there main drop.

 

I manage to use no p pots most of the time at 72 (was the same at 70) using god cloak, bgs and fury as the prayer items.

 

Once the mini's spawn turn piety off and kill them, then once there dead switch piety back on and finish him.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

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  • 2 weeks later...

Ranging waterfiends is viable. There are a few safespots. They have a fair defense, but with 85 range I seem to do fine.

 

 

 

Waterfiends have 128 hp

 

Black demons have 157

 

Black demons have lower defense, however waterfiends drop charms a bit more often (I went to black demons in chaos tunnels, and waterfiends in ancient cavern.)

 

 

 

waterfiendssafespot2.jpg

 

Waterfiends, although they use ranged and magic, only have a range of 4 squares. As long as you have a longer range, you can trap them on something and range from 5+ squares away. (Rapid on a rune crossbow works.) Now, this is great, but they're aggresive. So you have to bring some food and a prayer potion to last the aggresive period (as it's impossible to safespot while they're aggresive.)

 

I only provided one picture but there are a few.

 

 

 

Hopefully this helps your guide with an alternative for rangers.

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Although you say that you shouldn't specifically hunt for blue charms, Tormented Wraiths are a very good source of them for anyone who is interested in obtaining them, I've never noted how many I get per hour, but it's roughly in every 3 or 4 kills which take about a minute each so about 15 blue charms an hour. They also have a chance to drop the Holy Elixir and are have profitable drops, mostly coming form the their semi-common drop of 80 noted oak planks that have a value of about 45k.

Cabbage! (:<

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I'm really busy as of late with school just starting. I'll comment on one.

 

Although you say that you shouldn't specifically hunt for blue charms, Tormented Wraiths are a very good source of them for anyone who is interested in obtaining them, I've never noted how many I get per hour, but it's roughly in every 3 or 4 kills which take about a minute each so about 15 blue charms an hour. They also have a chance to drop the Holy Elixir and are have profitable drops, mostly coming form the their semi-common drop of 80 noted oak planks that have a value of about 45k.

 

They're horrible if you're going for summoning xp. They give cash, but so do many other monsters. This is a money monster, not a charm one.

[Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]

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So far so good on untrimmed summoning cape <3: Recently got 400K xp from WGS, and now doing theiving till 98 for 2M for XP. This Bork thingy will probably help too.

 

 

 

Also, I'm fighting cockroaches with a ticker. I'll tick every kill and record my drops and the charms I build up. Maybe that will help you with the Cockroach section of your guide.

 

 

 

If you're interested in adding chests to the guide, I've made a map for the RS Wiki: http://runescape.wikia.com/wiki/File:800px-Dorgesh_Kaan_average_chest_route.png. Only basic average chests though :| . It's a good method for skills or summoning pures, but it's not much XP, as you'd have to get 99 theiving 6 times to actually get enough charms for 99 summoning. 74-98 theiving is 2M summoning xp in charms and 14M gp gain. Getting enough for 99 as a skiller or pure would gain 13M XP in Charms and 91M gp, which pretty much pays itself :D

 

 

 

EDIT:

 

 

 

I've conducted my data collection. Each of the following is the profit of: a) the first 50 kills, B) the second 50 kills. I did not bank my charms, so the charms in my 100 Kills picture is the total charms collected. 6 monkfish were used, until I decided to get a bunyip. The bunyip totally cut out the need for food. Clue scrolls are mentioned under the hide option.

 

[hide=50 Kills]Clue Scroll: Adamant Full Helm, 94 Air, 10 Law

 

50killsj.jpg[/hide]

 

[hide=100 Kills]100killsc.jpg[/hide]

 

Being bored, I went back to kill 100 more :) . Killed 70 with one bunyip. There was no banking trips (except to bank at the 200th kill) and only 1 summoning run (too cheap to buy summoning pots :lol: )

 

[hide=200 Kills]Clue Scroll: Green D'hide body, 13 Death, 51 Water

 

Missing from Picture: 3 mithril ore (101th drop which was banked, due to 101st also being a clue drop <3: )

 

200kills.jpg[/hide]

 

 

 

I went out and made some maps, cause I was REALLY bored.

 

 

 

[hide=Getting There, Bank Routes, Summoning Mini-Altar Routes]cockroachroute.png

 

Cyan Line - Routes to Summoning Altars

 

Purple Line - Banking Route #1, Soul Wars

 

Yellow Line - Banking Route #2, Edgeville Bank[/hide]

 

[hide=Stronghold of Player Safety Map]cockroachdungeunmap.png[/hide]

 

 

 

If you need more info on Cockroaches, data or anything else, feel free to ask. I'd be happy to help ::'

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Hey Kent, I've a quick question for you.

 

 

 

I'm going to be summoning via your "advanced way" (as I'm slaying for charms and want to use them all up) and was wondering when you'd recommend I should start using blues since I don't value my time as >1M/h. Are the titans at level 79 the time to start? Or should I wait 'til the lava titan at 83 and collect obsidian charms for them?

 

 

 

Thanks (and nice guide) :thumbsup:

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Hey Kent, I've a quick question for you.

 

 

 

I'm going to be summoning via your "advanced way" (as I'm slaying for charms and want to use them all up) and was wondering when you'd recommend I should start using blues since I don't value my time as >1M/h. Are the titans at level 79 the time to start? Or should I wait 'til the lava titan at 83 and collect obsidian charms for them?

 

 

 

Thanks (and nice guide) :thumbsup:

 

It's up to you really. I didnt use mine until 83 though.

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Mercifull <3 Suzi

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

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By then you'd have so much blues... doesn't Obsidian charms take a long time to get?

 

Lava titans are more useful to keep than elemental titans. The healing ability of bunyips and unicorns are much better.

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Mercifull <3 Suzi

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

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