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Moved this here from the other topic:

 

 

Runescape begins first microtransaction experiment

 

 

Credits for popular minigame can be earned through achieving in-game feats or paying cash

 

Cambridge based MMO specialist Jagex has launched a targeted microtransaction system within a small section of the Runescape universe.

 

Runescape customers are now able to purchase new attempts to play a popular minigame called Squeal of Fortune; a game of chance that offers various in-game prizes.

 

Jagex has preserved the many chances to earn spins through standard progression within Runescape.

 

The company told its community: "Although earning and winning spins are great new ways to spend more time [playing Squeal of Fortune], that's not enough for the impatient among us!"

 

It does not appear that the microtransaction system appears anywhere else within the MMO, though the company has now established a framework to sell virtual items.

 

The new feature has immediately sparked complaints from vocal Runescape players, of which many claim to have been "betrayed" by the new policy.

 

In 2007, Jagex removed certain aspects of Runescape to stamp out 'grey market' trading of virtual goods. The game is monetised though advertising and an optional subscription to premium features.

 

The subscription options available will cost users anything between £3 and £10 per month.

 

Jagex CEO Mark Gerhard previously branded microtransactions "a stealth tax", though he may have been referring to how other games, unlike Runescape, implement virtual sales by prohibiting player progression until such goods are purchased.

 

Rob Smith, an executive at Jagex, last week said that a gentle introduction of virtual item sales over time "could possibly be introduced, providing our audience is happy with it".

 

http://www.develop-o...tion-experiment

 

First experiment, eh? <_<

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I think it's fun; spin, see what you get. Done.

 

Anyone who'd spend money on it is a mug.

 

Being a mug is its own punishment, no?

 

Who cares if another player gets a very slight [unfair?] advantage, if it means ythey have to pay for pixels?

 

Mugs, lol.

'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC

 

## '07 Server ## "Best Runescape update ever: Removing 6 years of updates."

 

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"Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler"

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Moved this here from the other topic:

 

 

Runescape begins first microtransaction experiment

 

 

Credits for popular minigame can be earned through achieving in-game feats or paying cash

 

Cambridge based MMO specialist Jagex has launched a targeted microtransaction system within a small section of the Runescape universe.

 

Runescape customers are now able to purchase new attempts to play a popular minigame called Squeal of Fortune; a game of chance that offers various in-game prizes.

 

Jagex has preserved the many chances to earn spins through standard progression within Runescape.

 

The company told its community: "Although earning and winning spins are great new ways to spend more time [playing Squeal of Fortune], that's not enough for the impatient among us!"

 

It does not appear that the microtransaction system appears anywhere else within the MMO, though the company has now established a framework to sell virtual items.

 

The new feature has immediately sparked complaints from vocal Runescape players, of which many claim to have been "betrayed" by the new policy.

 

In 2007, Jagex removed certain aspects of Runescape to stamp out 'grey market' trading of virtual goods. The game is monetised though advertising and an optional subscription to premium features.

 

The subscription options available will cost users anything between £3 and £10 per month.

 

Jagex CEO Mark Gerhard previously branded microtransactions "a stealth tax", though he may have been referring to how other games, unlike Runescape, implement virtual sales by prohibiting player progression until such goods are purchased.

 

Rob Smith, an executive at Jagex, last week said that a gentle introduction of virtual item sales over time "could possibly be introduced, providing our audience is happy with it".

 

http://www.develop-o...tion-experiment

 

First experiment, eh? <_<

 

You didn't honestly think it would end here, did you? MMG may be CEO, but to me it looks like he has about as much say in the direction of Jagex as the Queen of England does in Parliamentary business.

 

Investors aren't gamers, they're businessmen and as such have no regard at all for the integrity of games nor the players' opinions. They push whatever will make them the most money, and to that end microtransactions are a big plus. As many immature, lazy children that play RS, you can bet your ass that if they ever start selling more direct advantages, such as temporary exp boosts (pay $19.99 for a 2.5% boost to your exp for six hours) or loyalty points, a shitload of people would buy them.

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ILL SAY THIS AGAIN, because noone noticed me saying it yesterday, why do you guys spend so much time on your spins. IF YOU CLICK THE BUTTON then SPAM CLICK IT you will instantly get your reward, click claim, thats 1 spin per 3 seconds.

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The funny thing is, this isn't killing RuneScape, it could help improve it, as well as give Jagex a financial boost, looking at the current economy, it could prove helpful.

As for those people buying spins, if they really want to spend up to $200 a day, it's fine by me. The problem is about how they GET the money, as for an ingame advantage, they are buying pixels. Their account, not mine. I can happily say that I'm spin free. :thumbup:

That is assuming they put the money to good use... I may be being pessimistic but I feel some of these extra profits will go straight into people's pockets.

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ILL SAY THIS AGAIN, because noone noticed me saying it yesterday, why do you guys spend so much time on your spins. IF YOU CLICK THE BUTTON then SPAM CLICK IT you will instantly get your reward, click claim, thats 1 spin per 3 seconds.

I think it's because no one here is as much of a mug as you are to want to buy spins.

553VriC.png?1

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The funny thing is, this isn't killing RuneScape, it could help improve it, as well as give Jagex a financial boost, looking at the current economy, it could prove helpful.

As for those people buying spins, if they really want to spend up to $200 a day, it's fine by me. The problem is about how they GET the money, as for an ingame advantage, they are buying pixels. Their account, not mine. I can happily say that I'm spin free. :thumbup:

That is assuming they put the money to good use... I may be being pessimistic but I feel some of these extra profits will go straight into people's pockets.

Well ultimately Jagex is a company so they'll be looking more into long-term investment. Of course some money will go into peoples' pockets, but that's because people are working jobs and have to get paid. But the best way to secure Jagex as a company in the long-term would be to put the money back into the company (whether that's investing in future game projects or putting more money into RuneScape). Jagex wants to succeed and grow as a company and if they just pay themselves more and more rather than reinvesting in the company, they won't keep growing.

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- 99 fletching | 99 thieving | 99 construction | 99 herblore | 99 smithing | 99 woodcutting -

- 99 runecrafting - 99 prayer - 125 combat - 95 farming -

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Game Guide >> Rules of RuneScape >> Real-world trading

 

What is real-world trading?

 

Real-world trading is the term used for activities which occur outside of the game environment which result in the real-world sale or purchase of items, gp or services with the intention of supplying or advancing a Jagex in-game character other than by the means which are incorporated into the game.

 

This includes, but is not limited to: purchasing gold or items for RuneScape on 3rd party websites, buying a RuneScape account on 3rd party websites, paying someone to increase your account's experience (XP) and paying someone to complete quests and activities on your behalf.

Why do we have this rule?

 

We have this rule for a number of reasons:

Nobody has our permission to sell RuneScape accounts or any RuneScape related virtual in-game item. All RuneScape accounts and virtual items are the property of Jagex Ltd and players are only granted a limited, revocable permission to use accounts and virtual items.

The activities of people obtaining items with the intent of selling them, often involves cheating practices such as using macro scripts (botting).

When a player purchases an existing RuneScape account, there is a high probability that the account may have been stolen. Stolen accounts will always be returned to the original owner.

For another player to use your game character they will require access to your account. This means your security becomes compromised and the account as well as the virtual items on the account, are then likely to be sold on to a third party.

When items in RuneScape are not supplied by Jagex Ltd., the items are often taken from the stolen accounts of innocent players.

 

Any attempt to real world trade is a serious breach of a player’s agreement with Jagex. Jagex does not recognise any attempted transfer of accounts or virtual items outside of the game environment

 

 

They change their rwt rules and deleted the old version

 

"We don’t want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn’t affect your ability to be successful in RuneScape"
Part of the old version.

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Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

0000 0000 0000 0000 0000 0000 0100 0101

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Mod Mat K on the Effigy Nerf: This is precisely the reason why it has been changed, no one should be able to level a skill that quickly and easily without actually doing it. If you don't like RCing then find another skill to level.

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Does anyone know if Jagex reads tif? Because there are a lot of well-made posts and topics on these forums that I'd surely love them to read.

 

*Glares at the Jmod anonymously reading this*

 

icu.png

 

Yes, you, Jagex. YOU..

553VriC.png?1

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You didn't honestly think it would end here, did you? MMG may be CEO, but to me it looks like he has about as much say in the direction of Jagex as the Queen of England does in Parliamentary business.

 

Investors aren't gamers, they're businessmen and as such have no regard at all for the integrity of games nor the players' opinions. They push whatever will make them the most money, and to that end microtransactions are a big plus. As many immature, lazy children that play RS, you can bet your ass that if they ever start selling more direct advantages, such as temporary exp boosts (pay $19.99 for a 2.5% boost to your exp for six hours) or loyalty points, a shitload of people would buy them.

 

I had no idea of this ever being the end. I know this is only the beginning. I linked that article because it's amusing how they lie about them only implementing microtransactions if the players like it.They have no intention of reversing this now, and I pray for the future of this game I've spent so much time on.

 

Compared to others, I like to show that I care about what happens to Runescape. (This isn't directed at anyone specific, if anyone gets that idea.)

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You didn't honestly think it would end here, did you? MMG may be CEO, but to me it looks like he has about as much say in the direction of Jagex as the Queen of England does in Parliamentary business.

 

Investors aren't gamers, they're businessmen and as such have no regard at all for the integrity of games nor the players' opinions. They push whatever will make them the most money, and to that end microtransactions are a big plus. As many immature, lazy children that play RS, you can bet your ass that if they ever start selling more direct advantages, such as temporary exp boosts (pay $19.99 for a 2.5% boost to your exp for six hours) or loyalty points, a shitload of people would buy them.

 

You can already get a week-long 10% boost via refer-a-friend

77yLQy8.png

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Does anyone know if Jagex reads tif? Because there are a lot of well-made posts and topics on these forums that I'd surely love them to read.

 

*Glares at the Jmod anonymously reading this*

 

icu.png

 

Yes, you, Jagex. YOU..

 

GT Eduardo

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You didn't honestly think it would end here, did you? MMG may be CEO, but to me it looks like he has about as much say in the direction of Jagex as the Queen of England does in Parliamentary business.

 

Investors aren't gamers, they're businessmen and as such have no regard at all for the integrity of games nor the players' opinions. They push whatever will make them the most money, and to that end microtransactions are a big plus. As many immature, lazy children that play RS, you can bet your ass that if they ever start selling more direct advantages, such as temporary exp boosts (pay $19.99 for a 2.5% boost to your exp for six hours) or loyalty points, a shitload of people would buy them.

 

You can already get a week-long 10% boost via refer-a-friend

I meant 2.5x >_< I guess that would be a 250% boost.

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I got a response to the e-mail I sent about why I unsub due to my security concerns.

 

tl;dr

 

They told me I was wrong and had nothing to worry about. :rolleyes:

 

/tl;dr

 

(I dont think im really meant to quote anything as probably breaks a rule idk.)

 

Im surprised the reply does seem very well thought out. I can honestly say I am impressed that someone replied like that. However the content is still pathetic. I also presume its a template and they edited briefly to make it more personal.

 

I ganna show my gf this reply later. She has a job in replying to complaint e-mails/letters so its kinda related. See her opinion on the bs written lol!

 

Shame they arnt taking security seriously. Say there is a locked garage with a car stored inside that has the keys in the car. Cant tell someone that there is a logical reason to leaving the keys in the car and to just 'trust' someone who gains access to the garage wont then steal the car.

 

Ofcourse they also told me its possible to remove the keys so no one could then steal the car if they broke into the garage. >.> (Using the car analogy still lol.)

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Though they took their time in writing it impressed me. (Personalising it for unique old me.) The essence of the words really didnt. Seen similar responses for other queries.

 

They have uber duber security. I am an idiot who should make sure I dont give out my pw. If I am smart and dont give out my pw then their uber duber security will protect me. The cancel card option stuff is their genius idea to add even more security - Aslongs as I remember to cancel them.. :unsure:

 

They said it in rose tinted glasses.

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as long as you actually have a jmods attention, you should explain to them how broken their recovery system is.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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Please keep in mind that there are people of different financial situations using TIF.

 

If people have the money to spend, and can easily afford to, why condemn them? If they want to spend real money at a quick chance at faster XP and perhaps save themselves 20 hours of so of game time, who are we to bash them?

 

If I could have paid a couple hundred bucks for 99 agility for max cape and taken the days and days that it took to get that cape working for more money, I sure would have.

 

Let's not call names because of someone else's opinion or what they choose to do.

Edited by Jeremy841
fixed noob grammar :|

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ILL SAY THIS AGAIN, because noone noticed me saying it yesterday, why do you guys spend so much time on your spins. IF YOU CLICK THE BUTTON then SPAM CLICK IT you will instantly get your reward, click claim, thats 1 spin per 3 seconds.

I think it's because no one here is as much of a mug as you are to want to buy spins.

 

 

Niiiiice... Insult me, when i dont even buy spins lol. I just hate wasting time on my 2 free spins a day? so yeah... MUG

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If people have the money to spend, and can easily afford to, why condemn them? If they want to spend real money at a quick chance at faster XP and perhaps save themselves 20 hours of so of game time, who are we to bash them?

 

Because it's unfair that someone willing to fork over half a grand can get 95-99 slayer (starrychelx) in a few hours of clicking a red button while it takes hundreds of hours for someone that doesn't? Not to mention, should gameplay be like this...seriously. If you can't stand slayer, runecrafting, agility etc, you can also NOT train it.

 

Simply, what's left of runescape if all goals are meaningless because you can just get them by spending hundreds of dollars?

 

And I'm not even talking about the gambling aspect of the sof, which is terrible as well...If I had a kid, I'd not allow them to play.

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Because it's unfair that someone willing to fork over half a grand can get 95-99 slayer (starrychelx) in a few hours of clicking a red button while it takes hundreds of hours for someone that doesn't?

 

But Bruno, you can't expect or blame those who are able to afford it not to take advantage of such a release.

 

Had you won the lottery or come into some large amount of money where putting some toward RuneScape wouldn't greatly affect your wallet, would you not do it simply because less fortunate people (IRL) can't? I'm not asking if you wouldn't because you think paying money for XP in a game is dumb, but that you wouldn't do it simply because others can not. If that were true, barely anything in this world would exist.

 

I'm not supporting Jagex in this. I think it's disgusting what they're doing. But I also can not blame, and would encourage people to take advantage of it if they can.

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My bank balance is +3k. All money that I made myself with a one day/week job. I have no significant living expenses such as a house, a car, transport and food. I can easily afford this.

 

I'm not against the idea of paying money for a good game. I have two member accounts. But a game where those willing to fork over hundred of dollars gain 10x better experience than someone who doesn't pay do (pay to win) is not a good game and not something I want to participate in.

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I personally don't give a damn about random other people in this game - I don't compare myself to completely random people on the internet, and so I don't care if they can level up quickly by spending real money on the game. Besides that, over time, any achievement on any MMO is almost certain to become devalued, since things rarely get harder, only easier. I don't like the overall direction JaGeX is headed in since it appears to be away from content and away from players, but not other than that this update doesn't bother me.

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